Commit graph

2,140 commits

Author SHA1 Message Date
Admin
aae121f31d fix gc issues 2026-02-24 21:40:08 +01:00
Kevin Boos
c576ab496e Add missing callout tooltip file (#882) 2026-02-24 19:59:44 +01:00
Kevin Boos
8512c1d430 Fix Tooltip behavior and structure. Add CalloutTooltip widget (#881)
The CalloutTooltip is a fancier wrapper atop Tooltip that allows
the user to display a tooltip with a callout triangle that points
at a particular widget, making it clearer what the tooltip
corresponds to. It also supports a custom text color, background color,
positioning suggestion (top, right, left, bottom), full text wrapping,
and dynamically resize and re-orient itself to fit within the app screen.
2026-02-24 19:43:06 +01:00
offline-ant
416ff1779a add cross-platform GL render bridge for external GL consumers (#878)
New GlRenderBridge API lets external code (e.g. servo in havi) render
via GL into a makepad-displayable texture with zero-copy.

Platform backends:
- Linux/Android: wraps existing EGL context (EglRenderBridge)
- Windows: ANGLE EGL on D3D11 device via mozangle (AngleRenderBridge)
- macOS: standalone CGL 3.2 Core bridged to Metal via IOSurface (CglRenderBridge)

Cx methods: create_gl_render_bridge, create_gl_render_bridge_texture,
restore_gl_context -- all platform-dispatched via cfg.

Co-authored-by: ant <ant@offline.click>
2026-02-24 17:32:08 +01:00
offline-ant
90415145a7 fix(wayland): negate scroll axis values to match Makepad convention (#875)
Wayland wl_pointer::Axis values are defined as motion-event vectors:
positive vertical = downward on screen. This means positive values
represent content sliding down under the pointer, i.e. the viewport
moving UP.

Makepad's internal scroll convention is positive = viewport moves DOWN.
This matches X11 (button 4/up maps to negative, button 5/down maps to
positive) and macOS (which negates scrollingDeltaY for the same reason).
The web backend also follows this via browser deltaY semantics.

The Wayland backend was passing axis values through without negation,
producing reversed scroll on all Wayland sessions. Negate at the
accumulator stage, consistent with how winit handles the same mismatch
(explicit comment: "Wayland sign convention is the inverse of winit").

The ignored AxisRelativeDirection event is unrelated -- it is a hint
telling clients whether the compositor applied natural-scrolling
inversion to the axis values, intended for widgets like volume sliders
that should track physical finger direction. The axis values themselves
already have natural scrolling applied by the compositor.

Co-authored-by: ant <ant@offline.click>
2026-02-24 17:31:04 +01:00
offline-ant
6df7c870db Add cross-platform window icon support (#877)
Add WindowIcon and WindowIconBuffer types to platform/src/window.rs with
RGBA8 pixel buffer data. Embed a default 64x64 Makepad icon generated at
runtime (dark rounded rect with white M glyph).

Platform backends:

- Windows: CreateIcon from RGBA->BGRA data, set on WNDCLASSEXW.hIcon
- X11: XChangeProperty with _NET_WM_ICON atom (RGBA->ARGB u32 array)
- macOS: NSBitmapImageRep + NSImage, setApplicationIconImage on NSApp
- Wayland: vendor xdg-toplevel-icon-v1 protocol, regenerate bindings,
  bind wl_shm + xdg_toplevel_icon_manager_v1 globals, create shm buffer
  icon when compositor supports it, silent fallback to app_id otherwise.
  Use configurable create_app_id field (default "Makepad").

Codegen: extend tools/wayland_codegen to generate xdg toplevel_icon
bindings into libs/linux/wayland-protocols/src/xdg.rs.

Co-authored-by: ant <ant@offline.click>
2026-02-24 17:30:43 +01:00
Admin
4586f861d9 text cast in set_text 2026-02-24 17:12:54 +01:00
Admin
430ee3b426 fix android sdk install issues 2026-02-24 17:06:21 +01:00
Admin
797098cec5 fix linux 2026-02-24 16:49:11 +01:00
Admin
3c78ea6a35 add splash test/set text 2026-02-24 16:33:36 +01:00
Admin
1bf89646ef ssl sockets 2026-02-24 16:28:21 +01:00
Admin
80708e2504 add source to components 2026-02-24 14:40:08 +01:00
Admin
0aa3533210 network refactor 2026-02-24 14:04:37 +01:00
Admin
582af4b271 splice out a makepad-network crate 2026-02-23 23:21:31 +01:00
Admin
cc31241d4f dropshadows back 2026-02-23 21:09:52 +01:00
Admin
3500764e26 splat 2026-02-23 19:15:37 +01:00
Admin
251df9ebec fix dx11 memleak 2026-02-23 18:30:26 +01:00
Admin
9cb709f6a5 fix up uizoo 2026-02-23 18:00:19 +01:00
offline-ant
b41f9eef42 platform: unified StudioToApp dispatch and control channel (#874)
* platform: unified StudioToApp dispatch and control channel

Shared dispatch_studio_msg() in cx_shared.rs handles all common
StudioToApp variants (input, clipboard, screenshot, widget dump, kill).
Each stdin backend resolves window_id for mouse events, then delegates.

Control channel (web_socket.rs) enables StudioToApp dispatch in windowed
apps. Event loops poll it alongside their native event sources.

WindowGeomChange events are emitted on stdin geometry updates.

* fix RunView Y-flip on Linux: flip in shader instead of CPU readback

---------

Co-authored-by: ant <ant@offline.click>
2026-02-23 17:46:41 +01:00
offline-ant
2c55091c71 defer aux-channel accept until binary starts running (#873)
accept_host_endpoint() has a 10s timeout. Calling it at spawn time
fails for any build that takes longer to compile. Defer to when
"Running " appears in stderr, which is when the binary actually
starts and connects to the aux channel.

build_server: match+return instead of expect on spawn failure.

Co-authored-by: ant <ant@offline.click>
2026-02-23 17:46:07 +01:00
offline-ant
558eebb816 macOS IOSurface render texture support for havishell (#872)
Co-authored-by: ant <ant@offline.click>
2026-02-23 17:45:54 +01:00
offline-ant
dc588ebb99 fix Studio crash on child process failure (#871)
build_client: log instead of panic on closed channel.

Co-authored-by: ant <ant@offline.click>
2026-02-23 17:45:40 +01:00
offline-ant
e3eb1dab2a fix: map atan2 to atan in GLSL shader backend (#870)
Co-authored-by: ant <ant@offline.click>
2026-02-23 17:45:22 +01:00
offline-ant
7464d43d19 widgets: expose Label and View fields for external composition (#869)
Co-authored-by: ant <ant@offline.click>
2026-02-23 17:44:49 +01:00
offline-ant
5d551e087d wayland: edge-resize, scroll acceleration, seat v5 binding (#868)
Co-authored-by: ant <ant@offline.click>
2026-02-23 17:44:34 +01:00
Admin
582c675c38 fix windows 2026-02-23 17:22:39 +01:00
Admin
452aaa106f tunnel 2026-02-23 16:55:20 +01:00
Admin
b331819b9a message refactor
;
2026-02-23 16:46:48 +01:00
Admin
00fa5a71f7 message coalescing 2026-02-23 16:08:52 +01:00
Admin
36b3a7da68 studio<>app proto cleanup 2026-02-23 15:54:59 +01:00
offline-ant
6a92f1aeb1 Add HideWindowButtons/ShowWindowButtons platform op (#866)
Co-authored-by: ant <ant@offline.click>
2026-02-23 15:19:40 +01:00
Julián Montes de Oca
0774c184a3 Video Widget: Support on MacOS & iOS (#863)
* Add macOS video playback support using AVPlayer + CVMetalTextureCache

Extends the Video widget from Android-only to also support macOS with
hardware-accelerated, zero-copy video rendering through Metal. Uses
AVPlayer for decoding and CVMetalTextureCache to map decoded frames
directly to MTLTextures without CPU copies.

Key changes:
- New AppleVideoPlayer module (AVPlayer + CVPixelBuffer → MTLTexture pipeline)
- FFI bindings for CVMetalTextureCache, CMTime, and related Apple APIs
- Video frame polling integrated into macOS paint cycle
- TextureFormat::VideoRGB ungated from Android-only to all platforms
- Video widget made cross-platform (TextureHandleReady wait is Android-only)
- Fixed shader aspect ratio bug (&&→|| for non-positive dimension check)
- Added video demo to uizoo and scratchpad examples

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Add iOS video playback support

* Enhance video playback functionality with seek support and current position tracking

Key changes:
- Added `seek_video_playback` operation to allow seeking to specific timestamps.
- Introduced `current_position_ms` field in `VideoTextureUpdatedEvent` for tracking playback position.
- Implemented seeking functionality across iOS, macOS, and Android platforms.
- Updated Video widget to support new controls and indicators for seeking.

* Improve error handling for unsupported texture pixel formats

* Make volume icon drawing  use fixed width

* Make play/pause drawing use fixed width

* Remove video from scratchpad

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-23 15:19:21 +01:00
admin
97093db376 readme 2026-02-23 08:06:39 +01:00
admin
e3edac9cf8 fix linux windows build 2026-02-23 07:53:05 +01:00
admin
1496c97a7e tweakray 2026-02-22 20:30:14 +01:00
admin
4cfac71525 automated click animation 2026-02-22 13:34:00 +01:00
admin
8ced05d753 refactor remote and screenshot proto 2026-02-22 10:57:51 +01:00
admin
86813bc2a7 runview ticks 2026-02-21 16:53:42 +01:00
admin
8240c26cc9 theme cleanup 2026-02-21 15:46:30 +01:00
admin
b6c847faf2 theme cleanup 2026-02-21 15:40:12 +01:00
admin
c4a7c3e8d9 fix up theme hook 2026-02-21 15:21:27 +01:00
admin
f1418cebae terminal viewport 2026-02-21 14:55:22 +01:00
Admin
aebab79f7b gpu profiling 2026-02-21 13:29:30 +01:00
Admin
780fb22e0a make splats faster 2026-02-21 12:40:37 +01:00
Admin
f6ed3835bd make splats faster 2026-02-21 12:37:26 +01:00
Admin
7b4d6e34c0 downshift hiccups fixed 2026-02-21 11:51:33 +01:00
Admin
b4123ebfa0 profiler 2026-02-21 11:30:59 +01:00
Admin
5c5bd9cfc4 profiler 2026-02-21 10:37:25 +01:00
offline-ant
29c1fd1de2 Fix some build issues + upgrade android to r28 ndk. (#862)
* fix: add **/* glob to Linux NDK unzip to match subdirectories

`*` alone doesn't match `/` on Linux unzip builds with WILD_STOP_AT_DIR,
causing only top-level files to be extracted. Adding `**/*` ensures bin/,
lib64/, sysroot/ subdirectories are included.

* Auto-bundle NDK shared library deps (e.g. libc++_shared.so) into APK

When libmakepad.so has NEEDED entries for shared libraries provided by
the NDK sysroot (like libc++_shared.so from C++ dependencies), those
libraries were not being included in the APK, causing runtime dlopen
failures on device.

Add bundle_ndk_shared_deps() which uses the NDK's llvm-readelf to scan
libmakepad.so for NEEDED entries, then copies any matching .so files
from the NDK sysroot base lib dir into the APK. System libraries
(present in the API-level subdirectory) are excluded since they are
provided by the Android OS at runtime.

The detection is general-purpose and not hardcoded to any specific
library name.

* fix: make SYS_GETTID arch-conditional (186 on x86_64, 178 on aarch64)

The constant was hardcoded to 178 (correct for aarch64 but maps to
query_module on x86_64), causing Android's seccomp filter to kill the
process immediately on x86_64 emulators.

* Upgrade Android NDK from r25 to r28, fix x86_64 seccomp crash

cargo_makepad:
- sdk.rs: NDK version 25.2.9519653 → 28.2.13676358, download URLs r25c → r28b
- sdk.rs: Update NDK_IN extract paths for all platforms (Windows, macOS, Linux)
- sdk.rs: macOS NDK extraction is now host-aware (darwin-aarch64 for Apple Silicon)
- compile.rs: MacosAarch64 uses native darwin-aarch64 prebuilt (no more Rosetta)
- compile.rs: ndk_prebuilt_dir() split for MacosX64 vs MacosAarch64

platform:
- libc_sys.rs: Make SYS_GETTID arch-conditional (186 on x86_64, 178 on aarch64)
  Was hardcoded to 178 which maps to query_module on x86_64, causing
  Android seccomp to kill the process on x86_64 emulators
- android.rs: Add pub display field on CxOs, pub make_current() on CxAndroidDisplay
  for Servo embedding support

* Fix GLSL struct constructor crash on Android GLES drivers

The r28 script-based shader backend (shader_glsl.rs) generates GLSL
struct constructor syntax in the vertex/fragment main() unpack code,
e.g.: vb_geom = QuadVertex(vec2(packed_geometry_0.x, ...));

Some GLES drivers (notably Android emulator ANGLE/SwiftShader) reject
this with 'Structure constructor arguments do not match structure
fields', even though it's valid per the GLES 3.0 spec.

This is a regression from r28. The old r25 shader compiler
(generate_glsl.rs) used VarUnpacker::unpack_var which generated direct
swizzle assignments (vb_geom.xy = packed_geometry_0.xy), never struct
constructors in the unpack path. The r25 branch is not affected.

Fix: generate per-sub-field assignments for struct-typed variables in
the main() geometry/instance/varying unpack code, matching the r25
behavior. Struct constructors in user shader function bodies are
unaffected.

* fix(android): Proper fullscreen support on API 30+ and FullscreenWindow/NormalizeWindow ops

Android platform changes:
- Add CxOsOp::FullscreenWindow handler: sets os.fullscreen flag and calls JNI setFullScreen
- Add CxOsOp::NormalizeWindow handler: clears os.fullscreen and exits fullscreen

MakepadActivity.java:
- onCreate: On API 30+, switch from legacy Theme.NoTitleBar.Fullscreen to
  Theme_DeviceDefault_NoActionBar to avoid FLAG_FULLSCREEN conflict
- onCreate: Call setDecorFitsSystemWindows(false) and set
  LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS before setContentView so SurfaceView
  is laid out at y=0 from the start
- Refactor setFullScreen into applyFullScreen with proper WindowInsetsController
  API on API 30+ (hide/show statusBars + navigationBars)
- Legacy path (pre-API 30) uses full immersive sticky flags
- ResizingLayout.onApplyWindowInsets: Return WindowInsets.CONSUMED to prevent
  system bar insets from offsetting child SurfaceView

* Fix Android touch radius DPI scaling and revert aggressive fullscreen inset handling

- Divide touch.radius by dpi_factor alongside touch.abs for correct touch sizing
- Return insets instead of consuming them in ResizingLayout so child views get proper insets
- Remove premature setDecorFitsSystemWindows/cutout mode override; let apps opt in via FullscreenWindow

* Make DrawImage image_scale/image_pan fields pub

Needed by external crates (e.g. servo makepad_shell) that create custom
widgets using DrawImage and need to flip the Y axis for GL render textures.

---------

Co-authored-by: ant <ant@offline.click>
2026-02-21 10:30:56 +01:00
Admin
88baa3eff8 sortable drawcalls 2026-02-21 10:05:07 +01:00