* Add macOS video playback support using AVPlayer + CVMetalTextureCache
Extends the Video widget from Android-only to also support macOS with
hardware-accelerated, zero-copy video rendering through Metal. Uses
AVPlayer for decoding and CVMetalTextureCache to map decoded frames
directly to MTLTextures without CPU copies.
Key changes:
- New AppleVideoPlayer module (AVPlayer + CVPixelBuffer → MTLTexture pipeline)
- FFI bindings for CVMetalTextureCache, CMTime, and related Apple APIs
- Video frame polling integrated into macOS paint cycle
- TextureFormat::VideoRGB ungated from Android-only to all platforms
- Video widget made cross-platform (TextureHandleReady wait is Android-only)
- Fixed shader aspect ratio bug (&&→|| for non-positive dimension check)
- Added video demo to uizoo and scratchpad examples
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Add iOS video playback support
* Enhance video playback functionality with seek support and current position tracking
Key changes:
- Added `seek_video_playback` operation to allow seeking to specific timestamps.
- Introduced `current_position_ms` field in `VideoTextureUpdatedEvent` for tracking playback position.
- Implemented seeking functionality across iOS, macOS, and Android platforms.
- Updated Video widget to support new controls and indicators for seeking.
* Improve error handling for unsupported texture pixel formats
* Make volume icon drawing use fixed width
* Make play/pause drawing use fixed width
* Remove video from scratchpad
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>