// Port of box3d/test/test_id.c use makepad_box3d::ensure; use makepad_box3d::id::*; #[test] fn id_test() { let x: u64 = 0x0123456789ABCDEF; { let id = load_body_id(x); let y = store_body_id(id); ensure!(x == y); } { let id = load_shape_id(x); let y = store_shape_id(id); ensure!(x == y); } { let id = load_joint_id(x); let y = store_joint_id(id); ensure!(x == y); } }