Update README.md

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Daniel S. 2019-02-23 22:44:33 +01:00
parent 91901705d9
commit fe97182caa
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{
"spellright.language": [
"de"
],
"spellright.documentTypes": [
"markdown",
"latex",
"plaintext"
]
}

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- `dbg.enable_all_conv()` allows you to "overwrite" any character, even if they are protected/invulnerable
- `dbg.become(name)` allows you to transform into any character
- `dbg.helplib()` generates a file `helplib.txt` in the Game's folder containing all available Documentation for all available classes and functions
- `dbg.settrace()` Logs all Python function calls together with their arguments into a `dbg.txt` file inside the Game's folder
- `dbg.settrace()` Logs all Python function calls together with their arguments into a
- `dbg.txt` file inside the Game's folder
## [ScrapHacks](ScrapHacks/README.md)
WIP Memory hacking library
## [Notes](NOTES.md)

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## Usage
`.\Injector.exe dll .\ScrapHack.dll <PATH_TO_SCRAP.exe>`
e.g:
`.\Injector.exe dll .\ScrapHack.dll "D:\Games\Deep Silver\Scrapland\Bin\Scrap.exe"`
or inject into a running instance of the game using your DLL-Injector of choise like so:
`.\Injector.exe dll .\ScrapHack.dll <PID>`
Currently the Injected DLL creates a thread that waits for you to press F12 and then writes something to the ingame console