The demo build has no AI panel, no first-run bake and no local files: tiles come from the
hosted .mkmap archive, and search, routing, along-route lookups, weather, radar and wind
go through the site's API with client-side trip state.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
A completion-based Transport with the native TCP adapter and a platform-HTTP adapter over a
client-owned network runtime, a CacheStore seam with the filesystem cache and a memory
LRU, BlobContent / ClientLocation / Unavailable types, and native/web features so the
client builds for wasm32; static-site connect is a typed Unavailable until the runtime lane.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
The startup trace keeps its topic gate and runs on the platform clock so it stays
wasm-safe.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
apps/files, apps/sheets, libs/wm_api, libs/wm_theme and the renamed env vars and script
namespaces meet the demo seams; added demo files move to the renamed paths; the files app
keeps its own makepad_home so demo builds without the chat feature do not link the AI hub.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
The per-crate *_TRACE / *_DEBUG / *_DUMP environment switches in
platform, widgets and cef become topics of one process-wide set:
startup, frame, present, timer, studio, gpu.*, shader.*, gl.*,
runview.dpi, wayland, tweak, map.*, cef. Hierarchical matching with
negation and all; read once at init; settable on a running instance
through GET /trace?topics=…; an atomic short-circuit keeps the
no-tracing case off the lock in per-frame code; spans are absent on
wasm32 where Instant panics.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Packages are makepad-<name> with the short name as the binary. Env vars
follow (MAKEPAD_WM_*, MAKEPAD_FILES_*, MAKEPAD_TERMINAL_*), config moves
under ~/.makepad/<app>/, the theme namespaces are mod.wm_theme and
mod.browser_theme, the hosted AI envelope key is wm_ai. platform/video
becomes makepad-platform-video so the video app can be makepad-video.
Carries the Score entries that were pending in the WM's curated table.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
std::time is unsupported on wasm32-unknown-unknown; the demo paths now use Cx::time_now
and the pinned demo clock, and Cx::call_event_handler restores its handler slot on unwind
with an explicit re-entry diagnostic instead of cascading into a second panic.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
Persisting the generated ledger remaps every id through an explicit map so category
parents and scheduled entries resolve in a fresh native database; determinism is proven
by a structural fingerprint plus reference-integrity and transfer-pair tests; native
persistence and import live behind one cfg-gated module interface with a runtime
pinned day (2026-08-28 in demo builds) used by all shared range code.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
A package whose bin name differs from the package name (apps/finance: finance) no longer
fails at packaging; the bin is resolved from cargo metadata, default-run or --bin, and the
minified JS copies are written after their directories exist.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
Visibility wrappers around the picker and disk controls, initial document and demo
loading owned by SheetDocs, a clipboard seam instead of a platform cfg in the view,
loading a demo resets history, selection and scroll, ASCII help text, stronger
bundled-document tests.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
libs/mbtile_reader gains pure root/leaf/blob parsing; widgets/map gains archive.rs with
a ByteSource trait, a file backend on the worker pool and an HTTP-Range backend over
cx.http_request, a TileArchive that fetches the root once, caches leaf directories and
dedups in-flight reads, and MapView::set_source_config so local archives and hosted
archives share one request path into the existing tile build and ready-tile delivery.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
The chat feature (default on) owns the AI hub dependency so a demo graph never names it;
demo builds install a seeded procedural DemoVfs of ~38k files with Zipf sizes and deep
paths, read text through Vfs::read_bytes, take thumbnails from an embedded picture pool
with one still per video, run listing/scan/thumbs inline, and keep prefs in memory.
Process spawning is confined to the native seam.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
Review fixes: focus/lost-focus events dispatch unconditionally again, only window
zero's creation updates the shared browser geometry, the guarded sites resolve the
generation-correct id of physical slot zero, and four regression tests cover the
deferred-geometry state machine.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
seed::generate(years, today) is the pure deterministic generator; native first-run
persists it through the unchanged db path, demo builds keep the ledger in memory with a
pinned day so screenshots are stable. makepad-sqlite is a non-wasm dependency and the db
module only exists outside demo builds; the CSV import screen is absent in demo builds.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
A coaster car upside down at the apex of a loop is a body whose
quaternion is not the default; the renderer now honours it.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The 4-16 GiB cache budgets are computed in u64 and saturate to usize::MAX on 32-bit
targets, same as the shared libs.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
A demo build carries three bundled formula sheets instead of disk CSV open/save; the
seam is one trait with a native fs impl and a bundled impl chosen at start, the
Save/path chrome hides behind can_save, and the wasm clipboard write is skipped.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
libs/ai/loader, libs/sqlite_query, libs/video_flow: 32-bit const overflows and unix-only
file locking/bulk reads gated so the app crates type-check for wasm32-unknown-unknown.
platform web: ToWasmInit arrived before the app's Window widget allocated window zero and
indexed an empty pool; the browser geometry is now stored and applied once the window
exists, and the other id_zero index sites are guarded.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
An app exposes an AI service (manifest, tools with a risk class, a port
that receives calls and answers them later); a host aggregates every
connected service into one chat. Hosted by mpwm the port rides the
studio protocol's Custom frames under the mpwm_ai envelope; embedded, it
is a channel pair. The engine behind the feature flag and the panel that
draws EngineState land in the next lanes.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The generated android wrapper re-creates a standalone workspace and only
forwarded [patch.*] sections from the workspace root manifest, so deps
declared via [workspace.dependencies] + workspace = true failed to inherit
in wrapped crate builds. Extract the [workspace.dependencies] section the
same way patches are handled and inject it into the wrapper manifest.
- makepad_test/runtime.rs: forward NIGIG_TEST_MODE from host env to the
Android app via 'am start' intent extra; add wait_timeout (60s) used by
wait_visible/wait_hidden/wait_count; make query_widgets tolerant of
snapshot timeouts; grant READ_CONTACTS during adb setup
- makepad-platform android_jni.rs: read makepad.NIGIG_TEST_MODE intent
extra and surface it as the NIGIG_TEST_MODE env var via apply_studio_env
- cargo_makepad compile.rs: support verbatim custom AndroidManifest.xml in
addition to the templated variant
- makepad-xr xr_root.rs: add ortho camera controls (ortho, ortho_height,
min/max), derive Debug on XrCamera
- docs: ANDROID.md and DESKTOP_VISIBLE.md for makepad_test
The GrantPermissionsActivity pops up during navigation and blocks the
app's event loop, preventing hub responses. Pre-grant all runtime
permissions after APK install to avoid this.
PID 28203 (rs.robius.robrix) was the actual zombie reclaiming foreground
and killing our test app - not our own package. Force-stop both the
target package and known interfering Makepad apps (Robrix) during test
setup to prevent cross-app foreground competition.
Also remove the pm disable-user approach as it doesn't help against
a different package's zombie process.
Samsung devices keep killed app processes alive and bring them back to
the foreground ~15s later, killing our fresh test instance. force-stop
and kill -9 don't prevent this. pm disable-user fully prevents the
zombie from being restarted. Re-enable before launching the new instance.
The Android platform never sent BeforeStartup or AfterStartup messages
via the studio websocket. Desktop platforms send these through their
stdin event loops, but Android uses websockets instead of stdin.
Without AfterStartup, the hub never broadcasts AppStarted to UI
clients, causing makepad-test to time out waiting for app startup.
Adds feature-gated optional deps and re-exports (makepad-test, makepad-csg,
makepad-gltf, makepad-mbtile-reader, makepad-fast-inflate) so a downstream
workspace can depend on makepad-widgets as its sole Makepad source.
Adds the Android test runtime to makepad_test: builds the APK with
cargo-makepad's standard Java path, installs and launches via adb with
makepad.STUDIO_* intent extras (incl. STUDIO_BUILD), connects the app to an
in-process hub over adb reverse, and waits for startup + responsiveness.
Adds clean in-process hub shutdown (HttpServerHandle + GatewayHandle Drop)
and the STUDIO_BUILD intent parsing on the app side. No native-activity or
NDK APK compilation code is included.
The water shader blends premultiplied, so an alpha-zero sheet meant to
hide the river's buoyancy boxes became additive and painted bright
stepped rectangles over the ribbon and the meadow — every claim-level
invariant green while the screen was wrong. WaterVolume::draw_sheet
splits physical from visual: river volumes keep floating things and
never draw; declared pools still do.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
33.7k bytes to 16.4k: the plan doctrine at the top, the laws, the one-
call list, the build order for a new game, how to read assists and
refusals; per-verb prose left to the verb docs. Back under the context
budget the crate's own test enforces.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The system prompt chose the generation persona and the <<tool>> JSON
guidance whenever image.generate was among the tools — which a game
session legitimately carries for missing art — and appended the game
doctrine 19k characters later. Against the exact live prompt the model
answered "I can build that for you." and stopped; the same request
with the doctrine first emitted the call. Agentic is now decided by the
presence of world.* tools: doctrine first, an in-game builder persona,
the model's trained tool template, and no duplicate capability text.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
The kit that plays drum scores is now a sample player over the Salamander Drumkit (velocity layers with round-robins, derived toms, a synthesised clap), loaded off the audio thread and swapped in atomically. The physically modelled kit stays as makepad-drumkit-phys for a later pass.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
apps/fabric runs SAM 3D Body in-process (install + licence through the hub panel), measures the rest-pose body mesh (libs/fabric/measure: 25 tape measurements from plane slices and landmarks) and drafts parametric patterns (libs/fabric/draft: T-shirt, A-line skirt, easy trousers; nesting, true-scale SVG, tiled A4 PDF). Live mode streams the webcam at a few frames a second, shows the posed body with the measurement rings riding on it, and re-drafts when the numbers settle. Measurements sit in a DataGrid that copies as tab-separated text.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
A View can now say event_order: EventOrder.Down in script. The DataGrid cached its geometry at draw time, before a Fill sibling could shift it, so clicks in a right-hand column landed outside; it re-anchors to its drawn rect on every event.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Eight song sections by drums, bass, vocals, other and mix; launch and swap on the bar, right-click halves and quarters, per-cell waveforms with score blocks, a full-width score popup (drums, bass tab, melody with lyrics) played back through the piano and the sample kit, an NMF drum transcriber, Basic Pitch for pitched stems and Beat This! grid refinement when installed, beat jump and phase-flip buttons, a loading overlay for the grid, and the shared model install panel in INSTALL MODELS.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
libs/score_view carries the engraving, spacing, font and document code out of the score app so any app can show notation: a ScoreView widget with width/page/content fits, pan and zoom, a playhead, a dark palette, drum-key labels, lyrics under melody notes, and builders for drum, pitched and bass-tab scores. The score app uses it. Vector glyphs no longer write depth for transparent fragments, and the Metal screenshot staging sizes itself from the source texture.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
LocalModels runs registry models in-process (install state, resumable downloads, recorded licence acknowledgements at $MAKEPAD_HOME/license_acks.json, weight paths by file role) and libs/ai/hub_ui is the install panel + licence modal every app can embed. New native ports: Beat This! (beats + downbeats) and Basic Pitch (note transcription) with their registry entries; the Salamander Drumkit samples (CC BY-SA 3.0, 37 files pinned by size and sha256) as a sample bank the downloader fetches like a model.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Chunks keep the player's bytes apart from the composed density: plan
presses land in an owner-keyed PlanTerrainPatch that is retracted with
its feature and never touches history, so removing a railway takes its
bed with it and a human fill under it survives. Surface queries answer
Surface | Hole | Outside instead of pretending the heightfield continues
over a hole or past the border; landforms issued inside a plan eval are
plan, outside it history. Seven tests pin the layering, including
same-inputs-twice equality.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
* widget_tree: keep manually inserted children linked across a refresh
A container that owns a child outside its own child vec inserts it with
`insert_child_deep` and never reports it from `children()`, so a refresh
unlinked it from every top-down search and the removal pass then deleted
its subtree. Everything under it went quiet, and invisibly: an empty
`WidgetRef` is a silent no-op.
Mark such children `manual` and keep the live ones linked, clearing the
flag once the parent reports the child itself.
* script: survive a foreign-heap value in the GC mark walk
`GenVec`'s `Index` bounds-checks the raw Vec before the generation check,
and `len` never shrinks, so an index past the end belongs to a different
heap. Aborting the process over one takes the whole app down for a fault
confined to a single script heap.
Add bounds-checked accessors and use them in `mark_value_fields!`, so
marking skips and reports a foreign value; name the table where an index
does still panic.
* splash: contain isolate panics, and report the silent failures
A Splash isolate runs user script on the UI thread, and the VM swap in
`with_isolate_installed` was not panic-safe: a panic could leave the app
VM swapped out, with later script resolving against the wrong heap.
Restore through the unwind, and contain panics at each entry point (pump
arms, timers, host callbacks, isolate GC, body eval, hook calls).
Report what used to fail silently too: callback errors, a script->widget
call whose target is gone, and wrong-VM routing. Adds three headless
regression tests.