// DISSOLVE — the plain crossfade as a TRANSITION DOC. Pattern taught: the // two-deck `transition` engine. The host binds deck A/B into input 0/1 and // sweeps p3 with the crossfader; the default `trans` hook of // draw.DrawVjFxDuo IS a dissolve. The hook below reproduces it EXACTLY at // the dial defaults and adds the mixer-desk levers: CURVE bends the fade // law (fast-in vs fast-out), DIP ducks through black mid-fade, FLASH // lifts to white mid-fade. { name: "Crossfade" engine: "transition" p0: 0.5 dials: [ {name: "CURVE", bind: "p0", default: 0.5}, {name: "DIP", bind: "p1", default: 0.0}, {name: "FLASH", bind: "p2", default: 0.0} ] shader: draw.DrawVjFxDuo { trans: fn(uv: vec2, t: float) -> vec4 { // CURVE: exponent 0.25..4, exactly 1 (a plain mix) at 0.5. let tt = pow(clamp(t, 0.0, 1.0), pow(4.0, self.user.x * 2.0 - 1.0)) let c = self.deck_a(uv).mix(self.deck_b(uv), tt) // Mid-fade envelope: 0 at the ends, 1 in the middle. let mid = 4.0 * tt * (1.0 - tt) let dim = 1.0 - mid * self.user.y * 0.9 let flash = mid * self.user.z * 0.8 return vec4(c.xyz * dim + vec3(1.0, 1.0, 1.0) * flash, 1.0) } } }