ScrapHacks/lib/dbg.py

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Python
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2017-10-07 23:37:53 +00:00
import sys
import Scrap
import quickconsole
def p_s(*args):
msg=""
for obj in args:
if msg:
msg=msg+" "+str(obj)
else:
msg=msg+str(obj)
Scrap.Print(msg)
def p_e(*args):
msg=""
for obj in args:
if msg:
msg=msg+" "+str(obj)
else:
msg=msg+str(obj)
Scrap.ConsoleError(msg)
sys.stdout.write=p_s
sys.stderr.write=p_e
def p(*args):
msg=""
for obj in args:
if msg:
msg=msg+" "+str(obj)
else:
msg=msg+str(obj)
Scrap.Print(msg+"\n")
def e(*args):
msg=""
for obj in args:
if msg:
msg=msg+" "+str(obj)
else:
msg=msg+str(obj)
Scrap.ConsoleError(msg+"\n")
#sys.modules['__builtin__'].__dict__['print']=e
sys.modules['__builtin__'].__dict__['s_write']=p
sys.modules['__builtin__'].__dict__['e_write']=e
for module in sys.builtin_module_names:
if module[0]=="S":
print "Loading "+module
exec("import "+module)
sys.settrace(None)
def trace(frame,event,arg):
if event!="call": return
g=frame.f_globals
l=frame.f_locals
if frame.f_code.co_name=="godcall":
return
R=frame.f_code.co_filename+"."+frame.f_code.co_name+"("
for i in range(frame.f_code.co_argcount):
name = frame.f_code.co_varnames[i]
R=R+name+"="+repr(frame.f_locals[name])+","
R=R+") Consts: ["
for const in frame.f_code.co_consts:
R=R+repr(const)+","
R=R+"]"
log(R)
return trace
def menu():
import Menu
Menu.DebugMenu(0,'')
Menu.InitMenuSys(0)
def settrace():
sys.settrace(trace)
def log(*args):
if not args:
open(logfile_name,"w").close()
return
msg=""
for obj in args:
if msg:
msg=msg+" "+str(obj)
else:
msg=msg+str(obj)
open(logfile_name,"a").write(msg+"\n")
def helplib():
print "Generating helplib.txt"
log()
for modname,mod in sys.modules.items():
log("======== [ "+modname+" ] ========")
for name,value in vars(mod).items():
if name in ("__doc__","__name__"):
continue
if hasattr(value,"__doc__"):
if value.__doc__:
log("- "+name+":")
log(" "+value.__doc__)
else:
log("- "+name+": ???")
else:
log("- "+name+": "+repr(value))
log("\n")
print "Done!"
def enable_all_conv():
import CharConversor
CharConversor.ConversionChars=list(CharConversor.ConversionChars)
E=Scrap.GetFirst()
while E:
try:
if E.ActCtrl not in CharConversor.ConversionChars:
CharConversor.ConversionChars.append(E.ActCtrl)
except:
E = Scrap.GetEntity(E.NextInSlot)
continue
E.Invulnerable=0
E.Life=100
E = Scrap.GetEntity(E.NextInSlot)
print(len(CharConversor.ConversionChars))
print "Done!"
def nuke():
E=Scrap.GetFirst()
me = Scrap.UsrEntity(0)
while E:
if E.Name==me.Name:
E = Scrap.GetEntity(E.NextInSlot)
try:
E.Life=0
E.Invulnerable=0
except:
pass
E = Scrap.GetEntity(E.NextInSlot)
2017-10-07 23:37:53 +00:00
def become(name):
enable_all_conv()
import CharConversor
me = Scrap.UsrEntity(0)
ent = Scrap.GetEntity(name)
if ent:
CharConversor.Possession(me.Name,name)
else:
print "Entity not found"
StopMovie = 0
def movie(MovieName="Movie/Movie"):
global StopMovie
if LastTime==None:
Scrap.Set( "PhysicalAspectRatio", 16.0/9.0 )
LastTime = Scrap.GetTime()
StopMovie = 0
if StopMovie == 1:
return
Scrap.Set("DisableSkipSlot",1)
Scrap.ProcessDVF(MovieName+".dvf",0)
Scrap.ScreenShot(MovieName+"*")
NextTime = LastTime+1.0/25.0
Scrap.AddScheduledFunc(NextTime,movie,(Speed,MovieName,NextTime))
logfile_name="helplib.txt"
helplib()
logfile_name="dbg.txt"
log()
quickconsole.god()
print "Godmode active"