// DOORS V — the reverse of Barn Doors V: deck B's two panels swing in // from the top and bottom edges and shut over deck A at the horizontal // centre seam. FLIP swaps which deck does the closing. { name: "Doors V" engine: "transition" dials: [ {name: "SOFT", bind: "p0", default: 0.1}, {name: "FLIP", bind: "p1", default: 0.0}, {name: "DIP", bind: "p2", default: 0.0} ] shader: draw.DrawVjFxDuo { trans: fn(uv: vec2, t: float) -> vec4 { let field = min(uv.y, 1.0 - uv.y) * 2.0 let soft = 0.005 + self.user.x * 0.2 let flip = step(0.5, self.user.y) let tt = mix(t, 1.0 - t, flip) let edge = tt * (1.0 + 2.0 * soft) - soft let inside = smoothstep(edge + soft, edge - soft, field) let cin = self.deck_b(uv).mix(self.deck_a(uv), flip) let cout = self.deck_a(uv).mix(self.deck_b(uv), flip) let c = cout.mix(cin, inside) let dim = 1.0 - 4.0 * clamp(t, 0.0, 1.0) * (1.0 - clamp(t, 0.0, 1.0)) * self.user.z * 0.9 return vec4(c.xyz * dim, 1.0) } } }