Create player module
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74
src/cmus/player_settings.rs
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74
src/cmus/player_settings.rs
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use std::num::ParseIntError;
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use std::str::FromStr;
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use crate::cmus::CmusError;
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#[derive(Debug, PartialEq)]
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pub struct PlayerSettings {
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pub repeat: bool,
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pub shuffle: bool,
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pub aa_mode: AAAMode,
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pub volume: Volume,
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}
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#[derive(Debug, PartialEq, Default)]
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pub struct Volume {
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pub left: u8,
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pub right: u8,
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}
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#[derive(Debug, PartialEq, Default)]
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pub enum AAAMode {
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All,
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Album,
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Artist,
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#[default]
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None,
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}
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impl FromStr for AAAMode {
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type Err = CmusError;
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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match s {
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"all" => Ok(Self::All),
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"album" => Ok(Self::Album),
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"artist" => Ok(Self::Artist),
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"none" => Ok(Self::None),
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_ => Err(CmusError::UnknownAAAMode(s.to_string()))
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}
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}
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}
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impl FromStr for PlayerSettings {
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type Err = CmusError;
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fn from_str(s: &str) -> Result<Self, Self::Err> {
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let mut repeat = false;
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let mut shuffle = false;
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let mut aa_mode = AAAMode::default();
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let mut volume = Volume::default();
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for line in s.lines() {
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if line.starts_with("set ") {
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let line = &line[4..];
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let (key, value) = line.split_once(" ").ok_or("Corrupted cmus response")?;
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match key {
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"repeat" => repeat = value == "true",
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"shuffle" => shuffle = value == "true",
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"aa_mode" => aa_mode = AAAMode::from_str(value)?,
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"vol_left" => volume.left = value.parse().map_err(|e: ParseIntError| CmusError::UnknownError(e.to_string()))?,
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"vol_right" => volume.right = value.parse().map_err(|e: ParseIntError| CmusError::UnknownError(e.to_string()))?,
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_ => {}
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}
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}
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}
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Ok(Self {
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repeat,
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shuffle,
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aa_mode,
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volume,
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})
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}
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}
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