main - remote-2023-08-20T02:24:11 now-2023-08-20T18:40:38
This commit is contained in:
commit
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161 changed files with 12176 additions and 0 deletions
14
Assets/UdonSharp/UdonSharpDataLocator.asset
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8
Assets/UdonSharp/UtilityScripts/BoneFollower.asset.meta
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8
Assets/UdonSharp/UtilityScripts/BoneFollower.asset.meta
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35
Assets/UdonSharp/UtilityScripts/BoneFollower.cs
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Assets/UdonSharp/UtilityScripts/BoneFollower.cs
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|||
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||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Follows a chosen bone on humanoid avatars using the playerapi
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||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Utilities/Bone Follower")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class BoneFollower : UdonSharpBehaviour
|
||||
{
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||||
public HumanBodyBones trackedBone;
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||||
|
||||
VRCPlayerApi playerApi;
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||||
bool isInEditor;
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||||
|
||||
void Start()
|
||||
{
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||||
playerApi = Networking.LocalPlayer;
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||||
isInEditor = playerApi == null;
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||||
}
|
||||
|
||||
void Update()
|
||||
{
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||||
if (isInEditor)
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||||
return;
|
||||
|
||||
transform.SetPositionAndRotation(playerApi.GetBonePosition(trackedBone), playerApi.GetBoneRotation(trackedBone));
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/UdonSharp/UtilityScripts/BoneFollower.cs.meta
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11
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15
Assets/UdonSharp/UtilityScripts/ExampleUtilityTemplate.txt
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Assets/UdonSharp/UtilityScripts/ExampleUtilityTemplate.txt
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|||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class <TemplateClassName> : UdonSharpBehaviour
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{
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116
Assets/UdonSharp/UtilityScripts/InteractToggle.asset
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|
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|
||||
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|
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Data: List of objects to toggle on and off
|
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28
Assets/UdonSharp/UtilityScripts/InteractToggle.cs
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28
Assets/UdonSharp/UtilityScripts/InteractToggle.cs
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|
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|
|||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// A Basic example class that demonstrates how to toggle a list of object on and off when someone interacts with the UdonBehaviour
|
||||
/// This toggle only works locally
|
||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Utilities/Interact Toggle")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class InteractToggle : UdonSharpBehaviour
|
||||
{
|
||||
[Tooltip("List of objects to toggle on and off")]
|
||||
public GameObject[] toggleObjects;
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
foreach (GameObject toggleObject in toggleObjects)
|
||||
{
|
||||
if (toggleObject != null) {
|
||||
toggleObject.SetActive(!toggleObject.activeSelf);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/UdonSharp/UtilityScripts/InteractToggle.cs.meta
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41
Assets/UdonSharp/UtilityScripts/PlayerModSetter.cs
Normal file
41
Assets/UdonSharp/UtilityScripts/PlayerModSetter.cs
Normal file
|
@ -0,0 +1,41 @@
|
|||
|
||||
using UnityEngine;
|
||||
using UdonSharp;
|
||||
using VRC.SDKBase;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
[AddComponentMenu("Udon Sharp/Utilities/Player Mod Setter")]
|
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[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
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public class PlayerModSetter : UdonSharpBehaviour
|
||||
{
|
||||
public float jumpHeight = 3f;
|
||||
public float runSpeed = 4f;
|
||||
public float walkSpeed = 2f;
|
||||
public float strafeSpeed = 2f;
|
||||
public float gravity = 1f;
|
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|
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[Tooltip("Enables legacy locomotion which allows stutter stepping and wall climbing")]
|
||||
public bool useLegacyLocomotion = false;
|
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|
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void Start()
|
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{
|
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var playerApi = Networking.LocalPlayer;
|
||||
|
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// Prevent error in editor from null player API
|
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if (playerApi != null)
|
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{
|
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playerApi.SetJumpImpulse(jumpHeight);
|
||||
playerApi.SetRunSpeed(runSpeed);
|
||||
playerApi.SetWalkSpeed(walkSpeed);
|
||||
playerApi.SetStrafeSpeed(strafeSpeed);
|
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playerApi.SetGravityStrength(gravity);
|
||||
|
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if (useLegacyLocomotion)
|
||||
playerApi.UseLegacyLocomotion();
|
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}
|
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|
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}
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}
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|
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43
Assets/UdonSharp/UtilityScripts/Synced/GlobalToggleObject.cs
Normal file
43
Assets/UdonSharp/UtilityScripts/Synced/GlobalToggleObject.cs
Normal file
|
@ -0,0 +1,43 @@
|
|||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// This class allows anyone to toggle a gameobject for everyone in the world.
|
||||
/// This script assumes that the object it is on will not have other things transferring ownership of it.
|
||||
/// </summary>
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
|
||||
public class GlobalToggleObject : UdonSharpBehaviour
|
||||
{
|
||||
public GameObject toggleObject;
|
||||
|
||||
[UdonSynced]
|
||||
bool isEnabled;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
isEnabled = toggleObject.activeSelf;
|
||||
}
|
||||
|
||||
public override void OnDeserialization()
|
||||
{
|
||||
if (!Networking.IsOwner(gameObject))
|
||||
toggleObject.SetActive(isEnabled);
|
||||
}
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
if (!Networking.IsOwner(gameObject))
|
||||
Networking.SetOwner(Networking.LocalPlayer, gameObject);
|
||||
|
||||
isEnabled = !isEnabled;
|
||||
toggleObject.SetActive(isEnabled);
|
||||
|
||||
RequestSerialization();
|
||||
}
|
||||
}
|
||||
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|
|
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167
Assets/UdonSharp/UtilityScripts/Synced/MasterToggleObject.asset
Normal file
167
Assets/UdonSharp/UtilityScripts/Synced/MasterToggleObject.asset
Normal file
|
@ -0,0 +1,167 @@
|
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47
Assets/UdonSharp/UtilityScripts/Synced/MasterToggleObject.cs
Normal file
47
Assets/UdonSharp/UtilityScripts/Synced/MasterToggleObject.cs
Normal file
|
@ -0,0 +1,47 @@
|
|||
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Allows the master and only the master to toggle a game object globally
|
||||
/// </summary>
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.Manual)]
|
||||
public class MasterToggleObject : UdonSharpBehaviour
|
||||
{
|
||||
public GameObject toggleObject;
|
||||
|
||||
[UdonSynced]
|
||||
bool isObjectEnabled;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
isObjectEnabled = toggleObject.activeSelf;
|
||||
}
|
||||
|
||||
// Prevents people who are not the master from taking ownership
|
||||
public override bool OnOwnershipRequest(VRCPlayerApi requestingPlayer, VRCPlayerApi requestedOwner)
|
||||
{
|
||||
return requestedOwner.isMaster;
|
||||
}
|
||||
|
||||
public override void OnDeserialization()
|
||||
{
|
||||
toggleObject.SetActive(isObjectEnabled);
|
||||
}
|
||||
|
||||
public override void Interact()
|
||||
{
|
||||
if (!Networking.IsMaster)
|
||||
return;
|
||||
else if (!Networking.IsOwner(gameObject)) // The object may have transfer ownership on collision checked which would allow people to take ownership by accident
|
||||
Networking.SetOwner(Networking.LocalPlayer, gameObject);
|
||||
|
||||
isObjectEnabled = !isObjectEnabled;
|
||||
toggleObject.SetActive(isObjectEnabled);
|
||||
|
||||
RequestSerialization();
|
||||
}
|
||||
}
|
||||
}
|
|
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215
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.asset
Normal file
215
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.asset
Normal file
|
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35
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.cs
Normal file
35
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.cs
Normal file
|
@ -0,0 +1,35 @@
|
|||
|
||||
using UnityEngine;
|
||||
using VRC.SDKBase;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Follows one of the chosen playerApi tracking targets
|
||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Utilities/Tracking Data Follower")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class TrackingDataFollower : UdonSharpBehaviour
|
||||
{
|
||||
public VRCPlayerApi.TrackingDataType trackingTarget;
|
||||
|
||||
VRCPlayerApi playerApi;
|
||||
bool isInEditor;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
playerApi = Networking.LocalPlayer;
|
||||
isInEditor = playerApi == null; // PlayerApi will be null in editor
|
||||
}
|
||||
|
||||
private void LateUpdate()
|
||||
{
|
||||
// PlayerApi data will only be valid in game so we don't run the update if we're in editor
|
||||
if (isInEditor)
|
||||
return;
|
||||
|
||||
VRCPlayerApi.TrackingData trackingData = playerApi.GetTrackingData(trackingTarget);
|
||||
transform.SetPositionAndRotation(trackingData.position, trackingData.rotation);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.cs.meta
Normal file
11
Assets/UdonSharp/UtilityScripts/TrackingDataFollower.cs.meta
Normal file
|
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737
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.asset
Normal file
737
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.asset
Normal file
|
@ -0,0 +1,737 @@
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Data: The end of the range for hearing a user's voice
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Data:
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Data:
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Data:
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|
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Data: voiceNear
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- Name: $v
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Entry: 7
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Data: 11|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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Data: 13|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The near radius in meters where player audio starts to fall off, it is
|
||||
recommended to keep this at 0
|
||||
- Name:
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Entry: 8
|
||||
Data:
|
||||
- Name:
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Entry: 13
|
||||
Data:
|
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- Name:
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Entry: 8
|
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Data:
|
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- Name:
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Entry: 8
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||||
Data:
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- Name:
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Entry: 8
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Data:
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|
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Data:
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Data: 14|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
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Data: The volumetric radius for the player voice, this should be left at 0
|
||||
unless you know what you're doing
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||||
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|
||||
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|
||||
Entry: 1
|
||||
Data: Disables the low-pass filter when players are far away
|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 24|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The maximum gain allowed on avatar audio sources
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 25|UnityEngine.RangeAttribute, UnityEngine.CoreModule
|
||||
- Name: min
|
||||
Entry: 4
|
||||
Data: 0
|
||||
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|
||||
Entry: 4
|
||||
Data: 10
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarMaxFarRadius
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 26|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarMaxFarRadius
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
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|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
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|
||||
Data: 27|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 28|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The maximum end of avatar audio range, a value of 0 will effectively
|
||||
mute avatar audio
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarMaxNearRadius
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 29|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarMaxNearRadius
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 30|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 31|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The maximum for the radius where avatar audio starts to fall off
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarMaxVolumetricRadius
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 32|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarMaxVolumetricRadius
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 3
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
||||
- Name: _fieldAttributes
|
||||
Entry: 7
|
||||
Data: 33|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 34|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: The max volumetric radius for avatar audio sources
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarForceSpacialization
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 35|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarForceSpacialization
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SystemType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
||||
- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
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Data:
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- Name: <IsSerialized>k__BackingField
|
||||
Entry: 5
|
||||
Data: true
|
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- Name: _fieldAttributes
|
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Entry: 7
|
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Data: 36|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
||||
- Name:
|
||||
Entry: 12
|
||||
Data: 1
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data: 37|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: Forces avatars to have spatialized audio
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 7
|
||||
Data:
|
||||
- Name: $k
|
||||
Entry: 1
|
||||
Data: avatarDisableCustomCurve
|
||||
- Name: $v
|
||||
Entry: 7
|
||||
Data: 38|UdonSharp.Compiler.FieldDefinition, UdonSharp.Editor
|
||||
- Name: <Name>k__BackingField
|
||||
Entry: 1
|
||||
Data: avatarDisableCustomCurve
|
||||
- Name: <UserType>k__BackingField
|
||||
Entry: 9
|
||||
Data: 18
|
||||
- Name: <SystemType>k__BackingField
|
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Entry: 9
|
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Data: 18
|
||||
- Name: <SyncMode>k__BackingField
|
||||
Entry: 7
|
||||
Data: System.Nullable`1[[UdonSharp.UdonSyncMode, UdonSharp.Runtime]], mscorlib
|
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- Name:
|
||||
Entry: 6
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name: <IsSerialized>k__BackingField
|
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Entry: 5
|
||||
Data: true
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- Name: _fieldAttributes
|
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|
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Data: 39|System.Collections.Generic.List`1[[System.Attribute, mscorlib]], mscorlib
|
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- Name:
|
||||
Entry: 12
|
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Data: 1
|
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- Name:
|
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Entry: 7
|
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Data: 40|UnityEngine.TooltipAttribute, UnityEngine.CoreModule
|
||||
- Name: tooltip
|
||||
Entry: 1
|
||||
Data: Disables custom curves on avatar audio sources
|
||||
- Name:
|
||||
Entry: 8
|
||||
Data:
|
||||
- Name:
|
||||
Entry: 13
|
||||
Data:
|
||||
- Name:
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Entry: 8
|
||||
Data:
|
||||
- Name:
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Entry: 8
|
||||
Data:
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- Name:
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Entry: 8
|
||||
Data:
|
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- Name:
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Entry: 13
|
||||
Data:
|
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|
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Data:
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userData:
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assetBundleVariant:
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76
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.cs
Normal file
76
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.cs
Normal file
|
@ -0,0 +1,76 @@
|
|||
|
||||
using UnityEngine;
|
||||
using VRC.SDK3.Components;
|
||||
using VRC.SDKBase;
|
||||
using VRC.Udon;
|
||||
|
||||
namespace UdonSharp.Examples.Utilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Sets the default voice and avatar audio settings for players when they enter the world
|
||||
/// See https://docs.vrchat.com/docs/player-audio for more detailed documentation
|
||||
/// </summary>
|
||||
[AddComponentMenu("Udon Sharp/Utilities/World Audio Settings")]
|
||||
[UdonBehaviourSyncMode(BehaviourSyncMode.NoVariableSync)]
|
||||
public class WorldAudioSettings : UdonSharpBehaviour
|
||||
{
|
||||
[Header("Player voice")]
|
||||
[Tooltip("Adjusts the player volume")]
|
||||
[Range(0f, 24f)]
|
||||
public float voiceGain = 15f;
|
||||
|
||||
[Tooltip("The end of the range for hearing a user's voice")]
|
||||
public float voiceFar = 25f;
|
||||
|
||||
[Tooltip("The near radius in meters where player audio starts to fall off, it is recommended to keep this at 0")]
|
||||
public float voiceNear = 0f;
|
||||
|
||||
[Tooltip("The volumetric radius for the player voice, this should be left at 0 unless you know what you're doing")]
|
||||
public float voiceVolumetricRadius = 0f;
|
||||
|
||||
[Tooltip("Disables the low-pass filter when players are far away")]
|
||||
public bool voiceDisableLowpass = false;
|
||||
|
||||
[Header("Avatar audio")]
|
||||
[Tooltip("The maximum gain allowed on avatar audio sources")]
|
||||
[Range(0f, 10f)]
|
||||
public float avatarMaxAudioGain = 10f;
|
||||
|
||||
[Tooltip("The maximum end of avatar audio range, a value of 0 will effectively mute avatar audio")]
|
||||
public float avatarMaxFarRadius = 40f;
|
||||
|
||||
// I don't think the docs are accurate for this one, they say it's for the maximum radius where you can start to hear an audio source
|
||||
[Tooltip("The maximum for the radius where avatar audio starts to fall off")]
|
||||
public float avatarMaxNearRadius = 40f;
|
||||
|
||||
[Tooltip("The max volumetric radius for avatar audio sources")]
|
||||
public float avatarMaxVolumetricRadius = 40f;
|
||||
|
||||
[Tooltip("Forces avatars to have spatialized audio")]
|
||||
public bool avatarForceSpacialization = false;
|
||||
|
||||
[Tooltip("Disables custom curves on avatar audio sources")]
|
||||
public bool avatarDisableCustomCurve = false;
|
||||
|
||||
public override void OnPlayerJoined(VRCPlayerApi player)
|
||||
{
|
||||
if (!player.isLocal)
|
||||
{
|
||||
// Player voice
|
||||
player.SetVoiceGain(voiceGain);
|
||||
player.SetVoiceDistanceFar(voiceFar);
|
||||
player.SetVoiceDistanceNear(voiceNear);
|
||||
player.SetVoiceVolumetricRadius(voiceVolumetricRadius);
|
||||
player.SetVoiceLowpass(!voiceDisableLowpass);
|
||||
|
||||
// Avatar audio
|
||||
player.SetAvatarAudioGain(avatarMaxAudioGain);
|
||||
player.SetAvatarAudioFarRadius(avatarMaxFarRadius);
|
||||
player.SetAvatarAudioNearRadius(avatarMaxNearRadius);
|
||||
player.SetAvatarAudioVolumetricRadius(avatarMaxVolumetricRadius);
|
||||
player.SetAvatarAudioForceSpatial(avatarForceSpacialization);
|
||||
player.SetAvatarAudioCustomCurve(!avatarDisableCustomCurve);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.cs.meta
Normal file
11
Assets/UdonSharp/UtilityScripts/WorldAudioSettings.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
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||||
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MonoImporter:
|
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|
||||
serializedVersion: 2
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|
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|
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|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Add table
Add a link
Reference in a new issue