Reintroduce apps/arcade and the ten game crates that were ripped out of
the fork (assets, audio, blocks, coedit, gen, net, pkg, render, script,
session), from makepad-internal/dev. Reconcile against the fork's layout:
- makepad-game-sim/math come from the fork's existing libs/sim + sim/math;
the copied internal libs/game/{sim,math} are dropped and the kept game
crates plus arcade point at ../../sim and ../../sim/math.
- arcade AI is rewritten off the removed makepad-ai agent API onto the
makepad-ai-hub headless ChatProvider worker (example/cad pattern):
AiWorker{send,cancel,poll}, ai_worker_loop driving
ClaudeApiChatProvider(ClaudeCli), AiWorkerEvent availability/delta/
done/error mapped into the chat feed and authoring land_edit, with
main.rs send_message/cancel_request/event-drain rebuilt around it.
- the game-script sandbox is adapted to the fork's jailed splash storage:
every isolate gets mod.fs = splash_storage jail; splaes splash_storage
set_root_for_heap is now public so the ScriptHost (or Splash) can grant
a per-game jail root. ENT font: build.rs/dispatch.rs entities fill new
fork sim Entity/Part fields via ..Default::default(); world_raycast now
borrows mutably and returns the material id.
cargo check -p makepad-arcade and the game + arcade test suites pass.
Point the workspace at libs/asset and libs/render. Drop Arcade
frontend, gamemaker, rig, pack registry, physics, and the old
libs/game gameplay crates. Those live in the private sandbox repo.
Harvest-and-rebuild from xr/src/net after the adversarial audit (verdict:
transport promote-with-fixes, authority model rewrite).
- Authority: explicit Host/Client roles. Client->host Join/Input/Intent/
Leave/Ping; host->client Welcome/StateBatch/Event/Bye/Pong. No per-object
authority field and no takeover messages — authority theft (audit H-11)
is unrepresentable, not merely blocked
- Auth: self-contained SHA-256/HMAC; every datagram and frame is
magic|version|sender|payload|mac, verified BEFORE any peer state is read
or written. Closes seq-window poisoning, spoofed kick, address hijack
- Endpoints are pumped, not threaded: nothing blocks, so the connect-flood
stall (H-5) cannot occur and a full session runs deterministically in one
test process. The host only ever accepts, never initiates
- Harvested: LZ4 frame codec (check-before-allocate), partial-tail drain,
budgeted read/write loops, MTU batching, peer/config shapes. Frame cap
4MiB -> 256KiB now that XR alignment payloads are gone
- Per-entity sequencing (a stale datagram drops only its stale members),
rejoin seq reset, player cap, peer timeout, snapshot-based mid-join
- Measured 6 clients x 60Hz x 200 entities: 2880 pps, 3.13 MB/s (~25 Mbit
up) — Quest WiFi viable without delta encoding yet
- Hostile suite: one test per audit attack + 3000-mutation fuzz that must
never panic or wedge the host. 24/24 green
- micro_serde: String::de_bin no longer panics on invalid UTF-8, checked
offset arithmetic, Vec::de_bin rejects counts the buffer cannot back and
never sizes allocation from the wire (11/11)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>