# Scrapland Reverse Engineering notes and tools ## Scripts: * `parse_save.py`: Dumps information extracted from Save file * `scrapper.py`: Extractor and Repacker for *.packed files, needs the `construct` python module and python 3.x - Run `scrapper.py -h` for help * `lib/dbg.py`: general Script for poking around inside the game's scripting system - Run `import dbg` inside the Game's Console, this will load all builtin modules and enable godmode - The dbg module also enables writing to the ingame console using `print ` and defines two global functions s_write() and e_write() for writing to the Ingame Console's Stdout and Stderr Stream - `dbg.menu()` Displays the Game's built in Debug Menu (you can't exit it though) - `dbg.enable_all_conv()` allows you to "overwrite" any character, even if they are protected/invulnerable - `dbg.become(name)` allows you to transform into any character - `dbg.helplib()` generates a file `helplib.txt` in the Game's folder containing all available Documentation for all available classes and functions - `dbg.settrace()` Logs all Python function calls together with their arguments into a `dbg.txt` file inside the Game's folder