Rename the aa_mode
attribute to aaa_mode
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parent
1bd28299fe
commit
29a5336858
1 changed files with 3 additions and 3 deletions
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@ -64,7 +64,7 @@ impl FromStr for PlayerSettings {
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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let mut repeat = false;
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let mut shuffle = Shuffle::default();
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let mut aa_mode = AAAMode::default();
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let mut aaa_mode = AAAMode::default();
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let mut volume = Volume::default();
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for line in s.lines() {
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@ -75,7 +75,7 @@ impl FromStr for PlayerSettings {
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match key {
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"repeat" => repeat = value == "true",
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"shuffle" => shuffle = Shuffle::from_str(value)?,
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"aaa_mode" => aa_mode = AAAMode::from_str(value)?,
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"aaa_mode" => aaa_mode = AAAMode::from_str(value)?,
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"vol_left" => volume.left = value.parse().map_err(|e: ParseIntError| CmusError::UnknownError(e.to_string()))?,
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"vol_right" => volume.right = value.parse().map_err(|e: ParseIntError| CmusError::UnknownError(e.to_string()))?,
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_ => {}
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@ -86,7 +86,7 @@ impl FromStr for PlayerSettings {
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Ok(Self {
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repeat,
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shuffle,
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aaa_mode: aa_mode,
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aaa_mode,
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volume,
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})
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}
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