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	Fire a player init event on initialization. (#2008)
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					@ -471,6 +471,9 @@ export default {
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            this.updateMarkers();
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					            this.updateMarkers();
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					            const event = new Event("playerInit");
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					            window.dispatchEvent(event);
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            const player = this.$ui.getControls().getPlayer();
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					            const player = this.$ui.getControls().getPlayer();
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            this.$player = player;
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					            this.$player = player;
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