* Add web URL/location and history handling
Sync browser location and history with the WASM app on the Web platform.
- Cx API: add default CxOsApi methods browser_update_url and browser_history_go and Cx wrappers to call them.
- Web/WASM IPC: add ToWasmLocationChange, FromWasmBrowserUpdateUrl, FromWasmBrowserHistoryGo structs for message passing and register them in init.
- Web JS: emit_location_change on popstate, and implement FromWasmBrowserUpdateUrl and FromWasmBrowserHistoryGo to update history (push/replace/back/forward/go).
- Cx web runtime: add normalize_web_pathname, split_web_location and update_web_location_state helpers; handle incoming ToWasmLocationChange to update internal state and signal events; implement browser_update_url and browser_history_go to forward requests to JS and update internal location state.
These changes enable SPA-style URL updates, history navigation, and app-side reactions to browser location changes while avoiding redundant updates.
* Handle hashchange and improve URL parsing
Add a window "hashchange" listener to emit location changes and trigger the wasm pump so fragment navigation updates are handled. Update FromWasmBrowserUpdateUrl to construct URLs relative to the current full location (window.location.href) so fragment- and relative-only updates resolve correctly. Tighten split_web_location parsing to treat '/', '?', and '#' as path delimiters after a scheme, ensuring queries and fragments are detected when extracting the path.
* fix wasm run without --release
* LTO off in small profile
Replace unwraps when querying the first glyph with safe handling and provide a fallback monospace cell size if no glyph is available (e.g. on wasm while fonts are still loading). Computes a reasonable width/height from the current font_size (width = 0.6 * font_size, height = font_size) so the editor can render on first draw instead of aborting. Keeps existing cell_size and cell_offset_y calculations based on the chosen dimensions.
* regenerate windows-rs to export missing functions
* fix compilation errors on windows
* import WS_EX_TOOLWINDOW from windows-rs instead of customizing the constant
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Co-authored-by: jasonqiu <jasonqiuchen@outlook.com>
* Initial plan
* feat(platform): add window visuals API and M1 backdrop wiring
Co-authored-by: wheregmis <26774729+wheregmis@users.noreply.github.com>
* feat(uizoo): add M2 GlassPanel widget and demo tab
Co-authored-by: wheregmis <26774729+wheregmis@users.noreply.github.com>
* blue example
* Apply backdrop intensity and transparency
macOS: apply visuals.backdrop_intensity to the NSVisualEffectView alpha (clamped) so backdrop intensity affects the effect view.
Windows: honor visuals.backdrop_intensity by computing an alpha-packed accent color, toggle WS_EX_LAYERED for transparent windows, call SetLayeredWindowAttributes and DwmExtendFrameIntoClientArea when needed, and set the AccentPolicy accordingly (enable blur for transparent or non-none backdrops, set gradient_color based on intensity, and set accent_flags depending on DWM attribute result).
Tests: update expected backdrop_intensity in a unit test from 4.0/1.0 to 0.25 and assert a platform op is emitted. These changes ensure backdrop intensity and transparency settings are respected across platforms.
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Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: wheregmis <26774729+wheregmis@users.noreply.github.com>