Commit graph

71 commits

Author SHA1 Message Date
Admin
a75fe914ff layout: extend turtle sizing and add Grid 2026-09-05 17:21:48 +02:00
Admin
75b295ce9a vj: synchronize decks and queue remote stem processing
Update deck and mixer synchronization, apply matched deck rates to splats, and queue remote stem extraction through the fleet. Refresh catalog and creator pipeline integration.

Validation: release VJ suite reports 890 passed, 10 failed, nine ignored. Eight mixer failures reproduce in serial execution (gain, transitions, sample alignment and video fades); two asynchronous media tests also failed in the full run. The new matched-rate splat test passes. These remaining failures are not claimed as fixed.
2026-09-05 01:45:43 +02:00
Admin
f45793a8fa vj: batch live video publishes into grid rows 2026-09-04 17:47:47 +02:00
Admin
28016ca897 vj: keep generated clips at the head of the grid 2026-09-04 17:41:18 +02:00
Admin
2a064d3928 workspace: add loader, haptics, voice, and runtime fixes 2026-09-04 17:39:41 +02:00
Admin
bf9418e2bc vj: ironfish / synth rack, program mix, and a clean release check
Clocked piano/ironfish/drum rack, program-bus mix, splat/mixer/music
updates. Silence the unused warnings that show up in `cargo check -p
makepad-vj --release`.
2026-09-04 14:54:07 +02:00
Admin
b04333265e webgl: uniform blocks upload only when their generation moved — one global monotonic counter on Cx hands out every generation (draw call create/dirty/zbias, draw list allocate/transform/re-record, pass allocate/time/dpi/ortho/camera and the web flipped copy, shader scope writes), so a reused pool slot can never match a cached generation; clear_draw_items, pool reuse and VAO recreation reset the caches; the JS caches key on the generation alone. Proven on a local build: the pan screenshot keeps every tile, the settle tail drops 20.5 → 12.8 MiB/s
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 20:59:55 +02:00
Admin
e48b056df1 Revert "webgl: a uniform block is uploaded only when its generation moved — per draw call (uniforms_gen), per draw list (uniforms_gen, recording_gen), per pass (pass_uniforms_gen) and per shader scope block; the JS side caches (ptr, len, gen) per uniform buffer and re-records/recompiles reset it; direct camera writers (vj effects, render scene, the web flipped copy) bump the pass generation"
This reverts commit 0d7ddee3f7.
2026-09-03 20:37:35 +02:00
Admin
0d7ddee3f7 webgl: a uniform block is uploaded only when its generation moved — per draw call (uniforms_gen), per draw list (uniforms_gen, recording_gen), per pass (pass_uniforms_gen) and per shader scope block; the JS side caches (ptr, len, gen) per uniform buffer and re-records/recompiles reset it; direct camera writers (vj effects, render scene, the web flipped copy) bump the pass generation
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 20:22:56 +02:00
Admin
102ffc5fa5 ai-services: messages on the bus — a manifest declares topics, the engine subscribes on a tool's behalf or by ToolResult.subscribe, a service publishes Message frames, an idle conversation wakes on a message as an event turn under rate laws; the WM bus forwards the new frames; every app that matches the wire gets its arm
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-03 19:27:45 +02:00
Admin
de9aba3d83 vj + web: the Layer button works on the web — a second Window is a queried capability (OsType::is_single_window; the web creates none and reports it once), so the output becomes an in-page full-canvas layer with browser fullscreen (Esc, the browser's own fullscreen exit, or a double-click leave it); a pass without a draw list settles its dirty flag instead of erroring every frame; exitFullscreen fixed; fullscreenchange feeds the window geometry
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 18:53:02 +02:00
Admin
dd51a028aa vj: a go-to-start transport button per deck — seeks to 0:00 through the normal seek path, keeps the playing state, leaves the loop alone; skip_start.svg icon; decks test
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 18:31:18 +02:00
Admin
ec40fdb050 vj + widgets: double-click a knob or fader to reset it to its default — the Slider handles tap_count 2 and emits its normal Slide action; the deck controls carry their neutral defaults (pitch 0, gain/EQ/stems 1, filter centre, crossfader centre)
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 18:27:49 +02:00
Admin
32bea89a92 vj: a playing slice keeps the big waveform of the whole sample — the active slot is an overlay on it (accent band, bracket edges, wrapped playhead, slot number) while the lane's viewport stays fixed; the grid cells are selectors only, their mini waveforms are gone
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-03 18:27:40 +02:00
Admin
5a9fa62eed vj: no timed std waits on wasm workers — blocking channels, one tagged deck+background inbox for the stems/lyrics workers, a lost-wakeup fix in the thumb queue, native-only gates on the video decode loops; the DJ web app stops losing a worker at start-up
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 17:57:37 +02:00
Admin
862f3bd298 asset widgets + chat ui + render: fan-outs and jobs on the runtime pool, the transcript read without a lock on draw
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 16:41:34 +02:00
Admin
5184340565 platform + vj + map + files + widgets + image_tiles: the runtime owns one warm two-lane task pool — jobs never spawn threads
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 16:06:44 +02:00
Admin
35ac364eea vj: the catalog runtime pump no longer logs every poll
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 14:51:26 +02:00
Admin
71c0e1eedf vj: a paused deck is never moved by sync or the loop grid, a loop cell plays exactly its bars with the view held, and the stems banner clears
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 14:44:11 +02:00
Admin
707d7029e9 vj: every worker thread comes from the platform spawner — the loop ½ button no longer panics the web app
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 13:46:15 +02:00
Admin
acb8689ad7 vj: the loop grid is built and refined on the web too — one pool + channel path for both targets
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 13:33:39 +02:00
Admin
b0ec2a4d0a vj: the audio engine owns the mix state — the UI sends commands over a wait-free ring and reads snapshots, no lock on either thread
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 12:36:57 +02:00
Admin
44b3a7f02e dj-pack + vj: every track carries its artist, licence and source, and the DJ UI shows them
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 10:50:50 +02:00
Admin
c3d9314f8b vj: each deck's transport sits on two larger rows under its mixer — every button visible on both decks
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 09:39:07 +02:00
Admin
645de42e52 vj: a deck plays and draws while it decodes, and the stems swap in sample-aligned — one streaming path for native and web
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 09:26:24 +02:00
Admin
410acd0eaa web + vj + route: the console carries failures and one-line summaries, nothing per request, per tile or per hiccup
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 08:54:21 +02:00
Admin
66617cdd7a vj: stem separation is a setting — hub by default, local only on purpose, never auto-started on the operator's machine
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-03 00:29:15 +02:00
Admin
dc85eb0ed3 web + vj: render-to-texture passes keep their 3D camera on WebGL, thumbnails wait for shader compile, bundled tiles re-ask — effect thumbnails match native
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 23:36:53 +02:00
Admin
4f98c73be2 vj: a deck shows what it is loading — fetch, decode, stems — with real progress
vj: a deck shows what it is loading — fetch, decode, stems — with real progress

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 22:48:58 +02:00
Admin
cc1f25622a vj: cached thumbnails appear within a second
vj: cached thumbnails appear within a second and the pipeline never hangs

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 22:47:39 +02:00
Admin
afdffd71b9 vj: clicking an effect tile puts it in a channel on the web
vj: clicking an effect tile puts it in a channel on the web

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 22:43:45 +02:00
Admin
7b33f7bec6 vj + platform: a loaded deck actually plays on the web
vj + platform: a loaded deck actually plays on the web

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 22:43:14 +02:00
Admin
e7be0e31dc vj + platform: the browser UI thread never waits on a lock, and the web hot paths log only errors and summaries
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 22:13:26 +02:00
Admin
9b4a3cac3e network: every completion raises the UI signal
A runtime the platform did not create (the asset client builds its own)
has no wake fn, so on the web its responses sat until an unrelated timer
pumped the event loop. EventSink::emit now sets the UI signal as well;
the DJ app polls its store session on Event::Signal instead of waiting
for the next poll tick.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 22:02:33 +02:00
Admin
21fce80db6 vj: stale-recipe thumbnails are swept from storage on startup
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 21:57:24 +02:00
Admin
5c78ac04a3 vj: web effect thumbnails show the effect, not a black frame
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 21:48:05 +02:00
Admin
6fddf9e285 vj: loading a track onto a deck fetches and decodes its audio on the web
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 21:25:46 +02:00
Admin
f35dd1dd8c vj: effect thumbnails actually render and persist on the web
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 21:11:47 +02:00
Admin
453197da4d dj-pack: analyse produces the beat grid, overview and loop-splat caches the demo cache ships
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 20:32:01 +02:00
Admin
ffd62da242 dj-pack + vj: the demo cache carries every per-track analysis — slices, beat grid, overviews — and the web app reads instead of computes
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 20:22:09 +02:00
Admin
c7fe851c2e vj: effect thumbnails render, encode and persist in browser storage on the web
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 20:15:47 +02:00
Admin
a9b2185759 Merge branch 'work' into webdemos
# Conflicts:
#	apps/vj/src/main.rs
2026-09-02 20:06:45 +02:00
Admin
53f0e965f8 vj: the DJ/VJ app exposes itself to the desktop assistant
A service over the engine the UI already drives: status (what is live
and next, the fader, overlay, autopilot, bpm), search over the catalog,
cue (the UI's content-click path), fader, next, autopilot with a style,
overlay, and the decks — deck_play, deck_stop, deck_load, crossfade —
through the same functions the console's controls call. A context line
follows the live item, fader and autopilot. Written by the delegate from
the sheets/files shapes; vj's ai tests 4, the binary suite 821 (the two
media decode-pool timing tests fail on this Mac before and after).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-02 20:03:54 +02:00
Admin
40e483f1ff vj: the web music browse actually fires — proven on the live path
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 20:02:06 +02:00
Admin
cc8ee5c9f5 vj: the web music browse fires when the store is ready, and startup never stalls the UI thread
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 19:14:21 +02:00
Admin
78bfd5c27c vj: the web explorer shows the store's tracks — the listing reaches the rows
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 18:52:08 +02:00
Admin
5fdd5d5f47 vj: on the web the explorer lists the site store's music and a deck loads it with its stems
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 18:30:27 +02:00
Admin
4e58ab9dec vj: the output window exists only once opened — never on the web
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 17:52:32 +02:00
Admin
511048ca85 vj: no filesystem paths on the web startup path — the store is the disk there
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 16:34:27 +02:00
Admin
aa7345d8c5 vj: the whole app on the web — site store for content, embedded store for local imports, native-only seams Unavailable
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WV6BzHQiJEvvK9EPc1d4ks
2026-09-02 16:23:52 +02:00