Create a unit test for test parse player_settings from striing and fix the aaa_mode
match
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2 changed files with 27 additions and 1 deletions
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@ -75,7 +75,7 @@ impl FromStr for PlayerSettings {
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match key {
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match key {
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"repeat" => repeat = value == "true",
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"repeat" => repeat = value == "true",
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"shuffle" => shuffle = Shuffle::from_str(value)?,
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"shuffle" => shuffle = Shuffle::from_str(value)?,
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"aa_mode" => aa_mode = AAAMode::from_str(value)?,
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"aaa_mode" => aa_mode = AAAMode::from_str(value)?,
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"vol_left" => volume.left = value.parse().map_err(|e: ParseIntError| CmusError::UnknownError(e.to_string()))?,
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"vol_left" => volume.left = value.parse().map_err(|e: ParseIntError| CmusError::UnknownError(e.to_string()))?,
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"vol_right" => volume.right = value.parse().map_err(|e: ParseIntError| CmusError::UnknownError(e.to_string()))?,
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"vol_right" => volume.right = value.parse().map_err(|e: ParseIntError| CmusError::UnknownError(e.to_string()))?,
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_ => {}
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_ => {}
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@ -124,6 +124,19 @@ mod tests {
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#[test]
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#[test]
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fn test_parse_player_settings_from_str() {
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fn test_parse_player_settings_from_str() {
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let setting_sample = include_str!(
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"../../tests/samples/player_settings_mode-artist_vol-46_repeat-false_repeat_current-false_shuffle-tracks.txt");
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let settings = PlayerSettings::from_str(setting_sample);
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assert_eq!(settings, Ok(PlayerSettings {
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repeat: false,
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shuffle: Shuffle::Tracks,
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aa_mode: AAAMode::Artist,
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volume: Volume {
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left: 46,
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right: 46,
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}
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}));
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}
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}
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}
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}
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@ -0,0 +1,13 @@
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set aaa_mode artist
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set continue true
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set play_library true
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set play_sorted true
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set replaygain disabled
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set replaygain_limit true
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set replaygain_preamp 0.000000
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set repeat false
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set repeat_current false
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set shuffle tracks
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set softvol false
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set vol_left 46
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set vol_right 46
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