Admin
6d708d9391
Clean the public tree for a checkout other people can use.
...
Drop the archived old/ tree, root AI notes, splashgame.md (Arcade lives
in the private sandbox), widgets-dll leftovers, and LAN/oracle helper
scripts. Move download_*.sh into tools/, and move sim/math out of
libs/game/ so the public repo no longer has a game/ directory.
Also quiet first-party compile noise and skip asset-ui tests that need
sandbox kits or uncommitted fixtures.
2026-08-18 15:23:19 +02:00
Admin
5421bc71c6
Remove widgets-dll, hotload_ui, and the weezl tokio test.
...
hotload_ui and xr pulled a dylib widgets wrapper that made
`cargo build --workspace` fail. XR now uses normal widgets.
The vendored weezl async test needed tokio, which we do not ship.
2026-08-18 14:45:09 +02:00
Admin
55dde7b02a
Land the 3D renderer and leftover sim/math from rik2.
...
libs/render (Renderer, SceneDraws, preview play) plus the Arcade
sim/math it still draws through. Gameplay crates stay out.
2026-08-18 14:23:59 +02:00
Admin
d3d110df7b
perf
2026-07-10 15:34:38 +02:00
Admin
4a106111b8
ai manager otw
2026-04-28 12:24:40 +02:00
Admin
8f542c0d8a
mlx working
2026-04-10 14:48:17 +02:00
Admin
e19a79d5a4
mlx otw
2026-04-10 14:48:17 +02:00
Admin
69aa615947
mlx 5x->2x
2026-04-10 14:46:22 +02:00
Admin
f6c32eae92
stdin
2026-04-05 11:30:53 +02:00
Admin
d4cbbaea87
llama works atleast
2026-04-05 11:30:53 +02:00
Admin
1e8f8cebbb
churn
2026-04-05 11:28:47 +02:00
Admin
ddec6fc602
churn
2026-04-05 11:28:47 +02:00
Admin
a8ee2b194b
drivable
2026-04-05 11:28:47 +02:00
Admin
357a0bd51b
drivable
2026-04-05 11:28:47 +02:00
Admin
6cf21b67bd
iterating
2026-04-05 11:28:47 +02:00
Admin
0a0652cfb0
otw
2026-04-05 11:28:47 +02:00
Admin
d134df9f06
xr llama and slug
2026-04-01 12:19:03 +02:00
Admin
1b9906f144
llama + xr
2026-04-01 12:19:03 +02:00
Admin
6836d3ac07
fixup
2026-04-01 12:19:03 +02:00
Admin
065009b062
refactor
2026-04-01 12:19:02 +02:00
Admin
af6d3fd094
testing x client
2026-04-01 12:19:02 +02:00
Admin
223cf39256
working emitters
2026-04-01 12:19:02 +02:00
Admin
1d1aed6de6
otw
2026-04-01 12:19:02 +02:00
Admin
6bd2d9153b
xr networking
2026-04-01 12:19:02 +02:00
Admin
b7563a50c7
refactor
2026-04-01 12:19:02 +02:00
Admin
0d507b2d81
cleanup
2026-03-30 09:22:56 +02:00
Admin
bccb69c04c
cleanup
2026-03-29 23:33:47 +02:00
Admin
00ef275b0c
optimisations
2026-03-29 21:46:25 +02:00
Admin
32091a2a14
optimisations
2026-03-29 21:36:19 +02:00
Admin
618bcf11e7
optimisations
2026-03-29 21:01:06 +02:00
Admin
12bd874eda
optimisations
2026-03-29 20:27:52 +02:00
Admin
5ee9525d20
clean maps lock
2026-03-28 22:56:30 +01:00
Admin
4a51377484
fix refactor
2026-03-28 21:45:27 +01:00
Admin
c9a7c15eeb
working refactor
2026-03-28 17:58:49 +01:00
Admin
0c1465a9e2
actually working alignment
2026-03-28 16:36:27 +01:00
Admin
8dac4bcaad
cleanup
2026-03-28 13:22:52 +01:00
Admin
3e047d1567
contour map
2026-03-28 12:02:56 +01:00
Admin
b46501b70a
auto alignment working
2026-03-27 16:31:02 +01:00
Admin
cf46675a32
xr room mapping
2026-03-27 13:51:54 +01:00
Admin
f23b2f9494
fix xr UIs
2026-03-26 15:25:55 +01:00
Admin
3d16b00083
wrist ui
2026-03-26 15:25:55 +01:00
Admin
e9031b5edd
xr test
2026-03-26 00:32:24 +01:00
Admin
e9cc2e2035
optimising quest renderpath with physics
2026-03-25 23:29:41 +01:00
Admin
c953b348d9
optimising quest renderpath with physics
2026-03-25 22:44:16 +01:00
Admin
d1cd803976
optimising quest renderpath with physics
2026-03-25 22:44:16 +01:00
Admin
9b9a35ea7c
better physics
2026-03-25 17:39:00 +01:00
Admin
1bbc4b6791
finally
2026-03-25 17:38:59 +01:00
Admin
227bff16d6
xr otw
2026-03-25 17:31:52 +01:00
Admin
ab3c57436d
xr otw
2026-03-23 22:26:41 +01:00
Admin
ad383b9198
xr otw
2026-03-23 20:52:29 +01:00