use mod.flow.* /** The walkable scene to paint and reconstruct. */ let prompt = Input{ type: @text default: "a mossy observatory above a cloud sea" } let image = Image{ prompt: prompt.text() width: 512 height: 512 } let world = World{ prompt: prompt.text() image: image.image() model: "flashworld" } /** Publish the world splat into the flow asset library. */ let published = Publish{ value: world.mesh() namespace: "flows" tags: ["flow", "world"] } Flow{ label: "Prompt to world" brief: "Paints a scene reference and reconstructs it as a walkable world splat." prompt, image, world, published }