Commit graph

67 commits

Author SHA1 Message Date
99ca24dbbc Merge upstream origin/work 5f99533 into nigig fork alongside dev 2026-09-25 17:32:26 +03:00
a0f46b7d83 Merge upstream origin/dev fda40f56 into nigig fork - preserve nigig hub/web_server, take upstream dev updates 2026-09-25 17:25:35 +03:00
Admin
11cd394812 Remove Flow, asset and VJ applications moved into Stage
Remove the retired applications, asset-specific libraries and DJ pack tool
from Makepad, together with their workspace and launcher entries. All 981
removed source paths are accounted for in the private Stage repository.

Keep public AI chat generation through the AI Hub's generic job runner.
Extract shared SHA-256 and UDP binding into core_util so the public hub and
model crates no longer depend on the relocated asset libraries. Preserve
the retained public coverage in the split wasm validation script.

Validation on the exact cleanup tree in an isolated checkout:
- Release checks: core_util, model, aichat, WM and Builder.
- Release builds: aichat, WM and Builder.
- Existing tests: core_util 5, model 30, aichat 7, Builder 2 passed.
- Core/model checks: wasm32, Linux and Windows passed.
- No warnings in the successful checks, builds or tests.

Known baseline: WM library tests do not compile because the unchanged
style-transition assertion compares seven expected weights with eight.
The unrelated working-tree correction is intentionally outside this commit.
2026-09-21 23:09:50 +02:00
Admin
554adf0459 ai stems: LaneDemixer, VocalsModel and the platform Stage origin/main needs
Taken from vjroger/work. A full merge of that fork fights this work branch
in widgets; this is the stems crate, vocal mel-band, span-cache lanes,
log_ring, output fence, midi inject, effect_doc, mp3 sniff, mp4 audio
edit, and audio-only file open. Stage on origin/main cargo-checks again.
2026-09-19 21:36:09 +02:00
vjroger
d21ff7fd91 the accent a name is written with stops deciding whether search finds it
A record filed as "Café del Mar" could not be found by anybody typing
"cafe". The tokenizer breaks a run at every non-ASCII character, so the
title indexed as `caf` + `e` and the query asked for `cafe` — three
terms that never meet. Which spelling a name happens to carry was
deciding whether it was reachable, and nobody decided that.

The two sides are now deliberately asymmetric, and the law is one line:

  index(text) = tokenize(text) ∪ tokenize(fold(text))
  query(text) =                  tokenize(fold(text))

so the index is a superset of what any query can ask, and folding is
idempotent, which means "café" and "cafe" ask exactly ONE question —
they have to, or the cursor fingerprint and the ranking would disagree
between two spellings of one word. The fold happens to the TEXT before
tokenization, because by the time there are terms the accent has
already split the word and there is no per-term place to hang a folded
form.

The fold is this repo's own twenty-arm Latin table, not canonical
decomposition: decomposition cannot tell you that 'ß' is "ss" or 'æ' is
"ae", and this repo already answered both, tested, inside the
importer's alias slugger. That table moves to the data crate so the
alias a record is filed under and the terms it is found by fold by
construction rather than by two tables happening to agree; the
slugger's own locked assertions pass untouched, which is the proof the
move changed nothing.

Two guards for the two ways this goes wrong quietly. An ASCII text
takes a fast path that provably tokenizes identically, so every
existing field indexes bit-for-bit as before. And a term both passes
find is counted at the HIGHER of the two frequencies, never their sum —
doubling a weight fails no assertion about which rows come back, only
about the order they come back in, so it would have shipped silently.

The index holds terms, not the rule that made them, so a catalog
written before this holds the wrong ones: schema 15 rebuilds every
posting row from the annotations that produced it. It is a
recomputation from data the store already has, not a repair, and it
takes the same builder the writer uses so the two cannot drift. It
deliberately does not enforce the index-term budget — these rows were
admitted under it already, and failing a migration on a budget would
leave a catalog nobody can open. Alias postings are untouched: an alias
is `[a-z0-9_-]` by construction, so the fold is the identity on every
one and rebuilding would be a whole-table cost for a guaranteed no-op.
Both openers carry it, the server's migration ladder and the embedded
one, and the embedded gate now admits a v14 root rather than refusing
it.

Verified against a real 3.2 MB catalog: it migrated 13 -> 15 on open,
after which "chloe" finds a track titled "…(Chloé Caillet mix)" and so
does "chloé"; "chlo", the truncation the old index held, still answers,
which is the superset law showing up as behaviour; and the ASCII
searches around it return exactly what they did before. The migration
was not perceptible on that catalog, but I could not isolate its cost
honestly — it commits inside the WAL and the store opens lazily — so no
number is claimed here.

The store's integration tests cannot link in this environment
(sqlite3.lib, pre-existing and unrelated), so the four end-to-end tests
added here are unrun locally; the tokenizer law itself is covered by
unit tests that do run.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
(cherry picked from commit d61b9dd4fe3c682c6e597e894f17c4c3a8b4e296)
2026-09-19 01:17:35 +02:00
Admin
c4ceb84fd3 asset-ui, asset-server, libs/asset
Squash of 39 work commits (Sep 1–9):
  0d7185e  asset chat: catalog SQL answers in-process, and the game brief stops teaching the y mistake
  c18b7f4  game brief: railways are one call too
  b7fe32c  game brief: a destructible world, path-edited railways, and models that load now
  0e94bba  game brief: rivers, highways, junctions and gates are one call
  c189b03  game brief: agents follow the rules by themselves — you never script a stop
  c86a750  chat: a game session reads its doctrine first and is not the generation assistant
  1ef6f59  game brief: on a diet and world.plan-first
  e18cc69  chat: a tool call the model wrapped inside its own think block still executes
  d7f9813  game brief: to change a map, edit the plan you were given; vegetation is a layer
  876e3c4  game brief: buildings have insides — ask for a program at the door
  47ac158  asset-client: portable primitives — completion transport, cache store, static-site config
  9ae91ac  asset-store: static export contract — versioned static index and a sanitized deterministic export-static tool
  f233756  game brief: races, rings, mocap and biomes are one call each
  942476f  vj: the whole app type-checks for wasm32 — portable hub discovery and typed-unavailable client facades
  2e48c5b  asset-client: the static-store read mode and polled runtime
  e2a262b  asset-store: the portable core — embedded feature, page-store and CAS seams, a synchronous in-process API
  9942e26  asset-store: the embedded module lives in its directory now (the browser-durability landing's deletion)
  670cc76  asset-store: the platform storage API is a hard dependency on the web, where the embedded store is the only store
  6b77318  chat: the in-game builder never asks before building
  9630337  asset-store: export-static selects what the namespace holds and says why when it does not
  0684b41  asset-store: export-static reads every content schema the server serves
  5fdd5d5  vj: on the web the explorer lists the site store's music and a deck loads it with its stems
  40e483f  vj: the web music browse actually fires — proven on the live path
  44b3a7f  dj-pack + vj: every track carries its artist, licence and source, and the DJ UI shows them
  cb75d36  asset client + store: no std clock on the web — the catalog worker no longer dies at start-up
  78a1681  bounded_http: the store's HTTP/1.1 server parser is its own crate — the store keeps only its JSON response shim; flow-server is the second consumer
  285bc98  asset-ui: workers from the runtime pool, the video player owns its frames and audio state
  90c4f59  asset-store: bump the static-export golden snapshot for the new rights fields
  b37b116  media_view: the video, audio, mesh and splat viewers leave asset-ui for one crate; flow-ui shows every media type on the Output card and in the modal viewer
  88048aa  assets: extend authoring pipelines and typed asset search
  0ac0892  Expose bounded modeling tools and reference-image continuations
  36121c3  Keep modeling conversations running until completion or manual stop
  2cea218  asset: centralize library and store path resolution
  72dbc5a  asset-creator: run pipelines through Flow graphs
  0047e77  asset-store: add guarded, alias-scoped atomic publish
  e85e36a  asset-store: refresh model-preview sessions with a lease
  933d885  asset-chat: compact repeated image diagnostics; require 45-degree views
  626e797  asset-importer: gate pack import to desktop Unix; add missing newest field
  f5e136d  asset-importer: shade world previews with vertex colours

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 13:40:30 +02:00
Admin
88048aa784 assets: extend authoring pipelines and typed asset search
Add sandbox authoring effects and character/composite creation, improve creator submission handling, and extend publishing/search metadata. Update importer conversions and the asset UI integration.

Validation: 31 store search tests, ten composite tests and two author-policy tests passed in release mode.
2026-09-05 01:42:39 +02:00
Admin
97912796a8 render: support rigged models and custom materials across viewers
Add declarative CSG joints, bindings and clips, custom render materials, and skinning/lightmap updates. Update shared media and XR viewers, including splat visibility and optional mesh HUD.

Validation: 400 release render tests and seven CSG rig tests passed.
2026-09-05 01:42:39 +02:00
Admin
30575f082d flow: route generation by request workload
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-04 20:27:00 +02:00
Admin
7e397cf31e flow + flow-ui: Publish end node writes to the asset library; Assets tab in the Inspector; prompt-to-library template
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-04 13:27:21 +02:00
Admin
c90df1fe0a flow + hub: a node advertises only the models it can admit, the flow picks admitted nodes for the named model, retries on refusal, and names every node's reason when none can take it
The 5090 listed flux2-dev ready (total VRAM passed the gate) then refused
every job (29696 + 2048 reserve > ~30510 usable); the flow picked it by
domain ETA and never retried. Nodes now publish vram_usable_mb and mark
un-admittable models too_small; the fleet gate uses usable VRAM; the
flow's gen executor picks admitted nodes for the requested model (ready
first), retries up to three nodes after an admission refusal, and when no
node can take the model its error says why per node (role, too small with
the numbers, waiting for VRAM). The flow's model listing drops (model,
node) pairs the node's fleet role bars, so the picker no longer counts the
chat-only PRO 6000 as ready for image; its label reads ready/absent/too
small with the GPUs named.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-04 00:45:42 +02:00
Admin
90c4f59357 asset-store: bump the static-export golden snapshot for the new rights fields
44b3a7f02 added artist/artist_url/album/source_url/license/license_url to
the exported manifest.json search block, which is part of the hashed
snapshot payload -- the contract changed on purpose, so the deterministic
golden in deterministic_golden_rewrites_graph_and_indexes_every_route was
stale (expected 78d089..., actual 7331ed62...). Verified the export is
still deterministic (same hash across repeated runs) and updated the
golden constant, with a failure message that names the printed `left`
value as the new golden so the next bump is a one-liner.
2026-09-03 17:37:46 +02:00
Admin
862f3bd298 asset widgets + chat ui + render: fan-outs and jobs on the runtime pool, the transcript read without a lock on draw
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 16:41:34 +02:00
Admin
b1a92b73c6 Merge branch 'work' into webdemos 2026-09-03 16:15:08 +02:00
Admin
6dcca0088b workspace: no timed std waits on web-reachable paths — the clippy gate covers every web demo's dependency set
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 16:15:08 +02:00
Admin
78a1681a49 bounded_http: the store's HTTP/1.1 server parser is its own crate — the store keeps only its JSON response shim; flow-server is the second consumer
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-03 16:13:00 +02:00
Admin
dc9cce6c94 workspace: no std clock on the web in any crate the web apps link — the last start-up worker death is gone
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 15:33:31 +02:00
Admin
cb75d367d6 asset client + store: no std clock on the web — the catalog worker no longer dies at start-up
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 14:58:38 +02:00
Admin
44b3a7f02e dj-pack + vj: every track carries its artist, licence and source, and the DJ UI shows them
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 10:50:50 +02:00
Admin
4f98c73be2 vj: a deck shows what it is loading — fetch, decode, stems — with real progress
vj: a deck shows what it is loading — fetch, decode, stems — with real progress

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 22:48:58 +02:00
Admin
c1f7b53dca asset-client + dj-pack: a long description never rejects a snapshot; the packer writes one bounded line
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 20:26:56 +02:00
Admin
ffd62da242 dj-pack + vj: the demo cache carries every per-track analysis — slices, beat grid, overviews — and the web app reads instead of computes
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 20:22:09 +02:00
Admin
a9b2185759 Merge branch 'work' into webdemos
# Conflicts:
#	apps/vj/src/main.rs
2026-09-02 20:06:45 +02:00
Admin
8625076661 aichat + photos + image_tiles: make me a picture and it lands on the wall; the wall filters as you type, tiles flying to their places
gen.image{prompt} is a service inside the assistant: on a worker it
runs the creator pipeline for the image domain against the node the
runner picks (LAN discovery, ETA-ranked, the resident flux model wins),
streams the node's progress into the tool card, and writes the picture
under the makepad home's gen/ dir; the creator library gains
generate_bytes — the request, poll and fetch that generate_and_publish
now shares — so no second pipeline exists. photos.add{path} bakes that
one file into the open library (only from the gen dir or the person's
home), re-opens the wall and glides onto the new picture; the module
executor answers it later through the host's reply sink. The model
chains them, launching photos in between. A registry seam found on the
way: a call dispatched in the same event a link was adopted reached the
port before its Registered, so the registry now answers a leading
Register at once.

The wall gained a search box: every keystroke re-cuts the packing over
the matches (every word in a title or link; title beats link, a whole
word beats a substring), each picture flies from its drawn rect to its
target over 450 ms, dropped pictures shrink and fade, returning ones
grow back; Esc clears; ⌘F or a bare slash focuses the box; the status
reads "35 of 293 · ro". photos.filter{query} sets the same from the
pane; instances are rebuilt only while a flight runs, and the clock is
the platform's.

Proven on the fleet: "make me a picture of a red bicycle on the moon
and put it in photos" → the file in 40 s, photos launched, added and
shown among the comics; typing r, ro, rob re-packs the wall live; the
filter through the pane in a process tile and as a module. ai-services
39, aichat 5, photos 9, image_tiles 12, creator 9; aichat and photos
check for wasm32.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 20:03:54 +02:00
Admin
40e483f1ff vj: the web music browse actually fires — proven on the live path
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 20:02:06 +02:00
Admin
cc8ee5c9f5 vj: the web music browse fires when the store is ready, and startup never stalls the UI thread
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 19:14:21 +02:00
Admin
78bfd5c27c vj: the web explorer shows the store's tracks — the listing reaches the rows
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 18:52:08 +02:00
Admin
5fdd5d5f47 vj: on the web the explorer lists the site store's music and a deck loads it with its stems
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 18:30:27 +02:00
Admin
4317f58804 sim + render + chat: walk decks as a surface, the filmed body is no obstruction, the brief never asks
- libs/sim: DeckStrip (deck.rs) — every laid corridor registers its walk
  deck; movers pin to it exactly instead of climbing 2.5 m slab kerbs;
  feet inside a static box lift onto its top; the world composes floor,
  terrain, materials and voxel in one sampler
- libs/sim + libs/render: camera_path_limit takes the filmed body and never
  treats it as an obstruction (the coaster's ride boom was clamped to 1 m);
  the shadow gate's settle test gets a hair of float slack
- libs/asset/chat: the in-game builder never asks before building; the
  brief teaches game.driver and the race countdown, under budget

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 17:41:08 +02:00
Admin
e6a305c7e7 ai-hub + dj-pack: a whole track fits a stems job; long tracks split into spans
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 17:35:00 +02:00
Admin
0684b4123d asset-store: export-static reads every content schema the server serves
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 16:49:57 +02:00
Admin
9630337538 asset-store: export-static selects what the namespace holds and says why when it does not
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 16:39:46 +02:00
Admin
6be1118b2d vj: the whole app on the web — site store for content, embedded store for local imports, native-only seams Unavailable
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 16:12:34 +02:00
Admin
6b77318209 chat: the in-game builder never asks before building
"make me a giant forest with roads" answered with a plan and "Want me to
go ahead and build it now?" — the player is holding a controller. The
agentic doctrine and the game brief now say it outright: a request is an
instruction, decide the open details, build in this turn, report in a
sentence; a turn that ends in a question is a failed turn.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 15:45:03 +02:00
Admin
441d604e5f vj: dropped or picked audio publishes into the connected store
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 15:32:39 +02:00
Admin
22faab2c8b Merge branch 'work' into webdemos 2026-09-02 15:30:29 +02:00
Admin
cf2b8ca4bd platform: no std::time on web — clippy guard and the platform clock everywhere a web build runs
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 15:30:29 +02:00
Admin
670cc76977 asset-store: the platform storage API is a hard dependency on the web, where the embedded store is the only store
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 15:17:16 +02:00
Admin
9942e26f48 asset-store: the embedded module lives in its directory now (the browser-durability landing's deletion)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 15:16:05 +02:00
Admin
372bfd7960 asset-store: browser durability — generation extents over cx.storage, chunked CAS, quota and GC
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 15:14:48 +02:00
Admin
22b2bf9fc3 sim + chat: the composed world surface takes a map floor; the chat gets plan tools
- libs/sim: meshfloor.rs FloorRaster (one storey per column from a map's nav
  graph); composed_surface_sample_at(floor, terrain, materials, voxel) is the
  one seam nav, corridors and lots read; in-eval voxel ops no longer bump the
  history revision
- libs/asset/chat: world.get_plan / world.set_plan (shape-validated, stale
  revisions refused), the authoring state prefixed to every turn, map turns
  routed to the plan tools; game.md: the foundation line, the capability kinds
  verbatim, no order-independence claims

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 15:02:46 +02:00
Admin
e2a262b05a asset-store: the portable core — embedded feature, page-store and CAS seams, a synchronous in-process API
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 14:14:27 +02:00
Admin
2e48c5bfb7 asset-client: the static-store read mode and polled runtime
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 14:10:50 +02:00
Admin
942476f68c vj: the whole app type-checks for wasm32 — portable hub discovery and typed-unavailable client facades
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 13:21:14 +02:00
Admin
f233756d22 game brief: races, rings, mocap and biomes are one call each
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 13:18:36 +02:00
Admin
d931f9d764 map: tile archive third pass — per-pass pruning, validated watcher metadata, shared blob bytes, timer watchdog, atomic cancellation
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 13:14:57 +02:00
Admin
ba1010d7c3 asset-client: review fixes — additive web feature, shared transport contract, guarded cache and base URL
The web feature no longer hides the native API; both transport adapters validate
responses through one upper layer with framing headers refused and redirects off;
the platform transport passes a body cap to makepad-network (honoured by the web
backend); the filesystem cache verifies before deduplicating; BaseUrl canonicalizes
and rejects dot segments; ClientLocation is authoritative.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 12:19:48 +02:00
Admin
9ae91aca3c asset-store: static export contract — versioned static index and a sanitized deterministic export-static tool
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 11:28:31 +02:00
Admin
47ac158a42 asset-client: portable primitives — completion transport, cache store, static-site config
A completion-based Transport with the native TCP adapter and a platform-HTTP adapter over a
client-owned network runtime, a CacheStore seam with the filesystem cache and a memory
LRU, BlobContent / ClientLocation / Unavailable types, and native/web features so the
client builds for wasm32; static-site connect is a typed Unavailable until the runtime lane.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 11:26:03 +02:00
Admin
876e3c4e18 game brief: buildings have insides — ask for a program at the door
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 09:50:47 +02:00