########## GLX Backend ########## backend = "glx"; glx-no-stencil = true; ###### Background-Blurring ###### blur-background = true; blur-background-frame = true; blur-background-fixed = true; blur-method = "dual_kawase"; blur-strength = 3; ########## Rounded Corners ########## # corner-radius = 18.0; # detect-rounded-corners = true; # rounded-corners-exclude = [ # "class_g = 'dwm'", # ]; #### Transparency / Opacity ##### inactive-opacity = 0.77; frame-opacity = 0.9; inactive-opacity-override = true; opacity-rule = [ "70:class_g = 'Alacritty'", "80:class_g = 'dwm'", ];