Commit graph

7 commits

Author SHA1 Message Date
Admin
2492ad3bde map: rain radar overlay, flying 3D markers, Europe routing, geodata crate
- rain radar layer: pure-Rust KNMI HDF5 reader (superblock v0 walk,
  single-chunk deflate datasets, byte-exact vs h5py), ellipsoidal polar
  stereographic reprojection (20 m vs product corners), bilinear value
  sampling -> smooth banded isolines, textured quad overlay through the
  overlay camera, 25-frame nowcast animation; RadarSync polls at most
  once per 4 min through a disk-persisted gate and caches frames on disk
- makepad-geodata + makepad-tesla crates join the workspace (overlay
  builders, radar sync, NL open-data layers; transit routes now z7-14)
- Europe major-roads routing graph: nav-build --major-roads does a
  ways-first scan (5.7M ways / 46M nodes / 194 s / 971 MB) and the app
  falls back to it when a route leaves the regional graph — Amsterdam to
  Paris routes offline (501.8 km)
- 3D flying markers: chargers/POIs/stops ride thin stalks with DYNAMIC
  height (each pin clears its own building +8 m); labels, kW text,
  brand and tap zones all consume the baked per-marker lift; stalks and
  buildings grow together on the 2D->3D transition (per-tile flat->3D
  fade heights, no replay on zoom regens)
- markers depth-honest (small bias, buildings occlude them); phong-lit
  canopy/light spheres matching the buildings' NW sun; buildings tint by
  BAG age in 3D; district area tints (rank 60, alpha .32); transit line
  labels + stop names; follow-mode is an explicit attach/detach toggle;
  rotation release schedules the label re-place (no stuck upside-down
  labels after a fast spin)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 18:00:27 +02:00
Admin
2165671686 map: adaptive Chaikin (fix roads curving through buildings), square force-close
- overzoom smoothing regression: uniform Chaikin also cut real 90-degree
  street corners, rounding roads through building blocks and detaching
  them from their bridges. Now only vertices with BOTH adjacent segments
  under ~10 screen px get cut (dense tile-quantized curves); sparse
  vertices are genuine corners and stay sharp
- pedestrian squares: area=yes semantically means polygon — close the
  ring unconditionally (tile clipping can leave LineString rings open)
- examples/map: headless UI smoke test (makepad_test) + local data
  symlink so the in-process hub run finds local/maps

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 09:24:03 +02:00
Admin
4dff00e610 map: Europe searchdb, route elevation profile, rail/tram/water-label styling
- libs/map_nav searchdb: disk-backed all-of-Europe search index (120M docs,
  8GB, ~30ms cold queries via pread; external-sort builder, cell-sharded
  postings, rank heads, digit-token address filtering with street fallback);
  nav-build --searchdb two-pass pbf streaming; nav-probe dbsearch; app
  worker prefers local/maps/europe.searchdb over the places index
- examples/map elevation: dem.rs fetches AWS skadi SRTM tiles on demand
  (cached local/maps/dem/, offline after), median+220m smoothing and 2.5m
  climb hysteresis so radar rooftop noise doesn't fake ascent in flat
  cities; elev_graph.rs DrawVector profile panel above the route bar
- rail styling: heavy rail draws carto sleeper look (theme casing + white
  stripe dash) z14+; trams/metro stay a solid near-black line (shortbread
  tags trams rail=true — kind decides now); platform/station/dead railway
  values no longer draw as track linework
- water name labels: water_polygons_labels/water_lines_labels admitted
  through extraction, source ranks, and LABEL_CLASS_WATER colors; label
  layers excluded from stroke styling (double-drew as rivers)
- label fix: near-vertical reading-direction tie-break was inverted;
  vertical street names read bottom-to-top under any camera rotation
- cleanness: oneway arrows lighter+sparser, tree discs smaller

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 23:13:47 +02:00
Admin
fc63b33a84 map: Europe tile conversion pipeline + offline GPS navigator
Conversion tooling (tools/map_tiles): curated Shortbread base pyramid
from a VersaTiles planet archive (bbox extract, brotli->gzip transcode
parallelized per 256x256 block), all-tag native OSM pbf detail
converter, pbf audit, and nav-build/nav-probe producing the routing
graph + search index artifacts. download_map.sh orchestrates pinned
downloads and conversions. mbtile_reader writer now skips SQLite's
lock-byte page at byte offset 1 GiB — allocating through it corrupted
every database over 1 GiB ("2nd reference to page 16385"); the 31 GB
Europe conversion passes integrity checks.

Navigation (libs/map_nav, new): region.search place/POI/street/address
index (prefix autocomplete, NL/EN category synonyms, proximity
ranking) and region.graph routing graph (CSR directed edges,
car/bike/foot speeds, oneway, turn restrictions, snap grid, A*),
maneuver generation and the NavSession map-matching state machine;
26 unit tests.

MapView interaction layer: MapViewAction, camera API + animated
fly_to, overlay.rs (route polyline with traveled dimming, markers,
position puck), per-widget mbtiles_path override, archive
minzoom/maxzoom honored for tile requests, zoom-level cross-fade over
the previous level's imagery, floating panels win hit-testing.
examples/map is the navigator app: worker-thread search, Drive/Bike/
Walk routing, simulated turn-by-turn with banner, follow camera.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 20:13:21 +02:00
Admin
1ba7b2f7fe First 2.0 2026-02-12 14:52:33 +01:00
Admin
bb420272cf better sdf/msdf strategy 2026-02-11 10:43:42 +01:00
Admin
b486149d82 vector and map 2026-02-10 14:43:38 +01:00