Squashed from work:
- docs: button shader annotations — widgets/button.rs complete + splash demo buttons
- tweaker: the Shader tab shows the pinned widget's ANIMATOR STATES as little posed swatches under the well — one per tr
- widgets: the glass stops reading draw_pass.time, so glass apps idle again
- render, sim, platform: what a strategy round needs underneath
- draw, platform: overlays now composite above content that uses draw_depth
- asset: mp4 sample index for range-streaming, chat tools, import profiles
- platform: native file and save dialogs, in-house on all three desktops
- sim: a per-unit decision hook — one commandable unit can think for itself, before the kit steers
- makepad_ai is deleted — every backend is a hub pipe, the agent seam lives with its consumers (aicore §14, decided 2026
- libs: the zero-warning sweep — stitch casts say what they mean, xatlas keeps upstream's surface quietly
- zero-warning sweep, round two — the first full-workspace pass
- zero-warning sweep, round three — the model lanes and the deep examples
- zero-warning sweep, round four — the last stragglers
* android oes video zero-copy and gles shader fixes
* regenerate windows-rs by windows-strip
* fix windows video freezes with MF on an MTA worker
* regenerate windows-rs by windows-strip
* MTA MF video, COM notify, YUV texture reuse
* add local video file playback support to video-player example
* NV12 Metal present, seek warm-up gate, YUV full range
* fix Linux GStreamer video: A/V mute, HLS prepare, async teardown
* no-op SelectVideoTrack/SelectAudioTrack on non-Linux backends
* Linux ALSA/Pulse: bigger buffers, fix resample setup, report device rate
* fix some warnings
* Move XInput/DirectInput device discovery off the UI thread
* fix GLSL unpack4u8 for GLES 3.0 (#version 300 es)
* Linux GStreamer: DMA-Buf NV12 OES zero-copy, optional GLMemory path
* Linux MediaPlugin: DMA-Buf NV12 and GLMemory zero-copy present APIs
* Add Windows SourceReader DXGI NV12 zero-copy video path
* fix build error
* fix GLES: add highp precision for sampler2DArray in Linux shaders
* playback speed support for android
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Co-authored-by: jasonqiu <jasonqiuchen@outlook.com>
Co-authored-by: jasonqiu <jasonqiu@futunn.com>