Delete 'BotThread.java'
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package mindustry.plugin;
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import arc.math.Mathf;
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import arc.util.CommandHandler;
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import mindustry.gen.Groups;
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import mindustry.gen.Player;
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import mindustry.plugin.commands.ModeratorCommands;
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import mindustry.plugin.commands.PublicCommands;
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import mindustry.plugin.commands.ReviewerCommands;
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import mindustry.plugin.datas.PlayerData;
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import mindustry.plugin.discord.ReactionAdd;
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import net.dv8tion.jda.api.JDA;
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import net.dv8tion.jda.api.entities.Activity;
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import org.json.JSONObject;
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import mindustry.plugin.discord.DiscordCommands;
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import static mindustry.Vars.netServer;
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import static mindustry.plugin.ioMain.*;
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import static mindustry.plugin.utils.Funcs.*;
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import static mindustry.plugin.discord.Loader.*;
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public class BotThread extends Thread {
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public JDA api;
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private Thread mt;
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private JSONObject data;
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public DiscordCommands commandHandler = new DiscordCommands();
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public ReactionAdd reactionHandler = new ReactionAdd();
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public CommandHandler publicHandler = new CommandHandler(prefix);
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public CommandHandler reviewerHandler = new CommandHandler(prefix);
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public CommandHandler moderatorHandler = new CommandHandler(prefix);
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public BotThread(JDA api, Thread mt, JSONObject data) {
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this.api = api; //new DiscordApiBuilder().setToken(data.get(0)).login().join();
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this.mt = mt;
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this.data = data;
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// register commands
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api.addEventListener(commandHandler);
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api.addEventListener(reactionHandler);
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new PublicCommands().registerCommands(publicHandler);
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new ReviewerCommands().registerCommands(reviewerHandler);
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new ModeratorCommands().registerCommands(moderatorHandler);
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}
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public void run(){
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while (this.mt.isAlive()){
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try {
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Thread.sleep(30 * 1000);
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for (Player p : Groups.player) {
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PlayerData pd = playerDataHashMap.get(p.uuid());
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if (pd != null)
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setJedisData(p.uuid(), pd);
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}
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if(Mathf.chance(0.01f)){
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api.getPresence().setActivity(Activity.playing("( ͡° ͜ʖ ͡°)"));
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} else {
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api.getPresence().setActivity(Activity.playing("with " + Groups.player.size() + (netServer.admins.getPlayerLimit() == 0 ? "" : "/" + netServer.admins.getPlayerLimit()) + " players"));
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}
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} catch (Exception e) {
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e.printStackTrace();
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}
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}
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api.shutdown();
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}
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}
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