// PETAL FOLD — the frame folds around the centre into LEAVES angular // wedges, each a mirror of one reference sector, like an opening flower. { name: "Petal Fold" engine: "screen" input0: "test" p0: 0.5 p1: 0.5 p2: 0.5 dials: [ {name: "LEAVES", bind: "p0", default: 0.5}, {name: "FOLD", bind: "p1", default: 0.5}, {name: "SPIN", bind: "p2", default: 0.5} ] stages: [ {kind: "bloom", threshold: 0.6, strength: 1.05, levels: 2} ] shader: draw.DrawVjFxScreen { fx_color: fn(uv: vec2, content: vec4, cmix: float) -> vec4 { let center = vec2(0.5, 0.5) let d = uv - center let r = length(d) let ang = atan2(d.y, d.x) let leaves = floor(3.0 + 9.0 * self.user.x) let sector = 6.2831853 / leaves let spin = modf(self.time_beat.y * 0.02 * (0.2 + 1.6 * self.user.z), sector) let raw = modf(ang + 3.14159265 + spin, sector) let mirrored = mix(raw, sector - raw, clamp(self.user.y, 0.0, 1.0)) let w = center + vec2(cos(mirrored), sin(mirrored)) * r let tex = self.tex0.sample_as_bgra(clamp(w, vec2(0.0, 0.0), vec2(1.0, 1.0))) return vec4(tex.xyz, 1.0) } } }