Commit graph

4 commits

Author SHA1 Message Date
Admin
4ddba62d4b engine libs: csg document, stitch simd, sim providers, teamtalk LAN voice, gltf writer, render, route and maps, bench hygiene
Squashed from work; the fine-grained history is under tag archive/work-2026-08-29:
- mp* wave: mpwm window manager + the mp app family, WM API, theme bridge, PDF engine fix
- mpwm polish wave: terminal key focus, focus-history close order, pop-back-to-origin, occupied-workspace cycling, demo
- work: land the sources the last commits reference
- route: the assistant icon the committed UI references
- fast_inflate: the benches name their dev-deps
- gif/weezl: drop the vendored benches nobody can run
- weezl: the decode tests generate their own LZW fixture
2026-08-29 09:26:27 +02:00
Admin
6d708d9391 Clean the public tree for a checkout other people can use.
Drop the archived old/ tree, root AI notes, splashgame.md (Arcade lives
in the private sandbox), widgets-dll leftovers, and LAN/oracle helper
scripts. Move download_*.sh into tools/, and move sim/math out of
libs/game/ so the public repo no longer has a game/ directory.

Also quiet first-party compile noise and skip asset-ui tests that need
sandbox kits or uncommitted fixtures.
2026-08-18 15:23:19 +02:00
Admin
5421bc71c6 Remove widgets-dll, hotload_ui, and the weezl tokio test.
hotload_ui and xr pulled a dylib widgets wrapper that made
`cargo build --workspace` fail. XR now uses normal widgets.
The vendored weezl async test needed tokio, which we do not ship.
2026-08-18 14:45:09 +02:00
alanpoon
dabcdca5de Added gif (#1083)
* added giphy

* added gif

* remove unnecessary file changes

* animated_image_git
2026-05-18 22:47:53 +02:00