forked from ReScrap/ScrapHacks
93 lines
3.1 KiB
C
93 lines
3.1 KiB
C
#pragma once
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#include <d3d8.h>
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#include <d3dx8.h>
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uintmax_t frame = 0;
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DWORD* GetVTable(void* addr) {
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return (DWORD*)(*(DWORD*)addr);
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}
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bool overlay = false;
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LPD3DXFONT m_pFont;
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HFONT hFont;
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HBRUSH hBrush;
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D3DCOLOR color = D3DCOLOR_ARGB(255,255, 0, 0);
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RECT Rect = { 0,0,0,0 };
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D3DRECT panel;
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size_t size_ht(HashTable<EntityList>* ht);
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size_t size_ht(HashTable<Entity>* ht);
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LPDIRECT3DDEVICE8 Render(LPDIRECT3DDEVICE8 dev) {
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if (!overlay) {
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return dev;
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}
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char text[4096];
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int32_t money = 0;
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size_t num_ents = 0;
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size_t num_ent_lst = 0;
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if (ptr<void>(P_WORLD, 0)!=nullptr) {
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money = ptr<int32_t>(P_WORLD, O_MONEY)[0];
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num_ents= size_ht(ptr<HashTable<Entity>>(P_WORLD, O_ENTS));
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num_ent_lst = size_ht(ptr<HashTable<EntityList>>(P_WORLD, O_ENTLISTS));
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}
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snprintf(text, 4096, "ScrapHack v0.1\nFrame: [%lld]\nMoney: [%d]\nEntities: [%ld]\nEntity Lists: [%ld]", ++frame, money, num_ents,num_ent_lst);
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if (m_pFont == nullptr) {
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D3DXCreateFont(dev, hFont, &m_pFont);
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CloseHandle(hFont);
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}
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m_pFont->Begin();
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m_pFont->DrawTextA(text, -1, &Rect, DT_CALCRECT, 0);
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m_pFont->DrawTextA(text, -1, &Rect, DT_LEFT, color);
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m_pFont->End();
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return dev;
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}
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HRESULT WINAPI H_EndScene(LPDIRECT3DDEVICE8 dev) {
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typedef HRESULT(WINAPI *t_func)(LPDIRECT3DDEVICE8);
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shared_ptr<Hook> hook = Hook::get(H_EndScene);
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return hook->func<t_func>(Render(dev));
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}
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HRESULT WINAPI H_CreateDevice(void* pDirect3D, unsigned int uiAdapter, D3DDEVTYPE pDeviceType, HWND hFocusWindow,
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unsigned long ulBehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters,
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LPDIRECT3DDEVICE8* ppReturnedDeviceInterface) {
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typedef HRESULT(WINAPI *t_func)(void*, unsigned int, D3DDEVTYPE, HWND, unsigned long, D3DPRESENT_PARAMETERS*, LPDIRECT3DDEVICE8*);
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shared_ptr<Hook> hook = Hook::get(H_CreateDevice);
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HRESULT ret = hook->func<t_func>(pDirect3D, uiAdapter, pDeviceType, hFocusWindow, ulBehaviorFlags, pPresentationParameters, ppReturnedDeviceInterface);
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cout << "CreateDevice -> " << ret << endl;
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void* EndScene = reinterpret_cast<void*>(GetVTable(ppReturnedDeviceInterface[0])[35]);
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cout << "EndScene @ " << EndScene << endl; // EndScene
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Hook::addr(EndScene, H_EndScene);
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Hook::drop(H_CreateDevice);
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return ret;
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}
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LPDIRECT3D8 WINAPI H_Direct3DCreate8(unsigned int SDKVersion) {
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typedef LPDIRECT3D8(_stdcall *t_func)(unsigned int);
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shared_ptr<Hook> hook = Hook::get(H_Direct3DCreate8);
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LPDIRECT3D8 ret = hook->func<t_func>(SDKVersion);
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cout << "D3D8-Create: " << SDKVersion << " -> " << ret << endl;
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void *CreateDevice = reinterpret_cast<void*>(GetVTable(ret)[15]);
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void *Release = reinterpret_cast<void*>(GetVTable(ret)[2]);
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cout << "CreateDevice @ " << CreateDevice << endl; // CreateDevice
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Hook::addr(CreateDevice, H_CreateDevice);
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Hook::drop(H_Direct3DCreate8);
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return ret;
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}
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void unhook_d3d8() {
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if (hFont != INVALID_HANDLE_VALUE) {
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CloseHandle(hFont);
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}
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if (m_pFont != nullptr) {
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m_pFont->Release();
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}
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Hook::drop(H_EndScene);
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}
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void hook_d3d8() {
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hFont = CreateFont(20, 0, 0, 0, FW_BOLD, 0, 0, 0, ANSI_CHARSET, 0, 0, 0, 0, "Verdana");
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hBrush = CreateSolidBrush(D3DCOLOR_ARGB(25, 0, 0, 0));
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Hook::module("d3d8.dll","Direct3DCreate8", H_Direct3DCreate8);
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} |