Commit graph

1,795 commits

Author SHA1 Message Date
Kevin Boos
4fa866bf4a
Fix svg draw shaders (#976)
* Fix windows build: add missing constants in vendored windows-rs bindings

* fix more build errors and warnings in windows-rs vendored copy

* Fix SVG parsing and vector drawing
2026-03-21 11:22:02 +01:00
Kevin Boos
291e9365a2
cargo makepad: fix android SDK installation (unzip step) on linux (#977)
* Fix windows build: add missing constants in vendored windows-rs bindings

* fix more build errors and warnings in windows-rs vendored copy

* Fix SVG parsing and vector drawing

* Fix erroneous unzip glob pattern that doesn't work on normal linux

* try another approach: unzip everything, cp needed dirs
2026-03-21 11:21:52 +01:00
Admin
0aa7118f78 protocol 2026-03-20 10:09:40 +01:00
Admin
d50d15f16b protocol 2026-03-20 09:42:35 +01:00
Admin
2cff94d01b fix android screencap to studio 2026-03-20 09:03:50 +01:00
Kevin Boos
be1229492d
Restore optional serde derives that were removed in Makepad 2.0 (#973) 2026-03-19 20:07:45 +01:00
Kevin Boos
7e51266f5b
Ensure that the Html <br> tag obeys current line spacing settings (#971)
Without this, Html blocks that have both `<br>` and `\n` newlines
(or even just soft line wraps) look quite janky, with poor vertical spacing.
2026-03-19 20:07:28 +01:00
Kevin Boos
7134504e82
Fixed several issue in text drawing, layout, and text flow. (#970)
These are needed to support better formatting of Html code
that mixes multiple different styles together, e.g., inline code
next to normal code, or inline code within a blockquote or a heading.

Full summary of changes:

**File:** `draw/src/shader/draw_text.rs`

Added `#[live(0.0)] pub top_drop: f32` to `TextStyle`. This is a vertical offset expressed as a fraction of font size — positive values shift text downward. It's useful for aligning baselines when mixing fonts with different vertical metrics (e.g., a code font rendered inline with regular text).

**File:** `draw/src/shader/draw_text.rs`

When `temp_y_shift != 0`, the extra shift pixels are now added to `allocate_height()` and the emitted walk rect. This prevents containers (blockquotes, etc.) from clipping the descenders (g, p, q, y) of vertically-shifted text.

**File:** `widgets/src/text_flow.rs`

After selecting the appropriate text style (normal/bold/italic/fixed), `draw_text.temp_y_shift` is now set from that style's `top_drop` value. This allows each style variant to specify its own vertical offset, since `TextFlow` uses a single shared `DrawText` instance for all text rendering.

**File:** `draw/src/turtle.rs`

New public method to mutate `layout.padding.left` after a turtle has been created.

**File:** `widgets/src/text_flow.rs`

After drawing the bullet/number marker, the actual cursor position is now measured and `set_padding_left()` is called so that wrapped continuation lines align with the text after the marker, rather than being over-indented by the estimated `font_based_padding` (which was `2.5 * font_size`).

Additionally, the hardcoded `draw_text(cx, " ")` spacer after the marker was replaced with `walk_margin(cx, self.list_item_marker_pad)` for precise pixel-based control.

**File:** `widgets/src/text_flow.rs`

Added `#[live(5.0)] list_item_marker_pad: f64` — a configurable spacing (in pixels) between the list item marker (bullet/number) and the content text that follows it.
2026-03-19 20:07:13 +01:00
Admin
785b823751 fix android screencap to studio 2026-03-19 13:59:42 +01:00
Admin
840b8b5cb3 fix android screencap to studio 2026-03-19 13:57:55 +01:00
Admin
2914c74b79 fix studio 2026-03-19 12:42:27 +01:00
Admin
d5e73849a5 fix studio 2026-03-19 11:54:38 +01:00
Admin
02411768e1 fix studio 2026-03-19 11:42:20 +01:00
Admin
23e1973ac9 fix studio 2026-03-19 11:24:51 +01:00
Admin
bb24dbd50a studio ws fix 2026-03-19 10:42:55 +01:00
Admin
5a4bef21d6 cleanup 2026-03-19 10:16:38 +01:00
Admin
4c7b806524 helmet with real envmap 2026-03-18 01:29:59 +01:00
Admin
6cd202a553 remove dep 2026-03-18 01:02:57 +01:00
Admin
52afaf022b remove dep 2026-03-18 00:06:32 +01:00
Admin
1a0f01ce89 vulkan debugging 2026-03-17 23:59:07 +01:00
offline-ant
1fe83a5c6c
Fix Mat4f::mul to compute a*b instead of b*a (#966)
Mat4f::mul(a, b) was computing b*a due to transposed summation
indices in the multiplication loop. All call sites (glTF TRS
composition, view-projection, MVP chains, scene hierarchy) are
written expecting standard a*b order, and transform_vec4 uses
standard column-major M*v convention.

Fix: swap the operand bindings so the existing index pattern
produces the correct a*b result.

Add regression test mat4_mul_order that verifies:
- Scale(2)*Translate(5,7) yields tx=10 (scaled translation)
- transform_vec4 on result*(1,1,0,1) yields (12,16)

Co-authored-by: ant <ant@offline.click>
2026-03-17 19:43:02 +01:00
Admin
987f21bea4 cef 2026-03-17 19:00:28 +01:00
Admin
3803e091de vulkan video textures 2026-03-17 19:00:28 +01:00
Admin
efb38f2f89 vulkan video textures 2026-03-17 19:00:28 +01:00
Admin
91f0873847 vulkan video textures 2026-03-17 19:00:28 +01:00
Admin
72269c0da2 not bad 2026-03-17 19:00:28 +01:00
Admin
543ae72c34 not bad 2026-03-17 19:00:28 +01:00
Admin
c3585c7b98 not bad 2026-03-17 19:00:28 +01:00
Admin
a7c5942177 ok planes 2026-03-17 19:00:28 +01:00
Admin
a8f5877687 quite good 2026-03-17 19:00:28 +01:00
Admin
36a1a6b62a almost good 2026-03-17 19:00:28 +01:00
Admin
49750e5d54 almost good 2026-03-17 19:00:27 +01:00
Admin
c1cee9c216 almost 2026-03-17 19:00:27 +01:00
Admin
debd9f33ed almost 2026-03-17 19:00:27 +01:00
Admin
a2a3347144 whoa 2026-03-17 19:00:27 +01:00
Admin
c3ad851992 almost reasonable 2026-03-17 19:00:27 +01:00
Kevin Boos
94711aa64b
fix SVG handling to support SVG files with fill "none" (#961)
Also fix splash example icon paths
2026-03-16 20:44:17 +01:00
Kevin Boos
a9fe1a8090
Proper widget tree fix (#956)
* Fix macos platform build failures related to PR#946

* Properly fix the new breadth-first widget tree lookup
2026-03-16 19:27:32 +01:00
Admin
1cf51b3261 fix 2026-03-16 16:13:48 +01:00
Sabin Regmi
2b79d27b44
fix macos, ios and wasm compilation (#957) 2026-03-16 15:18:33 +01:00
Admin
53fa2aa86b it compiles 2026-03-15 16:06:36 +01:00
Admin
6658d6515f slow voxels 2026-03-15 15:36:30 +01:00
Admin
b070eb7477 bricks 2026-03-15 13:35:58 +01:00
Admin
64b1a7c74b vulkan back 2026-03-15 13:20:49 +01:00
Admin
92e751ffde rapier vendored 2026-03-15 09:52:45 +01:00
Admin
da93a47467 physics 2026-03-15 09:52:45 +01:00
Admin
8ee34e0e84 otw 2026-03-15 09:52:45 +01:00
Admin
057035243b works again 2026-03-15 09:52:44 +01:00
Admin
0525556ceb works again! 2026-03-15 09:52:44 +01:00
Admin
3e3f4fd2e0 zbuf back 2026-03-15 09:52:44 +01:00