2017-10-07 23:37:53 +00:00
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import sys
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import Scrap
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import quickconsole
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def p_s(*args):
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msg=""
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for obj in args:
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if msg:
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msg=msg+" "+str(obj)
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else:
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msg=msg+str(obj)
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Scrap.Print(msg)
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def p_e(*args):
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msg=""
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for obj in args:
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if msg:
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msg=msg+" "+str(obj)
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else:
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msg=msg+str(obj)
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Scrap.ConsoleError(msg)
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sys.stdout.write=p_s
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sys.stderr.write=p_e
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def p(*args):
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msg=""
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for obj in args:
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if msg:
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msg=msg+" "+str(obj)
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else:
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msg=msg+str(obj)
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Scrap.Print(msg+"\n")
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def e(*args):
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msg=""
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for obj in args:
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if msg:
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msg=msg+" "+str(obj)
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else:
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msg=msg+str(obj)
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Scrap.ConsoleError(msg+"\n")
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#sys.modules['__builtin__'].__dict__['print']=e
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sys.modules['__builtin__'].__dict__['s_write']=p
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sys.modules['__builtin__'].__dict__['e_write']=e
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for module in sys.builtin_module_names:
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if module[0]=="S":
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print "Loading "+module
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exec("import "+module)
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sys.settrace(None)
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def trace(frame,event,arg):
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if event!="call": return
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g=frame.f_globals
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l=frame.f_locals
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if frame.f_code.co_name=="godcall":
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return
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R=frame.f_code.co_filename+"."+frame.f_code.co_name+"("
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for i in range(frame.f_code.co_argcount):
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name = frame.f_code.co_varnames[i]
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R=R+name+"="+repr(frame.f_locals[name])+","
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R=R+") Consts: ["
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for const in frame.f_code.co_consts:
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R=R+repr(const)+","
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R=R+"]"
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log(R)
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return trace
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def menu():
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import Menu
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Menu.DebugMenu(0,'')
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Menu.InitMenuSys(0)
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def settrace():
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sys.settrace(trace)
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def log(*args):
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if not args:
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open(logfile_name,"w").close()
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return
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msg=""
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for obj in args:
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if msg:
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msg=msg+" "+str(obj)
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else:
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msg=msg+str(obj)
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open(logfile_name,"a").write(msg+"\n")
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def helplib():
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print "Generating helplib.txt"
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log()
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for modname,mod in sys.modules.items():
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log("======== [ "+modname+" ] ========")
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for name,value in vars(mod).items():
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if name in ("__doc__","__name__"):
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continue
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if hasattr(value,"__doc__"):
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if value.__doc__:
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log("- "+name+":")
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log(" "+value.__doc__)
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else:
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log("- "+name+": ???")
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else:
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log("- "+name+": "+repr(value))
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log("\n")
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print "Done!"
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def enable_all_conv():
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import CharConversor
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CharConversor.ConversionChars=list(CharConversor.ConversionChars)
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E=Scrap.GetFirst()
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while E:
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try:
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if E.ActCtrl not in CharConversor.ConversionChars:
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CharConversor.ConversionChars.append(E.ActCtrl)
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except:
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E = Scrap.GetEntity(E.NextInSlot)
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continue
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E.Invulnerable=0
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E.Life=100
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E = Scrap.GetEntity(E.NextInSlot)
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print(len(CharConversor.ConversionChars))
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print "Done!"
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2017-10-08 01:06:33 +00:00
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def nuke():
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E=Scrap.GetFirst()
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me = Scrap.UsrEntity(0)
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while E:
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if E.Name==me.Name:
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E = Scrap.GetEntity(E.NextInSlot)
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try:
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E.Life=0
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E.Invulnerable=0
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except:
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pass
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E = Scrap.GetEntity(E.NextInSlot)
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2017-10-07 23:37:53 +00:00
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def become(name):
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enable_all_conv()
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import CharConversor
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me = Scrap.UsrEntity(0)
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ent = Scrap.GetEntity(name)
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if ent:
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CharConversor.Possession(me.Name,name)
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else:
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print "Entity not found"
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StopMovie = 0
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def movie(MovieName="Movie/Movie"):
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global StopMovie
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if LastTime==None:
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Scrap.Set( "PhysicalAspectRatio", 16.0/9.0 )
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LastTime = Scrap.GetTime()
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StopMovie = 0
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if StopMovie == 1:
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return
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Scrap.Set("DisableSkipSlot",1)
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Scrap.ProcessDVF(MovieName+".dvf",0)
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Scrap.ScreenShot(MovieName+"*")
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NextTime = LastTime+1.0/25.0
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Scrap.AddScheduledFunc(NextTime,movie,(Speed,MovieName,NextTime))
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logfile_name="helplib.txt"
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helplib()
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logfile_name="dbg.txt"
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log()
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quickconsole.god()
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print "Godmode active"
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