Commit graph

842 commits

Author SHA1 Message Date
Admin
32cf244b80 fix menu enum 2026-02-01 19:28:05 +01:00
Admin
f6002237c9 add dynamic enums and desktop_button 2026-02-01 18:17:40 +01:00
Admin
91276c6270 dock working 2026-02-01 17:46:59 +01:00
Admin
ddc1fa48bd better errors for failing enum apply 2026-02-01 13:54:05 +01:00
Admin
29ea80b0ff fix markdown and textflow 2026-02-01 12:14:31 +01:00
Admin
bc965809ab nested destructuring 2026-02-01 11:53:31 +01:00
Admin
5ac4faa0f3 basic destructuring 2026-02-01 11:36:05 +01:00
Admin
dbeb4fea86 for loop fixes 2026-02-01 10:43:52 +01:00
Admin
052a180dbc more script engine tests 2026-02-01 09:36:05 +01:00
Admin
30425f6b10 more script engine tests 2026-02-01 09:33:00 +01:00
Admin
c34b8b4535 more script engine tests 2026-02-01 08:57:03 +01:00
Admin
a45c9fc501 more script engine tests 2026-02-01 08:53:23 +01:00
Admin
b007995697 shader enums 2026-02-01 08:17:19 +01:00
Admin
bdec2f4274 add match to script engine 2026-01-31 18:10:08 +01:00
Admin
eec762ca11 add match to script engine 2026-01-31 17:54:11 +01:00
Admin
6994e60613 scrollbar fixed 2026-01-31 16:22:46 +01:00
Admin
0eaa459929 radio button 2026-01-31 13:27:10 +01:00
Admin
459844e05c dropdown and popupmenu 2026-01-31 12:47:18 +01:00
Admin
acd2bcb560 faster script engine 2026-01-31 12:22:49 +01:00
Admin
3f434105e9 faster script engine 2026-01-31 12:06:31 +01:00
Admin
3bc6221f67 faster script(more unsafe) 2026-01-31 11:48:23 +01:00
Admin
30df559703 cleanup 2026-01-31 11:22:49 +01:00
Admin
b7798663bf slider with textinput 2026-01-31 11:01:27 +01:00
Admin
57e363d49a massive script refactor to allow nested vm swapping on and off of cx 2026-01-31 10:33:11 +01:00
Admin
7c83f999d4 textinput compiles 2026-01-31 08:23:21 +01:00
Admin
b06eb2e0f0 loading spinner 2026-01-30 20:11:48 +01:00
Admin
5aecc49eb0 svg icons on buttons 2026-01-30 18:43:14 +01:00
Admin
4852ddfb6f fix up postfix methods for concise style shaders 2026-01-30 17:02:38 +01:00
Admin
d906fc094f button is back! 2026-01-30 16:17:45 +01:00
Admin
72f8b5378f add proper pod*pod operator support 2026-01-30 16:07:28 +01:00
Admin
9218299996 DSL substructure assign even cleaner 2026-01-30 15:08:33 +01:00
Admin
480b6cb2a2 added label 2026-01-30 14:58:03 +01:00
Admin
7133034f8b updated zune libraries to latest 2026-01-30 14:01:42 +01:00
Admin
49d5827ce3 reduce monomorphisation costs 2026-01-30 13:18:57 +01:00
Admin
c8f8c24dbe cleanup 2026-01-30 11:02:13 +01:00
Admin
f5e77f9518 we have a window again! 2026-01-30 10:38:40 +01:00
Admin
354876ad66 add script wrappers to window/pass 2026-01-30 10:20:45 +01:00
Admin
5e54cba2ff widget refactor otw 2026-01-30 09:17:14 +01:00
Admin
a4302bc5fb oops\ 2026-01-29 19:08:12 +01:00
Admin
4cf3c59ee7 clean up view_ui 2026-01-29 18:10:40 +01:00
Admin
3db3189466 add shader error handling 2026-01-29 17:41:23 +01:00
Admin
8c5fb84365 custom handling of value casting 2026-01-29 17:26:37 +01:00
Alex
a6708b6a7e fix: rename Math widget to MathView to avoid shader namespace collision (#848)
The `pub Math` DSL registration in math_widget shadows the shader
built-in `Math` namespace (defined in draw/src/shader/std.rs), which
provides `Math::random_2d` and `Math::rotate_2d`. This causes runtime
shader compilation errors in every widget that uses `Math::random_2d`
for color dithering (Slider, Button, Label, CheckBox, Icon, TextInput,
Tab, LinkLabel, PopupMenu, DropDown, RadioButton, View).

Rename the widget DSL name from `Math` to `MathView`, consistent with
Makepad naming conventions (CodeView, CircleView, RoundedView, etc.).
The Rust struct remains `Math` — only the DSL registration name changes.

Downstream users need to update:
  `inline_math = <Math> {}` → `inline_math = <MathView> {}`
  `display_math = <Math> {}` → `display_math = <MathView> {}`

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 17:14:09 +01:00
Admin
49dfb5fb16 cleanupt 2026-01-29 17:03:55 +01:00
Admin
43a81759a6 view almost there 2026-01-29 16:28:49 +01:00
Admin
45b0539235 error type compaction 2026-01-29 13:14:51 +01:00
Admin
374850deb4 add more detailed type errors 2026-01-29 12:58:45 +01:00
Admin
dcb4ef4f22 add more detailed type errors 2026-01-29 12:48:39 +01:00
Admin
1414b74397 add nice errors to script engine and shader compiler 2026-01-29 12:34:46 +01:00
Admin
4c334b080f script error refactor done 2026-01-29 11:24:01 +01:00