Commit graph

6 commits

Author SHA1 Message Date
Admin
3f26b0e55d cef, video, platform: what Stage's browser needs from the shared layers -- a page can be opened with options and evaluated, its console read and its profile flushed on shutdown; the video encoder can write a movie in fragments so a file is readable while it is still growing; the audio output seam fences a panicking app closure and feeds the taps either way; and MIDI messages and ports can be injected over the remote port
The CEF follow-up (libs/cef, widgets/src/browser.rs, apps/browser): BrowserOptions with software frames, evaluate_javascript answered as JSON or the exception text, console messages taken by the embedder, editable_focus, with_cef_browser on the widget, the profile flushed on Event::Shutdown, and a repr(C) mismatch in the FFI fixed.

platform/video: VideoFileEncoder::new_fragmented lays the container down in movie fragments (AVAssetWriter's movieFragmentInterval), proven by tests/fragmented_growing.rs: 90 of 120 frames readable before finish, all 120 after. Windows and Linux write one movie as before. The Apple backend's plain constructor went with it: nothing called it once the fragment-aware one existed.

platform: the audio output fence is seated in the one seam (media_api.rs), so a panic in an app's output closure costs that closure and its buffer, not the device thread, and the taps are fed the silence so a recording keeps its place; its tests adapted to this tree's tap registry. /midi routes inject a message as if a device sent it, declare ports for the app to adopt, read back what the app sent, and reset (platform/src/midi.rs, remote.rs).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-21 12:52:10 +02:00
Admin
a4ea2536a4 platform: topic hunks the per-commit assembly could not place, the Sep 2–15 dev PRs (#1208–#1236) as adapted to this tree, and the zero-warning chore
code_editor/Cargo.toml                          |     1 -
 code_editor/src/lib.rs                          |     3 -
 draw/src/cx_2d.rs                               |    83 +
 draw/src/cx_draw.rs                             |    43 +
 draw/src/draw_list_2d.rs                        |    22 +
 draw/src/geometry/geometry_gen.rs               |     7 +-
 draw/src/image_cache.rs                         |    51 +-
 draw/src/lib.rs                                 |     1 -
 draw/src/shader/draw_text.rs                    |    40 +-
 draw/src/shader/mod.rs                          |     1 -
 draw/src/text/fonts.rs                          |     2 +-
 draw/src/text/mod.rs                            |     1 -
 draw/src/text/slug_atlas.rs                     |     2 +-
 draw/src/turtle.rs                              |  3469 ++++-
 draw/src/vector/triangulate.rs                  |   378 +-
 libs/error_log/src/lib.rs                       |    17 +-
 platform/network/src/backend.rs                 |     6 +
 platform/network/src/backend/apple/http.rs      |     2 +-
 platform/network/src/http_server.rs             |    15 +-
 platform/script/derive/src/derive_scriptable.rs |    19 +-
 platform/script/src/lib.rs                      |     4 +
 platform/script/src/shader_calls.rs             |    92 +-
 platform/script/src/shader_hlsl.rs              |     9 +-
 platform/script/src/shader_metal.rs             |    18 +-
 platform/script/src/shader_wgsl.rs              |    12 +-
 platform/script/tests/hook_scope.rs             |     8 +-
 platform/src/action.rs                          |    12 +-
 platform/src/app_main.rs                        |   110 +-
 platform/src/cx.rs                              |   466 +-
 platform/src/cx_api.rs                          |   368 +-
 platform/src/draw_list.rs                       |  2598 +++-
 platform/src/draw_pass.rs                       |    35 +-
 platform/src/draw_vars.rs                       |   103 +-
 platform/src/geometry.rs                        |   588 +-
 platform/src/gpu_texture.rs                     |     2 +-
 platform/src/id_pool.rs                         |    71 +-
 platform/src/lib.rs                             |    26 +-
 platform/src/log.rs                             |   111 +-
 platform/src/os/apple/apple_game_input.rs       |     6 +
 platform/src/os/apple/apple_sys.rs              |     1 +
 platform/src/os/apple/macos/macos_app.rs        |   384 +-
 platform/src/os/apple/metal.rs                  |  3347 +++-
 platform/src/os/cx_native.rs                    |     5 +-
 platform/src/os/cx_shared.rs                    |   202 +-
 platform/src/os/gpusim/event_loop.rs            |    24 +-
 platform/src/os/gpusim/mod.rs                   |     8 +
 platform/src/os/gpusim/raster.rs                |    11 +
 platform/src/os/linux/opengl.rs                 |   856 +-
 platform/src/os/linux/vulkan.rs                 |   752 +-
 platform/src/os/linux/vulkan_linux.rs           |     4 -
 platform/src/os/linux/wayland/linux_wayland.rs  |    15 +-
 platform/src/os/linux/wayland/opengl_wayland.rs |    67 +-
 platform/src/os/linux/wayland/wayland_state.rs  |    37 +-
 platform/src/os/web/web.js                      |  1409 +-
 platform/src/os/web/web.rs                      |   212 +-
 platform/src/os/web/web_gl.rs                   |   284 +-
 platform/src/os/web/web_worker.js               |    76 +-
 platform/src/os/windows/d3d11.rs                |  1323 +-
 platform/src/remote.rs                          |  1297 +-
 platform/src/retained_instances.rs              |     3 -
 platform/src/script/res.rs                      |   245 +-
 platform/src/sploded.rs                         |    59 +-
 platform/src/texture.rs                         |   416 +-
 platform/src/thread.rs                          |  2816 +++-
 platform/src/thread/ui_hang/linux.rs            |     2 +-
 platform/src/thread/ui_hang/macos.rs            |    22 +-
 platform/src/thread/ui_hang/native.rs           |     3 +
 platform/src/thread/ui_hang/windows.rs          |     2 +-
 platform/src/web_socket.rs                      |    45 +-
 platform/src/window.rs                          |   129 +-
 platform/tests/texture_lifetime.rs              |   143 +-
 platform/video/src/stream_debug.rs              |     2 +-
 platform/video/tests/stream_codec.rs            |    85 +-
 widgets/derive_widget/src/derive_widget.rs      |     4 +-
 widgets/src/animator.rs                         |   138 +-
 widgets/src/combo_box.rs                        |    10 +
 widgets/src/desktop_style.rs                    |     4 +-
 widgets/src/drop_down.rs                        |    96 +
 widgets/src/font_policy.rs                      |    25 +
 widgets/src/grid.rs                             |     1 +
 widgets/src/image.rs                            |     3 +
 widgets/src/lib.rs                              |    18 +-
 widgets/src/map/archive.rs                      |   544 +-
 widgets/src/map/geometry.rs                     |    34 +-
 widgets/src/map/label.rs                        |    48 +-
 widgets/src/map/tile.rs                         |  6890 ++++++---
 widgets/src/map/tile_draw.rs                    |     2 -
 widgets/src/map/view.rs                         | 17896 ++++++++++++++--------
 widgets/src/menu_bar.rs                         |    18 +-
 widgets/src/screen_cap.rs                       |   513 +-
 widgets/src/slider.rs                           |     6 +
 widgets/src/splash.rs                           |   280 +-
 widgets/src/tweaker.rs                          |   221 +-
 widgets/src/view.rs                             |   105 +-
 widgets/src/widget.rs                           |     5 +-
 widgets/src/widget_async.rs                     |   269 +-
 widgets/src/window.rs                           |   601 +-
 widgets/src/window_voice_input.rs               |    17 +-
 98 files changed, 38159 insertions(+), 12677 deletions(-)

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 13:40:33 +02:00
Admin
0410ce4ef9 platform: cfg/warning/docs chores inside the render/UI core
Squash of 3 work commits (Sep 2–12):
  debd8c1  rename: the mp prefix goes — apps/wm, files, terminal, browser, task, sheets, image, video, pdf; libs/wm_api and wm_theme
  6dcca00  workspace: no timed std waits on web-reachable paths — the clippy gate covers every web demo's dependency set
  9d8e314  platform: drop two in-band coordination notes that were committed with the tree

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 13:39:38 +02:00
Admin
0f410eeb6a platform: video encode/decode, H.264, camera, Apple/Windows media
Squash of 9 work commits (Sep 1–5):
  929f822  video: the single-frame mp4 encode exists on every platform
  294cb9e  video: the single-frame mp4 is written on every platform, not stubbed
  730b5b8  video: the Windows H.264 stream decoder pulls output before it knows the format
  c1febc7  windows h264 stream decoder: low-latency mode, output type before first ProcessOutput, real MF_E codes, trace file
  d6cc49a  windows mft: PROVIDES_SAMPLES is bit 0x100, not bit 0
  dcf7d21  windows h264 decoder: ICodecAPI low-latency, per-pump trace, access-unit dumps, and the stream tests run on Windows
  d1e7a6f  windows h264 decoder: AVLowLatencyMode is a VT_UI4; the round-trip test tolerates the MF encoder's access unit delimiters
  aa816ed  windows h264 decoder: pictures come out one access unit later — rewrite the SPS level so the DPB is one picture deep
  2f44d20  apple: avoid blocking video clocks and release native players once

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-15 13:38:49 +02:00
Admin
b408131172 video: hardware first-frame decode from RAM, one encoder-transform report, stills without an AVAssetWriter
Squashed from work:
- video: hardware first-frame decode straight from RAM — no temp files
- video: the encoder transform is reported once, not once per encoder
- video: a single still does not need a whole AVAssetWriter
2026-09-01 16:46:27 +02:00
Admin
5dc8ef5256 platform: a remote control surface, streaming video codecs, and float render targets
An app built with `--remote` now serves a localhost HTTP control surface:
window list, per-window PNG grabs, real mouse/key/text injection, widget
rects, a log ring buffer, and `/gq` (grab every window, then quit). It exists
so a test or an agent can DRIVE a running app instead of reasoning about it
from source — the protocol is documented in AGENTS.md. Grabs are targeted per
window (`/g?w=N`), so a multi-window app is captured window by window rather
than whichever pass happens to present first, and `log!` mirrors into the ring
buffer without anyone owning the app's stdout.

platform/video grows a streaming half beside the file half. StreamEncoder /
StreamDecoder with Apple VideoToolbox and Windows Media Foundation backends,
Annex-B framing, and all-intra bound through pEncodingParameters on Windows —
the only control that MFT actually honors, as the readbacks claim success for
everything else. The file decoder can now be asked for a SPECIFIC frame rather
than only the next one, which is what frame-exact seek and bounce playback
need. Tests cover file seek and the stream round trip.

Draw shaders gain `Rgba16F` and `Rgba32F` color formats to pair with the
float render textures: blending off, whole-texel writes, meant for GPU
simulation state (particle position/velocity, fluid fields) rather than
pictures.

Windowing and dialogs:
  - `CxOsOp::SetChromelessWhenMaximized` drops the native maximized border
    strip on Windows, so a maximized window reads as a clean picture.
  - `Cx::open_select_folder_dialog` opens the native folder picker with a
    title and start location, answered by a `FileDialogAction` in the actions
    pass; cancelling is a first-class outcome, not an error.
  - Windows reports a user close the way macos.rs already did.
  - macOS swaps the titlebar container so WindowDragQuery alone decides window
    drags, and the delegates carry a panic shield.
  - `Windows::id_iter()` enumerates window slots generation-correctly.

Headless: the virtual GPU and its rasterizer are substantially rebuilt around
the shader runtime preamble, making `MAKEPAD=headless` render-to-PNG a real
test surface rather than a smoke check. `PerfMonitor::frames_painted()` lets a
scripted driver pace itself to PRESENTED frames instead of queueing passes
faster than the GPU retires them.
2026-08-23 00:43:20 +02:00