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							|  | @ -0,0 +1,52 @@ | |||
| # Infos | ||||
| - Engine: ScrapEngine | ||||
| - Ingame Scripting Language: Python 1.5.2 | ||||
| 
 | ||||
| # Ingame-Console (Ctrl+\^) (Handler@0x42190): | ||||
| * ":\<Var>": | ||||
|  - Get Game Engine Global Variable | ||||
| * ":\<Var> \<Val>" | ||||
|  - Set Game Engine Global Variable | ||||
| * "?": | ||||
|  - Show all Global Variable | ||||
| * "?\<String>": | ||||
|  - Show all Global Variable matching <String> | ||||
| * "/\<command>": | ||||
|  - Run Command defined in QuickConsole.py(c) 'import quickconsole;quickconsole.%s()' | ||||
| * "/\<command> \<arg>,\<arg>": | ||||
|  - Run function in QuickConsole.py(c) with argument(s) 'import quickconsole;quickconsole.%s(%s)' | ||||
| 
 | ||||
| # External Console (Scenegraph Debugging?) (Handler@0x5f9520): | ||||
| * "listar luces" | ||||
| * "listar" | ||||
| * "arbol" # Patch Scrap.exe@offset 0x314bc0 replace 0x20 with 0x00 (or just type "arbol " with the space at the end) | ||||
| * "mem" | ||||
| * "ver uniones" | ||||
| * Easter Eggs: | ||||
|  - "imbecil" | ||||
|  - "idiota" | ||||
|  - "capullo" | ||||
| 
 | ||||
| ## m3d.ini loader @0x05f7000 | ||||
| 
 | ||||
| ## *.packed File Format: | ||||
|     Header: | ||||
|         "BFPK\0\0\0\0" | ||||
|         Int32ul: number of files | ||||
|         for each file: | ||||
|             Int32ul: path length | ||||
|             String: path | ||||
|             Int32ul: size | ||||
|             Int32ul: offset in file | ||||
| 
 | ||||
| ## Interesting file: | ||||
| * m3d.ini: Rendering Engine Configuration | ||||
| * scripts/: Game Engine Scripts | ||||
| * scripts/: Game Engine Scripts | ||||
| 
 | ||||
| # How to enable External Console: | ||||
| 1. exctract `Data.packed` | ||||
| 2. in m3d.ini uncomment "ConsolaWnd" (GUI Console) or "ConsolaTxt" (Text Console) and set the value to "SI" | ||||
| 
 | ||||
| # Other Interesting things | ||||
| - sys.path contains "./lib" so you can load your own Python Modules | ||||
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