Lots of changes (expand to read more)

- Update NOTES with new findings
- Add Cutter link to README
- Add ASMJIT, ASMTK and Zydis to CMake
- Make DX8 setting cofigurable via ScrapHacks REPL
- Add scaffolding for build hook trampolines using asmjit
- Add on the fly assembling of code to REPL
- Clean up command structure
- Add memory RWX to REPL
- Add stack dumping to REPL
- Add Gamevar dumping to REPL
- Add hook check to overlay commands (don't work if DX8 not hooked)
- Allow nested command definitions for cleaner REPL
- AllocConsole() as early as possible
- shuffle some code around for cleanup
- Add GameVar, PakEntry and HashIndex structures
This commit is contained in:
Daniel S. 2020-01-03 03:22:09 +01:00
parent 48bf3773c9
commit 7e044f0114
20 changed files with 1607 additions and 760 deletions

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@ -6,5 +6,9 @@
"markdown",
"latex",
"plaintext"
]
],
"files.associations": {
"xstring": "cpp",
"iterator": "cpp"
}
}

210
NOTES.md
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@ -1,4 +1,5 @@
# Infos
- Engine: ScrapEngine
- Ingame Scripting Language: Python 1.5.2
@ -9,7 +10,8 @@
# Functions identified:
## Ingame-Console (Ctrl+\^ or right click on titlebar and select "switch console") (Handler@0x402190):
## Ingame-Console (Ctrl+\^ or right click on titlebar and select "switch console") (Handler@`0x402190`):
* `<Command>`: Try to evaluate Command as Python expression
* `:<Var>`: Get Game Engine Global Variable
* `:<Var> <Val>`: Set Game Engine Global Variable
@ -18,7 +20,8 @@
* `/<command>`: Run Command defined in `QuickConsole.py`: `import quickconsole;quickconsole.%s()`
* `/<command> <arg>,<arg>`: Run function in `QuickConsole.py` with argument(s) `import quickconsole;quickconsole.%s(%s)`
## External Console (Scenegraph Debugging?) (Handler@0x5f9520):
## External Console (Scenegraph Debugging?) (Handler @ `0x5f9520`):
* `listar luces`
* `listar`
* `arbol` (Patch Scrap.exe@offset 0x314bc9 replace 0x20 with 0x00 (or just type `arbol ` with a space at the end))
@ -30,36 +33,114 @@
* `capullo`
## Python Stuff
- Modules List @ 0x79C698 (Module Name as `char*` followed by Pointer to Init Function)
- InitPyMod @ 0x5A8FB0
- PyExec @ 0x5A8390
- `0x79C698`: Modules List (Module Name as `char*` followed by Pointer to Init Function)
- `0x5A8FB0`: InitPyMod
- `0x5A8390`: PyExec
## Other interesting Memory Addresses
- `0x852914`: D3D8-Device pointer
- `0x7FCC00`: number of opened `.packed` files
- `0x84cb64`: pointer to console command handler
- `0x7fac84`: pointer to C++ callback list structure
- `0x80b2cc`: pointer to ActionClassList (???)
- `0x807a20`: pointer to SScorer (ingame GUI/Menu/Text system) structure (???)
- `0x80a398`: pointer to SoundSystem (???)
- `0x8b18f0`: pointer to Models Data (can be dumped using scenegraph debugging console)
- `0x8b18f4`: pointer to Scenes Data (can be dumped using scenegraph debugging console)
- `0x8b18f8`: pointer to active Models Data (can be dumped using scenegraph debugging console)
## Hash-function used in Hash-Tables
```c
unsigned long hash(const unsigned char *s)
{
unsigned long h = 0, high;
while ( *s )
{
h = ( h << 4 ) + *s++;
if ( high = h & 0xF0000000 )
h ^= high >> 24;
h &= ~high;
}
return h;
}
```
## Other Functions:
- FindEntity @ 0x404a50
- HashTable hashfunc @ 0x404bb0
- Register C Callback @ 0x404460
- Load Game @ 0x417470
- File opening functions @ 0x5e3800 and 0x419950
- Scrap_Debug_Init @ 0x403370
- Scrap_Init @ 0x401770
- Scrap_InitPy @ 0x4026d0
- Scrap_OpenPak @ 0x41ab50
- PyExec @ 0x5a8390
- Setup_Game_Var @ 0x414570
- Throw_Assertion @ 0x5fbc50
- m3d.ini loader @ 0x5f7000
- SM3 Scene Loader @ 0x650f80 (?)
- M3D Model Loader @ 0x6665a0 (??)
- World_Constructor @ 0x479b20 (???)
- World_Init @ 0x479b40
- World_DeInit @ 0x402510
- Make_World @ 0x479870
- RenderFrame(?) @ 0x602a70
Check `r2_analyze.py` for full list
# Data Structures
## File Index struct @ `0x7fcbec`
D3D8-Device @ `0x852914`
```cpp
struct FileEntry {
uint32_t offset;
uint32_t size;
uint32_t unk; // seems to always be 0xBADFOO1
unsigned char* path;
FileEntry* next; // next entry in hashtable chain
}
struct FileIDX {
uint32_t size;
FileEntry** entries;
};
```
## Packed Index struct (array @ `0x7fc1b0`)
```cpp
struct PackedIDX {
void** VMT;
unsigned char* filename;
uint32_t locked; // not sure
void* data;
uint32_t seek;
}
```
## C(++)-Callbacks @ `0x7fac84`
Structure:
```cpp
struct CPP_Callback {
const char* name;
void* func;
CPP_Callback* left;
CPP_Callback* right;
}
```
## Game engine Variables Pointer @ `0x7FBE4C`
Structure:
```cpp
struct GameVar {
GameVar* next;
const char* name;
const char* desc;
uint8_t subtype;
uint8_t type;
uint16_t unk;
void* value;
void* def_value;
}
```
Types
| Value | Type |
| ------ | ----------------------- |
| `0x10` | const char* |
| `0x20` | int32_t |
| `0x30` | User Control Definition |
| `0x40` | float |
| `0x60` | Callback function |
## Game World/State Pointer @ `0x7fe944`
@ -70,6 +151,10 @@ Points to World struct
| 0x0000 | `void**` | Virtual Method Table |
| 0x0004 | `uint32_t` | Size of Entity Hashtable |
| 0x0008 | `void**` | Pointer to Entity Hashtable |
| 0x0288 | `pyEntity*` | UsrEntity[0] |
| 0x028C | `pyEntity*` | UsrEntity[1] |
| 0x0290 | `pyEntity*` | UsrEntity[2] |
| 0x0294 | `pyEntity*` | UsrEntity[3] |
| 0x02B8 | `uint32_t` | Number of entity lists |
| 0x02BC | `void**` | Pointer to entity list Hashtable |
| 0x0330 | `float[3]` | Time (why 3 times?) |
@ -91,18 +176,19 @@ Points to World struct
| 0x2238 | `???` | Used in `World_Init` |
| 0x2254 | `float` | Used in `World_Init` |
## Entity Hash Table
Hash-function used: [PJW](https://en.wikipedia.org/wiki/PJW_hash_function) (Same parameters as the example implementation)
Entry format:
| Offset | Type | Description |
| ------ | ------------- | ------------------------------ |
| 0x0 | `void*` | Pointer to data |
| 0x4 | `const char*` | key as `char*` |
| 0x8 | `void*` | Pointer to next entry in chain |
```cpp
struct HT_Entry {
void* data;
const char* key;
HT_Entry* next;
}
```
Data format:
@ -113,10 +199,19 @@ Data format:
| 0x14 | `void*` | pointer to self (why?) |
| 0x28 | `float[3]` | Position in Game World |
## EntityList Hash Table
Attributes:
- `Near`
- `First`
- `Num`
- `OnDeath`
- `OnDamage`
# File Formats
## .packed File Format:
```
Header:
"BFPK\0\0\0\0"
@ -128,35 +223,44 @@ Header:
Int32ul: offset in file
```
# Virtual Method Tables:
check `r2_analyze.py` for full list
## Loading Custom Content (not really working)
1. Create a folder `mods`
2. Drop a `*.packed` file into it
3. Change `Scrap.cfg` as follows
1. Add `ModPathName = mods`
2. Add `ModFileName = <filename>`
## Interesting file:
## Interesting file inside `Data.packed`
* `m3d.ini`: Rendering Engine Configuration
* `scripts/`: Game Engine Scripts
# How to enable External Console:
1. exctract `Data.packed`
1. Right click on the title bar (in windowed mode) and click "Switch Console"
2. or Use a custom Content Pack (**untested!**)
# How to enable Scenegraph debugging console
1. extract `Data.packed`
2. in m3d.ini uncomment (remove `;`) `ConsolaWnd` (GUI Console) and/or `ConsolaTxt` (Text Console) and set the value to `SI`
3. repack `Data.packed`
or right click on the title bar (in windowed mode) and click "Switch Console"
or Use a custom Content Pack (**untested!**)
# Misc. Interesting things
- sys.path contains "./lib" so you can load your own Python Modules
- `sys.path` contains "./lib" so you can import your own Python Modules
- Games crashes when starting a multiplayer server and feeding it random UDP data
# Code Snippets
## [Kaitai Struct](http://kaitai.io/) Parser for .packed files
```yaml
meta:
id: packed
@ -170,9 +274,9 @@ seq:
- id: magic
contents: BFPK
doc: File Magic
- id: magic2
- id: version
contents: [0,0,0,0]
doc: Second File Magic
doc: File Version
- id: num_files
type: u4
doc: Number of files
@ -180,7 +284,7 @@ seq:
type: file_entry
repeat: expr
repeat-expr: num_files
doc: Directory entry for each file
doc: Entry for each file
types:
file_entry:
seq:
@ -203,19 +307,9 @@ types:
size: size
```
## Hashfunction used in Entity Hash-Table
# TODO:
```c
unsigned long ElfHash(const unsigned char *s)
{
unsigned long h = 0, high;
while ( *s )
{
h = ( h << 4 ) + *s++;
if ( high = h & 0xF0000000 )
h ^= high >> 24;
h &= ~high;
}
return h;
}
```
- Figure out how C++ Callbacks work
- Figure out SM3 (Models), CM3 (Animations) file formats
- Figure out rest of World structure
- Figure out rest of Entity structure

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@ -29,4 +29,4 @@ WIP Memory hacking library
- [Reclass.NET](https://github.com/ReClassNET/ReClass.NET)
- [HxD](https://mh-nexus.de/en/hxd/)
- [Kaitai Struct](http://kaitai.io/)
- [Radare2](https://www.radare.org/)
- [Radare2](https://www.radare.org/) + [Cutter](https://cutter.re/)

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@ -0,0 +1,25 @@
{
"configurations": [
{
"name": "Win32",
"includePath": [
"${workspaceFolder}/**",
"${vcpkgRoot}/x64-windows/include",
"C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.22.27905/include"
],
"defines": [
"_DEBUG",
"UNICODE",
"_UNICODE"
],
"windowsSdkVersion": "10.0.18362.0",
"compilerPath": "C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.22.27905/bin/Hostx64/x64/cl.exe",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "msvc-x86",
"configurationProvider": "vector-of-bool.cmake-tools",
"compileCommands": "${workspaceFolder}/build/compile_commands.json"
}
],
"version": 4
}

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@ -6,88 +6,123 @@ project(ScrapHacks
DESCRIPTION "Scrapland memory hacking library"
LANGUAGES CXX)
set(CMAKE_BUILD_TYPE "Release")
message(STATUS "Fetching Scrapland installation folder")
get_filename_component(SCRAPLAND_DIR "[HKEY_LOCAL_MACHINE\\SOFTWARE\\WOW6432Node\\MercurySteam Entertainment\\Scrapland;DIRECTORY]" ABSOLUTE CACHE)
if(NOT IS_ABSOLUTE "${SCRAPLAND_DIR}" OR NOT EXISTS "${SCRAPLAND_DIR}")
message(FATAL_ERROR "Scrapland installation folder not found!")
endif()
message(STATUS "Checking Scrap.exe hash")
file(SHA1 "${SCRAPLAND_DIR}/Bin/Scrap.exe" SCRAP_EXE_HASH)
if(NOT ${SCRAP_EXE_HASH} STREQUAL "d2dde960e8eca69d60c2e39a439088b75f0c89fa")
message(FATAL_ERROR "Scrap.exe hash miss match!")
endif()
set(FETCHCONTENT_QUIET 0)
set(CMAKE_BUILD_TYPE "RelMinSize")
set(CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}")
set(ASMJIT_EMBED true)
set(ASMTK_EMBED true)
set(ZYDIS_BUILD_TOOLS false)
set(ZYDIS_BUILD_EXAMPLES false)
if(WIN32)
if(MSVC)
# ensure we use minimal "windows.h" lib without the crazy min max macros
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"WIN32_LEAN_AND_MEAN\"")
# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"WIN32_LEAN_AND_MEAN\"")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"NOMINMAX\"")
# disable SAFESEH - to avoid "LNK2026: module unsafe"
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D \"SAFESEH:NO\"")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /SAFESEH:NO /ignore:4217")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /SAFESEH:NO /ignore:4217")
set(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS} /SAFESEH:NO /ignore:4217")
endif(MSVC)
endif(WIN32)
include(ExternalProject)
include(FetchContent)
ExternalProject_Add(
FetchContent_Declare(
DirectX
PREFIX ${CMAKE_CURRENT_BINARY_DIR}
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
URL
https://archive.org/download/DirectX.8.0a.SDK_includes_libs_only/DirectX.8.0a.SDK.zip
URL_HASH SHA1=39f168336d0df92ff14d62d5e3aef1b9e3191312)
FetchContent_MakeAvailable(DirectX)
ExternalProject_Get_Property(DirectX SOURCE_DIR)
include_directories(AFTER ${SOURCE_DIR}/8.0/include/)
link_directories(AFTER ${SOURCE_DIR}/8.0/lib/)
FetchContent_Declare(
ASM_JIT
PREFIX ${CMAKE_CURRENT_BINARY_DIR}
GIT_REPOSITORY git@github.com:asmjit/asmjit.git
GIT_SHALLOW true
GIT_PROGRESS true
)
FetchContent_MakeAvailable(ASM_JIT)
FetchContent_Declare(
ASM_TK
PREFIX ${CMAKE_CURRENT_BINARY_DIR}
GIT_REPOSITORY git@github.com:asmjit/asmtk.git
GIT_SHALLOW true
GIT_PROGRESS true
)
FetchContent_MakeAvailable(ASM_TK)
set(ASMJIT_DIR ${asm_jit_SOURCE_DIR})
include(${asm_tk_SOURCE_DIR}/CMakeLists.txt)
FetchContent_Declare(
Zydis
PREFIX ${CMAKE_CURRENT_BINARY_DIR}
GIT_REPOSITORY git@github.com:zyantific/zydis.git
GIT_SHALLOW true
GIT_PROGRESS true
)
# FetchContent_MakeAvailable(Zydis)
include_directories(AFTER ${directx_SOURCE_DIR}/8.0/include/ ${ASMTK_INCLUDE_DIRS} ${ASMJIT_INCLUDE_DIRS})
link_directories(AFTER ${directx_SOURCE_DIR}/8.0/lib/)
find_package(Python3 3.6 REQUIRED COMPONENTS Interpreter)
add_custom_target(
MAKE_D3D8_VMT ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/src/make_D3D8_VMT.py ${CMAKE_CURRENT_SOURCE_DIR}/src/D3D8_VMT.hpp ${SOURCE_DIR}/8.0/include/d3d8.h
DEPENDS DirectX
add_custom_command(
OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/src/D3D8_VMT.hpp
COMMAND ${Python3_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/utils/make_D3D8_VMT.py ${CMAKE_CURRENT_SOURCE_DIR}/src/D3D8_VMT.hpp ${directx_SOURCE_DIR}/8.0/include/d3d8.h
COMMENT "Generating D3D8_VMT.hpp from d3d8.h"
VERBATIM
)
# ExternalProject_Add(
# Python152
# PREFIX ${CMAKE_CURRENT_BINARY_DIR}
# CONFIGURE_COMMAND ""
# BUILD_COMMAND ""
# INSTALL_COMMAND ""
# URL
# https://www.python.org/ftp/python/src/py152.tgz
# URL_HASH SHA1=2d648d07b1aa1aab32a3a24851c33715141779b9
# )
# ExternalProject_Get_Property(Python152 SOURCE_DIR)
# include_directories(AFTER ${SOURCE_DIR}/Include/)
# ExternalProject_Add(
# Python152_Bin
# PREFIX ${CMAKE_CURRENT_BINARY_DIR}
# CONFIGURE_COMMAND ""
# BUILD_COMMAND ""
# INSTALL_COMMAND ""
# URL
# https://www.python.org/ftp/python/win32/py152.exe
# URL_HASH SHA1=dfaf2dcc3704fb1bbc339db4f33ff94bd61c74c6
# )
# ExternalProject_Get_Property(Python152 SOURCE_DIR)
# link_directories(AFTER ${SOURCE_DIR}/)
add_custom_target(D3D8_VMT ALL
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/src/D3D8_VMT.hpp")
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
add_compile_definitions(POINTER_64=__ptr64)
add_library(ScrapHack SHARED
${CMAKE_CURRENT_SOURCE_DIR}/src/dllmain.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/ScrapHack.cpp
)
${ASMTK_SRC}
${ASMJIT_SRC}
)
set_target_properties(ScrapHack PROPERTIES SUFFIX ".pyd")
add_dependencies(ScrapHack DirectX)
add_dependencies(ScrapHack MAKE_D3D8_VMT)
add_dependencies(MAKE_D3D8_VMT DirectX)
add_dependencies(ScrapHack D3D8_VMT)
# add_dependencies(ScrapHack Python152)
# add_dependencies(ScrapHack Python152_Bin)
target_link_libraries(ScrapHack
d3d8
d3dx8
dxerr8
gdiplus
# PYTHON15
# Zydis
legacy_stdio_definitions)
install(TARGETS ScrapHack RUNTIME DESTINATION ${SCRAPLAND_DIR}/lib)
target_compile_features(ScrapHack PUBLIC cxx_std_11)

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@ -1,3 +1,12 @@
## Features
- read and write memory
- change DirectX state
- Draw DirectX overlay (still need to make a useful overlay)
- Dump various data structures to the console
- Assemble and execute code on the fly
- Can be controlled via keyboard shortcuts (TODO: allow defining own shortcuts for commands)
## Prerequisites
- Visual Studio 2017/2019 (others might work)
@ -13,16 +22,13 @@ cmake -G"NMake Makefiles" -B build
cmake --build build --target install
```
this will generate `ScrapHack.pyd` in `./build`
This will find the Games's installation folder, verify that the version you have is compatible with ScrapHacks and drop the compiled `.pyd` file into the correct folder to be imported
## Usage
## Getting started
- create a `lib` folder next to `Scrapland.exe`
- copy `ScrapHack.pyd` into said folder
- open the ingame console (Ctrl+^)
- type `import ScrapHack`
- type `$help`
- Done!
## Notes

10
ScrapHacks/build.bat Normal file
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@ -0,0 +1,10 @@
@echo off
setlocal
if "%VSINSTALLDIR%"=="" (
for /f "usebackq tokens=*" %%i in (`vswhere -latest -find **\vcvarsall.bat`) do (
call "%%i" x86
)
)
if not exist build cmake -G"NMake Makefiles" -B build
cmake --build build --target install
endlocal

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@ -1,33 +1,55 @@
#pragma once
#include <algorithm>
using namespace std;
#include <Windows.h>
#include <d3d8.h>
#include <d3dx8.h>
#include <dxerr8.h>
#include "D3D8_VMT.hpp"
#include "Hook.hpp"
#include "Scrapland.hpp"
#include "Structures.hpp"
#include "Util.hpp"
uintmax_t frame = 0;
bool hooked=false;
bool hooked = false;
bool overlay = false;
LPD3DXFONT m_pFont;
HFONT hFont;
HBRUSH hBrush;
D3DCOLOR color = D3DCOLOR_ARGB(255, 255, 0, 0);
D3DCOLOR color = D3DCOLOR_XRGB(255, 0, 0);
RECT Rect = {0, 0, 0, 0};
D3DRECT panel;
D3DFILLMODE fillmode = D3DFILLMODE::D3DFILL_SOLID;
boolean use_z;
size_t size_ht(HashTable<EntityList> *ht);
size_t size_ht(HashTable<Entity> *ht);
#define STRINGIFY(x) #x
#define TOSTRING(x) STRINGIFY(x)
#define DX_Check(call) (_DX_Check(call,TOSTRING(call),__LINE__,__FILE__))
HRESULT _DX_Check(HRESULT res,char* call,size_t line, char* file) {
if (res!=D3D_OK) {
return DXTraceA(file,line,res,call,true);
}
return res;
}
LPDIRECT3DDEVICE8
Render(LPDIRECT3DDEVICE8 dev) {
if (!overlay) {
return dev;
}
IDirect3DSurface8* surf;
char text[4096];
int32_t money = 0;
size_t num_ents = 0;
@ -37,30 +59,42 @@ Render(LPDIRECT3DDEVICE8 dev) {
num_ents = size_ht(ptr<HashTable<Entity>>(P_WORLD, O_ENTS));
num_ent_lst = size_ht(ptr<HashTable<EntityList>>(P_WORLD, O_ENTLISTS));
}
snprintf(text, 4096,
R"(ScrapHack v0.1
Frame: [%lld]
Money: [%d]
Entities: [%ld]
Entity Lists: [%ld])",
++frame, money, num_ents, num_ent_lst);
snprintf(text, 4096,"ScrapHack v0.1\nFrame: [%lld]\nMoney: [%d]\nEntities: [%ld]\nEntity Lists: [%ld]",++frame, money, num_ents, num_ent_lst);
if (m_pFont == nullptr) {
D3DXCreateFont(dev, hFont, &m_pFont);
hFont = nullptr;
}
m_pFont->Begin();
m_pFont->DrawTextA(text, -1, &Rect, DT_CALCRECT, 0);
D3DRECT rec = {Rect.left,Rect.top,Rect.right,Rect.bottom};
// dev->Clear(1,NULL,D3DCLEAR_TARGET,D3DCOLOR_ARGB(10,255,255,255),0,0);
m_pFont->DrawTextA(text, -1, &Rect, DT_LEFT, color);
m_pFont->End();
return dev;
}
LPDIRECT3DDEVICE8
BeforeRender(LPDIRECT3DDEVICE8 dev) {
return dev;
}
HRESULT WINAPI H_EndScene(LPDIRECT3DDEVICE8 dev) {
typedef decltype(&H_EndScene) t_func;
shared_ptr<Hook> hook = Hook::get(H_EndScene);
return hook->func<t_func>(Render(dev));
}
HRESULT WINAPI H_BeginScene(LPDIRECT3DDEVICE8 dev) {
typedef decltype(&H_BeginScene) t_func;
shared_ptr<Hook> hook = Hook::get(H_BeginScene);
HRESULT ret=hook->func<t_func>(dev);
BeforeRender(dev);
return ret;
}
HRESULT WINAPI H_SetLight(LPDIRECT3DDEVICE8 dev, DWORD index,
D3DLIGHT8 *light) {
typedef decltype(&H_SetLight) t_func;
@ -87,13 +121,13 @@ HRESULT WINAPI H_DrawIndexedPrimitive(LPDIRECT3DDEVICE8 dev,
typedef decltype(&H_DrawIndexedPrimitive) t_func;
DWORD AMBIENT;
shared_ptr<Hook> hook = Hook::get(H_DrawIndexedPrimitive);
dev->GetRenderState(D3DRS_AMBIENT, &AMBIENT);
dev->SetRenderState(D3DRS_AMBIENT, D3DCOLOR_XRGB(255, 255, 255));
dev->SetRenderState(D3DRS_FILLMODE, D3DFILLMODE::D3DFILL_SOLID);
dev->SetRenderState(D3DRS_ZENABLE, 0);
// dev->GetRenderState(D3DRS_AMBIENT, &AMBIENT);
// dev->SetRenderState(D3DRS_AMBIENT, D3DCOLOR_XRGB(255, 255, 255));
dev->SetRenderState(D3DRS_FILLMODE, fillmode);
dev->SetRenderState(D3DRS_ZENABLE, use_z);
auto ret = hook->func<t_func>(dev, Type, minIndex, NumVertices, startIndex,
primCount);
dev->SetRenderState(D3DRS_AMBIENT, AMBIENT);
// dev->SetRenderState(D3DRS_AMBIENT, AMBIENT);
dev->SetRenderState(D3DRS_ZENABLE, 1);
return ret;
}
@ -107,6 +141,7 @@ void unhook_d3d8() {
m_pFont = nullptr;
}
Hook::drop(H_EndScene);
Hook::drop(H_BeginScene);
Hook::drop(H_DrawIndexedPrimitive);
Hook::drop(H_SetLight);
hooked=false;
@ -116,9 +151,6 @@ void hook_d3d8() {
if (hooked) {
return;
}
hFont = CreateFontA(15, 0, 0, 0, FW_EXTRABOLD, 0, 0, 0, ANSI_CHARSET, 0, 0,
0, 0, "Lucida Console");
hBrush = CreateSolidBrush(D3DCOLOR_ARGB(25, 0, 0, 0));
void *dev = nullptr;
while (true) {
dev = ptr<void>(P_D3DDEV);
@ -127,7 +159,11 @@ void hook_d3d8() {
}
Sleep(100);
};
hFont = CreateFontA(15, 0, 0, 0, FW_EXTRABOLD, 0, 0, 0, ANSI_CHARSET, 0, 0,
0, 0, "Lucida Console");
hBrush = CreateSolidBrush(D3DCOLOR_ARGB(25, 0, 0, 0));
Hook::addr(GetVTable(dev)[VMT_IDirect3DDevice8::m_EndScene], H_EndScene);
Hook::addr(GetVTable(dev)[VMT_IDirect3DDevice8::m_BeginScene], H_BeginScene);
Hook::addr(GetVTable(dev)[VMT_IDirect3DDevice8::m_DrawIndexedPrimitive],
H_DrawIndexedPrimitive);
Hook::addr(GetVTable(dev)[VMT_IDirect3DDevice8::m_SetLight], H_SetLight);

View File

@ -1,274 +1,274 @@
namespace VMT_IDirect3D8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_RegisterSoftwareDevice = 3;
const size_t m_GetAdapterCount = 4;
const size_t m_GetAdapterIdentifier = 5;
const size_t m_GetAdapterModeCount = 6;
const size_t m_EnumAdapterModes = 7;
const size_t m_GetAdapterDisplayMode = 8;
const size_t m_CheckDeviceType = 9;
const size_t m_CheckDeviceFormat = 10;
const size_t m_CheckDeviceMultiSampleType = 11;
const size_t m_CheckDepthStencilMatch = 12;
const size_t m_GetDeviceCaps = 13;
const size_t m_GetAdapterMonitor = 14;
const size_t m_CreateDevice = 15;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_RegisterSoftwareDevice = 3;
const size_t m_GetAdapterCount = 4;
const size_t m_GetAdapterIdentifier = 5;
const size_t m_GetAdapterModeCount = 6;
const size_t m_EnumAdapterModes = 7;
const size_t m_GetAdapterDisplayMode = 8;
const size_t m_CheckDeviceType = 9;
const size_t m_CheckDeviceFormat = 10;
const size_t m_CheckDeviceMultiSampleType = 11;
const size_t m_CheckDepthStencilMatch = 12;
const size_t m_GetDeviceCaps = 13;
const size_t m_GetAdapterMonitor = 14;
const size_t m_CreateDevice = 15;
}
namespace VMT_IDirect3DBaseTexture8_IDirect3DResource8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_SetLOD = 11;
const size_t m_GetLOD = 12;
const size_t m_GetLevelCount = 13;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_SetLOD = 11;
const size_t m_GetLOD = 12;
const size_t m_GetLevelCount = 13;
}
namespace VMT_IDirect3DCubeTexture8_IDirect3DBaseTexture8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_SetLOD = 11;
const size_t m_GetLOD = 12;
const size_t m_GetLevelCount = 13;
const size_t m_GetLevelDesc = 14;
const size_t m_GetCubeMapSurface = 15;
const size_t m_LockRect = 16;
const size_t m_UnlockRect = 17;
const size_t m_AddDirtyRect = 18;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_SetLOD = 11;
const size_t m_GetLOD = 12;
const size_t m_GetLevelCount = 13;
const size_t m_GetLevelDesc = 14;
const size_t m_GetCubeMapSurface = 15;
const size_t m_LockRect = 16;
const size_t m_UnlockRect = 17;
const size_t m_AddDirtyRect = 18;
}
namespace VMT_IDirect3DDevice8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_TestCooperativeLevel = 3;
const size_t m_GetAvailableTextureMem = 4;
const size_t m_ResourceManagerDiscardBytes = 5;
const size_t m_GetDirect3D = 6;
const size_t m_GetDeviceCaps = 7;
const size_t m_GetDisplayMode = 8;
const size_t m_GetCreationParameters = 9;
const size_t m_SetCursorProperties = 10;
const size_t m_SetCursorPosition = 11;
const size_t m_ShowCursor = 12;
const size_t m_CreateAdditionalSwapChain = 13;
const size_t m_Reset = 14;
const size_t m_Present = 15;
const size_t m_GetBackBuffer = 16;
const size_t m_GetRasterStatus = 17;
const size_t m_SetGammaRamp = 18;
const size_t m_GetGammaRamp = 19;
const size_t m_CreateTexture = 20;
const size_t m_CreateVolumeTexture = 21;
const size_t m_CreateCubeTexture = 22;
const size_t m_CreateVertexBuffer = 23;
const size_t m_CreateIndexBuffer = 24;
const size_t m_CreateRenderTarget = 25;
const size_t m_CreateDepthStencilSurface = 26;
const size_t m_CreateImageSurface = 27;
const size_t m_CopyRects = 28;
const size_t m_UpdateTexture = 29;
const size_t m_GetFrontBuffer = 30;
const size_t m_SetRenderTarget = 31;
const size_t m_GetRenderTarget = 32;
const size_t m_GetDepthStencilSurface = 33;
const size_t m_BeginScene = 34;
const size_t m_EndScene = 35;
const size_t m_Clear = 36;
const size_t m_SetTransform = 37;
const size_t m_GetTransform = 38;
const size_t m_MultiplyTransform = 39;
const size_t m_SetViewport = 40;
const size_t m_GetViewport = 41;
const size_t m_SetMaterial = 42;
const size_t m_GetMaterial = 43;
const size_t m_SetLight = 44;
const size_t m_GetLight = 45;
const size_t m_LightEnable = 46;
const size_t m_GetLightEnable = 47;
const size_t m_SetClipPlane = 48;
const size_t m_GetClipPlane = 49;
const size_t m_SetRenderState = 50;
const size_t m_GetRenderState = 51;
const size_t m_BeginStateBlock = 52;
const size_t m_EndStateBlock = 53;
const size_t m_ApplyStateBlock = 54;
const size_t m_CaptureStateBlock = 55;
const size_t m_DeleteStateBlock = 56;
const size_t m_CreateStateBlock = 57;
const size_t m_SetClipStatus = 58;
const size_t m_GetClipStatus = 59;
const size_t m_GetTexture = 60;
const size_t m_SetTexture = 61;
const size_t m_GetTextureStageState = 62;
const size_t m_SetTextureStageState = 63;
const size_t m_ValidateDevice = 64;
const size_t m_GetInfo = 65;
const size_t m_SetPaletteEntries = 66;
const size_t m_GetPaletteEntries = 67;
const size_t m_SetCurrentTexturePalette = 68;
const size_t m_GetCurrentTexturePalette = 69;
const size_t m_DrawPrimitive = 70;
const size_t m_DrawIndexedPrimitive = 71;
const size_t m_DrawPrimitiveUP = 72;
const size_t m_DrawIndexedPrimitiveUP = 73;
const size_t m_ProcessVertices = 74;
const size_t m_CreateVertexShader = 75;
const size_t m_SetVertexShader = 76;
const size_t m_GetVertexShader = 77;
const size_t m_DeleteVertexShader = 78;
const size_t m_SetVertexShaderConstant = 79;
const size_t m_GetVertexShaderConstant = 80;
const size_t m_GetVertexShaderDeclaration = 81;
const size_t m_GetVertexShaderFunction = 82;
const size_t m_SetStreamSource = 83;
const size_t m_GetStreamSource = 84;
const size_t m_SetIndices = 85;
const size_t m_GetIndices = 86;
const size_t m_CreatePixelShader = 87;
const size_t m_SetPixelShader = 88;
const size_t m_GetPixelShader = 89;
const size_t m_DeletePixelShader = 90;
const size_t m_SetPixelShaderConstant = 91;
const size_t m_GetPixelShaderConstant = 92;
const size_t m_GetPixelShaderFunction = 93;
const size_t m_DrawRectPatch = 94;
const size_t m_DrawTriPatch = 95;
const size_t m_DeletePatch = 96;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_TestCooperativeLevel = 3;
const size_t m_GetAvailableTextureMem = 4;
const size_t m_ResourceManagerDiscardBytes = 5;
const size_t m_GetDirect3D = 6;
const size_t m_GetDeviceCaps = 7;
const size_t m_GetDisplayMode = 8;
const size_t m_GetCreationParameters = 9;
const size_t m_SetCursorProperties = 10;
const size_t m_SetCursorPosition = 11;
const size_t m_ShowCursor = 12;
const size_t m_CreateAdditionalSwapChain = 13;
const size_t m_Reset = 14;
const size_t m_Present = 15;
const size_t m_GetBackBuffer = 16;
const size_t m_GetRasterStatus = 17;
const size_t m_SetGammaRamp = 18;
const size_t m_GetGammaRamp = 19;
const size_t m_CreateTexture = 20;
const size_t m_CreateVolumeTexture = 21;
const size_t m_CreateCubeTexture = 22;
const size_t m_CreateVertexBuffer = 23;
const size_t m_CreateIndexBuffer = 24;
const size_t m_CreateRenderTarget = 25;
const size_t m_CreateDepthStencilSurface = 26;
const size_t m_CreateImageSurface = 27;
const size_t m_CopyRects = 28;
const size_t m_UpdateTexture = 29;
const size_t m_GetFrontBuffer = 30;
const size_t m_SetRenderTarget = 31;
const size_t m_GetRenderTarget = 32;
const size_t m_GetDepthStencilSurface = 33;
const size_t m_BeginScene = 34;
const size_t m_EndScene = 35;
const size_t m_Clear = 36;
const size_t m_SetTransform = 37;
const size_t m_GetTransform = 38;
const size_t m_MultiplyTransform = 39;
const size_t m_SetViewport = 40;
const size_t m_GetViewport = 41;
const size_t m_SetMaterial = 42;
const size_t m_GetMaterial = 43;
const size_t m_SetLight = 44;
const size_t m_GetLight = 45;
const size_t m_LightEnable = 46;
const size_t m_GetLightEnable = 47;
const size_t m_SetClipPlane = 48;
const size_t m_GetClipPlane = 49;
const size_t m_SetRenderState = 50;
const size_t m_GetRenderState = 51;
const size_t m_BeginStateBlock = 52;
const size_t m_EndStateBlock = 53;
const size_t m_ApplyStateBlock = 54;
const size_t m_CaptureStateBlock = 55;
const size_t m_DeleteStateBlock = 56;
const size_t m_CreateStateBlock = 57;
const size_t m_SetClipStatus = 58;
const size_t m_GetClipStatus = 59;
const size_t m_GetTexture = 60;
const size_t m_SetTexture = 61;
const size_t m_GetTextureStageState = 62;
const size_t m_SetTextureStageState = 63;
const size_t m_ValidateDevice = 64;
const size_t m_GetInfo = 65;
const size_t m_SetPaletteEntries = 66;
const size_t m_GetPaletteEntries = 67;
const size_t m_SetCurrentTexturePalette = 68;
const size_t m_GetCurrentTexturePalette = 69;
const size_t m_DrawPrimitive = 70;
const size_t m_DrawIndexedPrimitive = 71;
const size_t m_DrawPrimitiveUP = 72;
const size_t m_DrawIndexedPrimitiveUP = 73;
const size_t m_ProcessVertices = 74;
const size_t m_CreateVertexShader = 75;
const size_t m_SetVertexShader = 76;
const size_t m_GetVertexShader = 77;
const size_t m_DeleteVertexShader = 78;
const size_t m_SetVertexShaderConstant = 79;
const size_t m_GetVertexShaderConstant = 80;
const size_t m_GetVertexShaderDeclaration = 81;
const size_t m_GetVertexShaderFunction = 82;
const size_t m_SetStreamSource = 83;
const size_t m_GetStreamSource = 84;
const size_t m_SetIndices = 85;
const size_t m_GetIndices = 86;
const size_t m_CreatePixelShader = 87;
const size_t m_SetPixelShader = 88;
const size_t m_GetPixelShader = 89;
const size_t m_DeletePixelShader = 90;
const size_t m_SetPixelShaderConstant = 91;
const size_t m_GetPixelShaderConstant = 92;
const size_t m_GetPixelShaderFunction = 93;
const size_t m_DrawRectPatch = 94;
const size_t m_DrawTriPatch = 95;
const size_t m_DeletePatch = 96;
}
namespace VMT_IDirect3DIndexBuffer8_IDirect3DResource8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_Lock = 11;
const size_t m_Unlock = 12;
const size_t m_GetDesc = 13;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_Lock = 11;
const size_t m_Unlock = 12;
const size_t m_GetDesc = 13;
}
namespace VMT_IDirect3DResource8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
}
namespace VMT_IDirect3DSurface8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_GetContainer = 7;
const size_t m_GetDesc = 8;
const size_t m_LockRect = 9;
const size_t m_UnlockRect = 10;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_GetContainer = 7;
const size_t m_GetDesc = 8;
const size_t m_LockRect = 9;
const size_t m_UnlockRect = 10;
}
namespace VMT_IDirect3DSwapChain8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_Present = 3;
const size_t m_GetBackBuffer = 4;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_Present = 3;
const size_t m_GetBackBuffer = 4;
}
namespace VMT_IDirect3DTexture8_IDirect3DBaseTexture8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_SetLOD = 11;
const size_t m_GetLOD = 12;
const size_t m_GetLevelCount = 13;
const size_t m_GetLevelDesc = 14;
const size_t m_GetSurfaceLevel = 15;
const size_t m_LockRect = 16;
const size_t m_UnlockRect = 17;
const size_t m_AddDirtyRect = 18;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_SetLOD = 11;
const size_t m_GetLOD = 12;
const size_t m_GetLevelCount = 13;
const size_t m_GetLevelDesc = 14;
const size_t m_GetSurfaceLevel = 15;
const size_t m_LockRect = 16;
const size_t m_UnlockRect = 17;
const size_t m_AddDirtyRect = 18;
}
namespace VMT_IDirect3DVertexBuffer8_IDirect3DResource8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_Lock = 11;
const size_t m_Unlock = 12;
const size_t m_GetDesc = 13;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_Lock = 11;
const size_t m_Unlock = 12;
const size_t m_GetDesc = 13;
}
namespace VMT_IDirect3DVolume8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_GetContainer = 7;
const size_t m_GetDesc = 8;
const size_t m_LockBox = 9;
const size_t m_UnlockBox = 10;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_GetContainer = 7;
const size_t m_GetDesc = 8;
const size_t m_LockBox = 9;
const size_t m_UnlockBox = 10;
}
namespace VMT_IDirect3DVolumeTexture8_IDirect3DBaseTexture8 {
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_SetLOD = 11;
const size_t m_GetLOD = 12;
const size_t m_GetLevelCount = 13;
const size_t m_GetLevelDesc = 14;
const size_t m_GetVolumeLevel = 15;
const size_t m_LockBox = 16;
const size_t m_UnlockBox = 17;
const size_t m_AddDirtyBox = 18;
const size_t m_QueryInterface = 0;
const size_t m_AddRef = 1;
const size_t m_Release = 2;
const size_t m_GetDevice = 3;
const size_t m_SetPrivateData = 4;
const size_t m_GetPrivateData = 5;
const size_t m_FreePrivateData = 6;
const size_t m_SetPriority = 7;
const size_t m_GetPriority = 8;
const size_t m_PreLoad = 9;
const size_t m_GetType = 10;
const size_t m_SetLOD = 11;
const size_t m_GetLOD = 12;
const size_t m_GetLevelCount = 13;
const size_t m_GetLevelDesc = 14;
const size_t m_GetVolumeLevel = 15;
const size_t m_LockBox = 16;
const size_t m_UnlockBox = 17;
const size_t m_AddDirtyBox = 18;
}

View File

@ -4,9 +4,29 @@
#include <functional>
#include <iostream>
#include <map>
#include <vector>
#include <asmjit/asmjit.h>
using namespace std;
/*
vector<uint8_t> make_trampoline(uintptr_t orig,uintptr_t hook) {
using namespace asmjit;
JitRuntime rt;
CodeHolder code;
CodeInfo ci=rt.codeInfo();
code.init(ci);
x86::Assembler a(&code);
a.jmp(hook);
a.ret();
code.flatten();
code.resolveUnresolvedLinks();
code.relocateToBase(orig);
size_t code_size=code.sectionById(0)->buffer().size();
code.copyFlattenedData((void*)orig, code_size, CodeHolder::kCopyWithPadding);
}
*/
class Hook {
private:
MEMORY_BASIC_INFORMATION mbi;
@ -19,6 +39,7 @@ class Hook {
public:
Hook(void *func, void *detour) {
// TODO: build jmp_bytes using asmjit
uintptr_t dest = reinterpret_cast<uintptr_t>(detour);
uintptr_t src = reinterpret_cast<uintptr_t>(func);
this->orig = func;
@ -83,7 +104,7 @@ class Hook {
}
void disable() {
if (enabled) {
if (this->enabled) {
// cout << "Disabling: [" << this->orig << " <- " << this->detour <<
// "]"
// << endl;
@ -91,7 +112,7 @@ class Hook {
PAGE_EXECUTE_READWRITE, NULL);
memcpy(this->orig, this->orig_bytes, 1 + 4 + 1);
VirtualProtect(mbi.BaseAddress, mbi.RegionSize, mbi.Protect, NULL);
enabled = false;
this->enabled = false;
}
}
void enable() {

View File

@ -1,9 +1,15 @@
#pragma once
#include <Windows.h>
#include <DbgHelp.h>
#define ASMJIT_EMBED
#define ASMTK_EMBED
#include <regex>
#include <sstream>
#include <string>
#include <asmtk/asmtk.h>
#include "Scrapland.hpp"
#include "Util.hpp"
@ -13,15 +19,196 @@ void DllUnload();
void unhook_d3d8();
void hook_d3d8();
typedef void(_cdecl *t_cmd_func)(vector<string>);
struct Command;
struct t_cmd {
typedef void(_cdecl *t_cmd_func)(Command*,vector<string>);
size_t assemble(vector<string> assembly,uint64_t base) {
using namespace asmjit;
using namespace asmtk;
char err_msg[1024];
Error err;
CodeInfo ci(ArchInfo::kIdX86);
ci.setBaseAddress(base);
CodeHolder code;
code.init(ci);
x86::Assembler a(&code);
AsmParser p(&a);
for (string line:assembly) {
if (err = p.parse((line+"\n").c_str())) {
snprintf(err_msg,1024,"PARSE ERROR: [%s] %08x (%s)\n",line.c_str(), err, DebugUtils::errorAsString(err));
scrap_log(ERR_COLOR,err_msg);
return 0;
}
}
if (err=code.flatten()) {
snprintf(err_msg,1024,"FLATTEN ERROR: %08x (%s)\n", err, DebugUtils::errorAsString(err));
scrap_log(ERR_COLOR,err_msg);
return 0;
}
if (err=code.resolveUnresolvedLinks()) {
snprintf(err_msg,1024,"RESOLVE ERROR: %08x (%s)\n", err, DebugUtils::errorAsString(err));
scrap_log(ERR_COLOR,err_msg);
return 0;
}
CodeBuffer& buffer = code.sectionById(0)->buffer();
if (base==0) {
return buffer.size();
}
MEMORY_BASIC_INFORMATION mbi;
if (VirtualQuery((void*)base, &mbi, sizeof(mbi)) == 0) {
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, GetLastErrorAsString());
scrap_log(ERR_COLOR, "\n");
return 0;
};
if (!VirtualProtect(mbi.BaseAddress, mbi.RegionSize, PAGE_EXECUTE_READWRITE, &mbi.Protect))
{
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, GetLastErrorAsString());
scrap_log(ERR_COLOR, "\n");
return 0;
};
memcpy((void*)base,buffer.data(),buffer.size());
scrap_log(INFO_COLOR,"Code:"+hexdump_s((void*)base,buffer.size()));
VirtualProtect(mbi.BaseAddress, mbi.RegionSize, mbi.Protect, NULL);
return buffer.size();
}
size_t asm_size(vector<string> assembly) {
return assemble(assembly,0);
}
struct Command {
t_cmd_func func;
const char* usage;
const char* doc;
string usage;
string doc;
map<string,Command*> subcommands;
Command(t_cmd_func func=nullptr,string usage="",string doc="",map<string,Command*> subcommands={}) {
this->func=func;
this->usage=usage;
this->doc=doc;
this->subcommands=subcommands;
}
Command(string usage="",string doc="",map<string,Command*> subcommands={}):
Command(nullptr,usage,doc,subcommands) {};
void add_subcommand(string name,Command *cmd) {
this->subcommands[name]=cmd;
}
void set_subcommands(const map<string,Command*> &subcommands) {
for (auto subcmd:subcommands) {
this->add_subcommand(subcmd.first,subcmd.second);
}
}
bool has_subcommand(string cmd) {
return this->subcommands.count(cmd)>0;
}
void exec(vector<string> args) {
if (args.size()>1) {
string cmd=args[0];
if (this->has_subcommand(cmd)) {
// matching subcommand found, strip first part and forward args
args.erase(args.begin());
return this->subcommands[cmd]->exec(args);
};
}
// args vector empty or no subcommand found, check if we have a func ptr and call it
if (this->func!=nullptr) {
this->func(this,args);
return;
}
scrap_log(ERR_COLOR, "Unknown command!\n");
return;
}
};
void cmd_help(vector<string>);
struct REPL {
map<string,Command*> commands;
REPL(map<string,Command*> commands) {
this->commands=commands;
}
bool has_command(string cmd) {
return this->commands.count(cmd)>0;
}
bool exec(vector<string> args) {
vector<tuple<string,Command*>> cmd_stack;
map<string,Command*> cmds=this->commands;
if (args.size()==0) {
return false;
}
while (cmds.count(args[0])) {
cmd_stack.push_back(make_tuple(args[0],cmds[args[0]]));
cmds=cmds[args[0]]->subcommands;
args.erase(args.begin());
if (args.empty()) break;
}
while (cmd_stack.size()) {
auto elem=cmd_stack.back();
string cmd=get<0>(elem);
Command* cmd_ptr=get<1>(elem);
cmd_stack.pop_back();
if (cmd_ptr->func!=nullptr) {
cmd_ptr->func(cmd_ptr,args);
return true;
}
args.insert(args.begin(),cmd);
}
return false;
}
string help(vector<string> args) {
map<string,Command*> cmds=this->commands;
string ret;
if (args.empty()) {
return this->show_commands(cmds);
}
pair<string,Command*> cmd=make_pair("",nullptr);
for (string part: args) {
if (cmds.count(part)==0) {
return "No help for (sub)command '"+part+"'";
}
cmd=make_pair(part,cmds[part]);
cmds=cmd.second->subcommands;
}
ret=cmd.first+": "+cmd.second->usage+"\n";
if (cmds.size()) {
ret+="Subcommands:\n"+this->show_commands(cmds,1)+"\n";
};
return ret;
}
string show_commands(map<string,Command*> cmds,size_t depth=0) {
string s;
for (auto cmd:cmds) {
for (size_t n=0;n<depth;++n) {
s+=" ";
}
s+=cmd.first+": "+cmd.second->doc+" ("+cmd.second->usage+")\n"+this->show_commands(cmd.second->subcommands,depth+1);
}
return s;
}
};
DWORD
get_protection(void *addr) {
@ -30,66 +217,127 @@ get_protection(void *addr) {
return mbi.Protect;
}
void cmd_write(vector<string> args) {
void cmd_exec(Command* cmd, vector<string> args) {
void *addr;
MEMORY_BASIC_INFORMATION mbi;
if (args.size() != 2) {
scrap_log(ERR_COLOR, "Usage: $w <addr> <data(hex)>\n");
return;
if (args.size()<1) {
scrap_log(ERR_COLOR, cmd->usage);
scrap_log(ERR_COLOR, "\n");
}
void *addr = 0;
vector<uint8_t> data;
try {
addr = (void *)stoull(args[0], 0, 16);
data = fromhex(args[1]);
} catch (exception e) {
scrap_log(ERR_COLOR, "ERROR!\n");
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, e.what());
scrap_log(ERR_COLOR, "\n");
return;
}
uint8_t *buffer = new uint8_t[data.size()];
if (VirtualQuery(addr, &mbi, sizeof(mbi)) == 0) {
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, GetLastErrorAsString());
scrap_log(ERR_COLOR, "\n");
return;
};
if (!VirtualProtect(mbi.BaseAddress, mbi.RegionSize, PAGE_EXECUTE_READWRITE, &mbi.Protect))
{
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, GetLastErrorAsString());
scrap_log(ERR_COLOR, "\n");
};
CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)addr,0,NULL,NULL);
}
void cmd_write(Command* cmd,vector<string> args) {
MEMORY_BASIC_INFORMATION mbi;
if (args.size()==0) {
scrap_log(ERR_COLOR, cmd->usage);
scrap_log(ERR_COLOR, "\n");
return;
}
uint8_t *buffer = nullptr;
vector<uint8_t> data;
try {
if (args.size()>1) {
buffer = (uint8_t *)stoull(args[0], 0, 16);
data = fromhex(args[1]);
} else {
data = fromhex(args[0]);
buffer = new uint8_t[data.size()];
if (buffer==nullptr) {
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, "new[] failed");
scrap_log(ERR_COLOR, "\n");
return;
}
char ptr[255];
snprintf(ptr,255,"Buffer @ %p\n",buffer);
scrap_log(INFO_COLOR,ptr);
}
} catch (exception e) {
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, e.what());
scrap_log(ERR_COLOR, "\n");
return;
}
if (VirtualQuery(buffer, &mbi, sizeof(mbi)) == 0) {
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, GetLastErrorAsString());
scrap_log(ERR_COLOR, "\n");
return;
};
if (!VirtualProtect(mbi.BaseAddress, mbi.RegionSize, PAGE_EXECUTE_READWRITE, &mbi.Protect))
{
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, GetLastErrorAsString());
scrap_log(ERR_COLOR, "\n");
};
size_t idx = 0;
for (uint8_t v : data) {
buffer[idx++] = v;
}
cout << "W:" << (void *)addr << endl;
cout << buffer << endl;
if (VirtualQuery(addr, &mbi, sizeof(mbi)) == 0) {
scrap_log(ERR_COLOR, "ERROR!\n");
return;
};
VirtualProtect(mbi.BaseAddress, mbi.RegionSize, PAGE_EXECUTE_READWRITE,
&mbi.Protect);
memcpy(addr, buffer, data.size());
VirtualProtect(mbi.BaseAddress, mbi.RegionSize, mbi.Protect, NULL);
if (buffer) {
free(buffer);
}
return;
}
void cmd_read(vector<string> args) {
void cmd_read(Command* cmd,vector<string> args) {
MEMORY_BASIC_INFORMATION mbi;
if (args.size() != 2) {
scrap_log(ERR_COLOR, "Usage: $r <addr> <size>\n");
if (args.size()<1) {
scrap_log(ERR_COLOR, cmd->usage);
scrap_log(ERR_COLOR, "\n");
return;
}
uintptr_t addr = UINTPTR_MAX;
size_t size = 0;
size_t size = 0xff;
unsigned char *buffer;
try {
addr = stoull(args[0], 0, 16);
size = stoull(args[1]);
if (args.size()>1) {
size = stoull(args[1]);
}
buffer = new unsigned char[size];
} catch (exception e) {
scrap_log(ERR_COLOR, "ERROR!\n");
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, e.what());
scrap_log(ERR_COLOR, "\n");
return;
}
void *mptr = reinterpret_cast<void *>(addr);
if (VirtualQuery(mptr, &mbi, sizeof(mbi)) == 0) {
scrap_log(ERR_COLOR, "ERROR!\n");
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, GetLastErrorAsString());
scrap_log(ERR_COLOR, "\n");
return;
};
if (!VirtualProtect(mbi.BaseAddress, mbi.RegionSize, PAGE_EXECUTE_READWRITE,
&mbi.Protect)) {
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, GetLastErrorAsString());
scrap_log(ERR_COLOR, "\n");
return;
};
VirtualProtect(mbi.BaseAddress, mbi.RegionSize, PAGE_EXECUTE_READWRITE,
&mbi.Protect);
string hxd = hexdump_s(mptr, size);
scrap_log(INFO_COLOR, hxd.c_str());
VirtualProtect(mbi.BaseAddress, mbi.RegionSize, mbi.Protect, NULL);
@ -99,26 +347,78 @@ void cmd_read(vector<string> args) {
return;
}
void cmd_dx8(vector<string> args) {
void cmd_hook_dx8(Command* cmd,vector<string> args) {
hook_d3d8();
scrap_log(INFO_COLOR,"DX8 hooked!\n");
return;
}
void cmd_unhook_dx8(Command* cmd,vector<string> args) {
unhook_d3d8();
scrap_log(INFO_COLOR,"DX8 unhooked!\n");
return;
}
void cmd_dx8(Command* cmd,vector<string> args) {
if (args.size()!=1) {
scrap_log(ERR_COLOR, "Usage: $dx8 (hook|unhook)\n");
scrap_log(ERR_COLOR, cmd->usage);
scrap_log(ERR_COLOR, "\n");
return;
}
if (args[0]=="hook") {
hook_d3d8();
scrap_log(INFO_COLOR,"DX8 hooked!\n");
if (args[0]=="zenable:true") {
use_z=true;
scrap_log(INFO_COLOR,"DX8 mode switched!\n");
return;
}
if (args[0]=="unhook") {
unhook_d3d8();
scrap_log(INFO_COLOR,"DX8 unhooked!\n");
};
if (args[0]=="zenable:false") {
use_z=false;
scrap_log(INFO_COLOR,"DX8 mode switched!\n");
return;
};
if (args[0]=="fill:wire") {
fillmode=D3DFILLMODE::D3DFILL_WIREFRAME;
scrap_log(INFO_COLOR,"DX8 mode switched!\n");
return;
};
if (args[0]=="fill:solid") {
fillmode=D3DFILLMODE::D3DFILL_SOLID;
scrap_log(INFO_COLOR,"DX8 mode switched!\n");
return;
};
if (args[0]=="fill:point") {
fillmode=D3DFILLMODE::D3DFILL_POINT;
scrap_log(INFO_COLOR,"DX8 mode switched!\n");
return;
};
scrap_log(ERR_COLOR,"Invalid argument!\n");
return;
}
void cmd_dump_py(vector<string> args) {
void cmd_dump_stack(Command* cmd, vector<string> args) {
void** stack=(void**)_AddressOfReturnAddress();
cout<<"ESP: "<<stack<<endl;
for (size_t n=0;n<0x100;++n) {
if (!addr_exists(stack[n])) {
continue;
}
char R=can_read(stack[n]) ? 'R' : ' ';
char W=can_write(stack[n]) ? 'W' : ' ';
char X=can_execute(stack[n]) ? 'X' : ' ';
cout<<"ESP[" << std::hex << setfill('0') << setw(2) << n <<"]: "<<stack[n]<<" "<<R<<W<<X;
if (can_read(stack[n])) {
cout<<" [ "<<hexdump_s(stack[n],0xf,true)<<"]"<<endl;
} else {
cout<<endl;
}
}
return;
}
void cmd_dump_py(Command* cmd,vector<string> args) {
stringstream out;
for (auto mod : Py) {
for (auto meth : mod.second.methods) {
@ -129,7 +429,18 @@ void cmd_dump_py(vector<string> args) {
scrap_log(INFO_COLOR,out.str().c_str());
}
void cmd_dump_ents(vector<string> args) {
void cmd_dump_vars(Command* cmd, vector<string> args) {
stringstream out;
GameVar* var=ptr<GameVar>(P_VARS,0);
out << "GameVars:" << endl;
while (var!=nullptr) {
out<<var->name<< "[" <<std::hex <<(uint16_t)var->type <<","<< (uint16_t)var->subtype << std::dec << "]: " << var->desc<<" ("<<var->value<<", "<<var->default<<")"<<endl;
var=var->next;
}
scrap_log(INFO_COLOR,out.str().c_str());
}
void cmd_dump_ents(Command* cmd,vector<string> args) {
stringstream out;
out << "Entities:" << endl;
dump_ht(ptr<HashTable<Entity>>(P_WORLD, O_ENTS), &out);
@ -139,7 +450,11 @@ void cmd_dump_ents(vector<string> args) {
return;
}
void cmd_toggle_overlay(vector<string> args) {
void cmd_toggle_overlay(Command* cmd,vector<string> args) {
if (!hooked) {
scrap_log(INFO_COLOR,"DX8 not hooked, run '$dx8 hook' first!\n");
return;
}
overlay=!overlay;
if (overlay) {
scrap_log(INFO_COLOR,"Overlay enabled!\n");
@ -148,7 +463,20 @@ void cmd_toggle_overlay(vector<string> args) {
}
}
void cmd_print_alarm(vector<string> args) {
void cmd_enable_overlay(Command* cmd,vector<string> args) {
if (!overlay) {
cmd_toggle_overlay(cmd,args);
}
}
void cmd_disable_overlay(Command* cmd,vector<string> args) {
if (overlay) {
cmd_toggle_overlay(cmd,args);
}
}
void cmd_print_alarm(Command* cmd,vector<string> args) {
stringstream out;
float *alarm = ptr<float>(P_WORLD, O_ALARM);
float *alarm_grow = ptr<float>(P_WORLD, O_ALARM_GROW);
@ -157,103 +485,88 @@ void cmd_print_alarm(vector<string> args) {
return;
}
void cmd_unload(vector<string> args) {
void cmd_unload(Command* cmd,vector<string> args) {
scrap_log(INFO_COLOR,"Unloading ScrapHacks... bye!\n");
DllUnload();
}
static map<string, t_cmd> commands = {
{"w", {
cmd_write,
"Usage: $w <addr> <data(hex)>",
"Write memory"
}},
{"r", {
cmd_read,
"Usage: $r <addr> <num_bytes>",
"Read memory"
}},
{"unload", {
cmd_unload,
"Usage: $unload",
"Unload ScrapHacks"
}},
{"dx8", {
cmd_dx8,
"Usage: $dx8 (hook|unhook)",
"Hook/Unhook DirectX 8 functions"
}},
{"dump_py",{
cmd_dump_py,
"Usage: $dump_py",
"Dump python modules to console"
}},
{"overlay",{
cmd_toggle_overlay,
"Usage: $overlay",
"Toggle DX8 Overlay"
}},
{"alarm",{
cmd_print_alarm,
"Usage: $alarm",
"Print alarm status"
}},
{"ents",{
cmd_dump_ents,
"Usage: $ents",
"Dump entity information"
}},
{"help", {
cmd_help,
"Usage: $help [command]",
"Print help for ScrapHacks command"}},
};
void cmd_help(vector<string> args) {
if (args.size()!=1) {
for (auto cmd: commands) {
scrap_log(INFO_COLOR,cmd.first.c_str());
scrap_log(INFO_COLOR,": ");
scrap_log(INFO_COLOR,cmd.second.doc);
scrap_log(INFO_COLOR,"\n");
void cmd_asm(Command* cmd, vector<string> args) {
string code;
uintptr_t buffer_addr;
bool has_addr=false;
if (args.size()<1) {
scrap_log(ERR_COLOR, cmd->usage);
return;
}
try {
buffer_addr=stoull(args[0], 0, 16);
has_addr=true;
} catch (exception e) {
// NOP
has_addr=false;
}
if (has_addr) {
// remove address from args
args.erase(args.begin());
}
for (string arg:args) {
code+=arg+" ";
};
size_t data_size=asm_size(split(code,';'));
if (!has_addr) {
buffer_addr = (uintptr_t)malloc(data_size);
if (buffer_addr==0) {
scrap_log(ERR_COLOR, "ERROR: ");
scrap_log(ERR_COLOR, "malloc() failed");
scrap_log(ERR_COLOR, "\n");
return;
}
return;
char ptr[255];
snprintf(ptr,255,"Buffer @ %p\n",(void*)buffer_addr);
scrap_log(INFO_COLOR,ptr);
}
if (!commands.count(args[0])) {
scrap_log(ERR_COLOR, "Unknown command '");
scrap_log(ERR_COLOR, args[0].c_str());
scrap_log(ERR_COLOR, "'!\n");
return;
}
t_cmd cmd=commands[args[0]];
scrap_log(INFO_COLOR,args[0].c_str());
scrap_log(INFO_COLOR,": ");
scrap_log(INFO_COLOR,cmd.usage);
scrap_log(INFO_COLOR,"\n\t");
scrap_log(INFO_COLOR,cmd.doc);
scrap_log(INFO_COLOR,"\n");
return;
assemble(split(code,';'),buffer_addr);
}
void cmd_help(Command* cmd,vector<string> args);
static REPL* repl=new REPL(
{
{"mem",new Command("Usage: $mem (read|write)","Manipulate memory",{
{"read",new Command(cmd_read,"Usage: $mem read <addr> [size]","Read memory")},
{"write",new Command(cmd_write,"Usage: $mem write [addr] <data(hex)>","Write memory, if no address is specifiew we VirtualAlloc() a region")},
{"exec",new Command(cmd_exec,"Usage: $exec <addr>","Start a new thread at the specified address")},
{"asm",new Command(cmd_asm,"Usage: $asm [addr] <inst1>;<inst2>;...","Assemble instructions at address, if no address is given allocate memory and assemble code into that")},
{"stack",new Command(cmd_dump_stack,"Usage: $mem stack","Dump stack contents")},
})},
{"unload",new Command(cmd_unload,"Usage: $unload","Unload ScrapHacks")},
{"dx8",new Command(cmd_dx8,"Usage: $dx8 <subcommand>","Manipulate DirectX 8 functions and state",{
{"overlay",new Command("Usage: $dx8 overlay <subcommand>","Control DX8 overlay",{
{"toggle",new Command(cmd_toggle_overlay,"Usage: $dx8 overlay toggle","Toggle overlay")},
{"enable",new Command(cmd_enable_overlay,"Usage: $dx8 overlay enable","Enable overlay")},
{"disable",new Command(cmd_disable_overlay,"Usage: $dx8 overlay disable","Disable overlay")},
})},
{"hook",new Command(cmd_hook_dx8,"Usage: $dx8 hook","Enable DirectX 8 hook")},
{"unhook",new Command(cmd_unhook_dx8,"Usage: $dx8 hook","Disable DirectX 8 hook")}
})},
{"dump",new Command("Usage: $dump <subcommand>","Dump various data to the console",{
{"py",new Command(cmd_dump_py,"Usage: $dump py","Dump python module information")},
{"ents",new Command(cmd_dump_ents,"Usage: $dump ents","Dump entity information")},
{"alarm",new Command(cmd_print_alarm,"Usage: $dump alarm","Print alarm status")},
{"vars",new Command(cmd_dump_vars,"Usage: $dump vars","Print engine variables")},
})},
{"help",new Command(cmd_help,"Usage: $help [command]","Print help for ScrapHacks command")}
});
void cmd_help(Command* cmd,vector<string> args) {
scrap_log(INFO_COLOR,repl->help(args)+"\n");
};
void handle_command(const char *_cmd) {
scrap_log(ERR_COLOR, "$");
scrap_log(ERR_COLOR, _cmd);
scrap_log(ERR_COLOR, "\n");
cout << "CMD: '" << _cmd << "'" << endl;
vector<string> cmd = split(string(_cmd), ' ');
if (cmd.size() == 0) {
return;
}
if (commands.count(cmd[0])) {
string command = cmd[0];
cmd.erase(cmd.begin());
commands[command].func(cmd);
} else {
scrap_log(ERR_COLOR, "Unknown command '");
scrap_log(ERR_COLOR, cmd[0].c_str());
scrap_log(ERR_COLOR, "'!\n");
}
repl->exec(split(string(_cmd), ' '));
return;
}

View File

@ -9,12 +9,6 @@
#include <Windows.h>
// Socket stuff
#include <Ws2tcpip.h>
#include <stdio.h>
#include <winsock2.h>
using namespace std;
#include "D3D8_Hook.hpp"
@ -34,22 +28,6 @@ void DllUnload();
int hooked_console(const char *);
void hook_exit();
int hook_recvfrom(SOCKET s, char *buf, int len, int flags, sockaddr *from,
int *fromlen) {
typedef decltype(&hook_recvfrom) t_func;
shared_ptr<Hook> hook = Hook::get(hook_recvfrom);
int ret = hook->func<t_func>(s, buf, len, flags, from, fromlen);
return ret;
};
int hook_sendto(SOCKET s, const char *buf, int len, int flags,
const sockaddr *to, int tolen) {
typedef decltype(&hook_sendto) t_func;
shared_ptr<Hook> hook = Hook::get(hook_sendto);
int ret = hook->func<t_func>(s, buf, len, flags, to, tolen);
return ret;
};
void setup_hooks() {
Hook::addr(reinterpret_cast<void *>(P_SCRAP_EXIT), hook_exit);
Hook::addr(reinterpret_cast<void *>(P_CON_HANDLER), hooked_console);
@ -127,7 +105,6 @@ void hook_exit() {
void DllInit(HMODULE mod) {
hMod = mod;
char mfn[1024];
InitConsole();
GetModuleFileNameA(0, mfn, 1024);
Py = get_modules(P_PY_MODS);
cout << "[+] ScrapHacks v0.1 Loaded in " << mfn << " (PID: " << std::hex
@ -150,16 +127,22 @@ void DllInit(HMODULE mod) {
}
void *H_port_FixupExtension(char *name, char *filename) {
cout<<"FixupExtension: "<<name<<": "<<filename<<endl;
Hook::drop(H_port_FixupExtension);
return NULL;
}
void *H_PyEval_CallObjectWithKeywords(void *func, void *arg, void *kwarg) {
cout<<"PyEval_CallObjectWithKeywords:"<<endl;
cout<<"\t func: "<<func<<endl;
cout<<"\t arg: "<<arg<<endl;
cout<<"\t kwarg: "<<kwarg<<endl;
Hook::drop(H_PyEval_CallObjectWithKeywords);
return NULL;
}
void DllPreInit() {
InitConsole();
Hook::addr(reinterpret_cast<void *>(0x5a9ca0), H_port_FixupExtension);
Hook::addr(reinterpret_cast<void *>(0x5cdb00),
H_PyEval_CallObjectWithKeywords);

View File

@ -1,4 +1,8 @@
#pragma once
#include "Structures.hpp"
#include <sstream>
using namespace std;
// OFFSETS
#define O_MONEY 0x2090
@ -9,6 +13,7 @@
// POINTERS
#define P_WORLD 0x7FE944
#define P_VARS 0x7FBE4C
#define P_PY_MODS 0x79C698
// FUNCTION ADDRESSES
@ -22,7 +27,8 @@
#define P_PyArg_ParseTuple 0x5bb9d0
#define MSG_COLOR scrap_RGB(255,128,0)
#define MSG_COLOR scrap_RGB(128,0,255)
#define WARN_COLOR scrap_RGB(255,128,0)
#define ERR_COLOR scrap_RGB(255,0,0)
#define INFO_COLOR scrap_RGB(0,0,255)
@ -50,4 +56,127 @@ int scrap_log(unsigned int color,const char* msg) {
int scrap_log(uint8_t r,uint8_t g,uint8_t b,const char* msg) {
return ((t_scrap_log)P_SCRAP_LOG)(scrap_RGB(r,g,b),msg);
}
int scrap_log(unsigned int color,string msg) {
return ((t_scrap_log)P_SCRAP_LOG)(color,msg.c_str());
}
int scrap_log(uint8_t r,uint8_t g,uint8_t b,string msg) {
return ((t_scrap_log)P_SCRAP_LOG)(scrap_RGB(r,g,b),msg.c_str());
}
size_t size_ht(HashTable<EntityList> *ht) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<EntityList> *ent = ht->chains[i];
if (ent) {
while (ent) {
++cnt;
ent = ent->next;
}
}
}
return cnt;
}
size_t size_ht(HashTable<Entity> *ht) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<Entity> *ent = ht->chains[i];
if (ent) {
while (ent) {
++cnt;
ent = ent->next;
}
}
}
return cnt;
}
size_t dump_ht(HashTable<EntityList> *ht) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<EntityList> *ent = ht->chains[i];
if (ent) {
cout << i << ": ";
while (ent) {
++cnt;
cout << "[ " << ent->name << ": " << ent->data << "]";
if (ent->next) {
cout << " -> ";
};
ent = ent->next;
}
cout << endl;
}
}
cout << cnt << " Entries" << endl;
return cnt;
}
size_t dump_ht(HashTable<Entity> *ht) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<Entity> *ent = ht->chains[i];
if (ent) {
cout << i << ": ";
while (ent) {
++cnt;
cout << "[ " << ent->name << ": " << ent->data << "]";
if (ent->next) {
cout << " -> ";
};
ent = ent->next;
}
cout << endl;
}
}
cout << cnt << " Entries" << endl;
return cnt;
}
size_t dump_ht(HashTable<EntityList> *ht,stringstream *out) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<EntityList> *ent = ht->chains[i];
if (ent) {
*out << i << ": ";
while (ent) {
++cnt;
*out << "[ " << ent->name << ": " << ent->data << "]";
if (ent->next) {
*out << " -> ";
};
ent = ent->next;
}
*out << endl;
}
}
*out << cnt << " Entries" << endl;
return cnt;
}
size_t dump_ht(HashTable<Entity> *ht,stringstream *out) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<Entity> *ent = ht->chains[i];
if (ent) {
*out << i << ": ";
while (ent) {
++cnt;
*out << "[ " << ent->name << ": " << ent->data << "]";
if (ent->next) {
*out << " -> ";
};
ent = ent->next;
}
*out << endl;
}
}
*out << cnt << " Entries" << endl;
return cnt;
}

View File

@ -1,5 +1,7 @@
#pragma once
using namespace std;
template <typename T> struct HashTableEntry;
struct Vector3 {
float x;
float y;
@ -7,9 +9,9 @@ struct Vector3 {
};
struct Matrix3x3 {
Vector3 a;
Vector3 b;
Vector3 c;
struct Vector3 a;
struct Vector3 b;
struct Vector3 c;
};
struct PyMethodDef {
@ -42,9 +44,41 @@ struct EntityList {
const char *func;
};
struct GameVar {
struct GameVar* next;
const char* name;
const char* desc;
uint8_t type;
uint8_t subtype;
uint16_t unk;
void* value;
void* default;
};
struct PakEntry {
unsigned char* filename;
uint32_t locked;
void* data;
uint32_t seek;
};
struct HashIndexEntry {
uint32_t offset;
uint32_t size;
uint32_t status;
const char* name;
struct HashIndexEntry* next;
};
struct HashIndex {
uint32_t size;
struct HashIndexEntry** data;
};
template <typename T> struct HashTable {
uint32_t size;
HashTableEntry<T> **chains;
struct HashTableEntry<T> **chains;
};
template <typename T> struct HashTableEntry {

View File

@ -9,9 +9,6 @@
#include <string>
#include <vector>
#include "Structures.hpp"
#include "Py_Utils.hpp"
using namespace std;
#define DLL_EXPORT extern "C" __declspec(dllexport)
@ -116,18 +113,56 @@ bool key_down_norepeat(int keycode, int delay = 100) {
return false;
}
string hexdump_s(void *addr, size_t count=0xff) {
bool addr_exists(void* addr) {
MEMORY_BASIC_INFORMATION mbi;
if (!VirtualQuery(addr,&mbi,sizeof(mbi))) {
return false;
};
return true;
}
bool can_read(void* addr) {
MEMORY_BASIC_INFORMATION mbi;
if (!VirtualQuery(addr,&mbi,sizeof(mbi))) {
return false;
};
return (mbi.Protect==PAGE_EXECUTE_READ)||(mbi.Protect==PAGE_EXECUTE_READWRITE)||(mbi.Protect==PAGE_READONLY)||(mbi.Protect==PAGE_READWRITE);
}
bool can_write(void* addr) {
MEMORY_BASIC_INFORMATION mbi;
if (!VirtualQuery(addr,&mbi,sizeof(mbi))) {
return false;
};
return (mbi.Protect==PAGE_EXECUTE_READWRITE)||(mbi.Protect==PAGE_EXECUTE_WRITECOPY)||(mbi.Protect==PAGE_READWRITE)||(mbi.Protect==PAGE_WRITECOPY);
}
bool can_execute(void* addr) {
MEMORY_BASIC_INFORMATION mbi;
if (!VirtualQuery(addr,&mbi,sizeof(mbi))) {
return false;
};
return (mbi.Protect==PAGE_EXECUTE_READWRITE)||(mbi.Protect==PAGE_EXECUTE_WRITECOPY)||(mbi.Protect==PAGE_EXECUTE_READ)||(mbi.Protect==PAGE_EXECUTE);
}
string hexdump_s(void *addr, size_t count=0x100,bool compact=false) {
ostringstream out;
uintptr_t offset=reinterpret_cast<uintptr_t>(addr);
for (size_t i = 0; i < count; ++i) {
unsigned int val = (unsigned int)(((unsigned char *)(offset+i))[0]);
if ((i % 16) == 0) {
out << endl;
out << setfill('0') << setw(8) << std::hex << std::uppercase << (offset+i) << ": ";
if (!compact) {
out << endl;
out << setfill('0') << setw(8) << std::hex << std::uppercase << (offset+i) << ": ";
}
}
out << setfill('0') << setw(2) << std::hex << val << " ";
}
out << endl;
if (!compact) {
out << endl;
}
return out.str();
}
@ -258,118 +293,4 @@ vector<string> split(string str, char sep) {
if (part != "")
ret.push_back(part);
return ret;
}
size_t size_ht(HashTable<EntityList> *ht) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<EntityList> *ent = ht->chains[i];
if (ent) {
while (ent) {
++cnt;
ent = ent->next;
}
}
}
return cnt;
}
size_t size_ht(HashTable<Entity> *ht) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<Entity> *ent = ht->chains[i];
if (ent) {
while (ent) {
++cnt;
ent = ent->next;
}
}
}
return cnt;
}
size_t dump_ht(HashTable<EntityList> *ht) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<EntityList> *ent = ht->chains[i];
if (ent) {
cout << i << ": ";
while (ent) {
++cnt;
cout << "[ " << ent->name << ": " << ent->data << "]";
if (ent->next) {
cout << " -> ";
};
ent = ent->next;
}
cout << endl;
}
}
cout << cnt << " Entries" << endl;
return cnt;
}
size_t dump_ht(HashTable<Entity> *ht) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<Entity> *ent = ht->chains[i];
if (ent) {
cout << i << ": ";
while (ent) {
++cnt;
cout << "[ " << ent->name << ": " << ent->data << "]";
if (ent->next) {
cout << " -> ";
};
ent = ent->next;
}
cout << endl;
}
}
cout << cnt << " Entries" << endl;
return cnt;
}
size_t dump_ht(HashTable<EntityList> *ht,stringstream *out) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<EntityList> *ent = ht->chains[i];
if (ent) {
*out << i << ": ";
while (ent) {
++cnt;
*out << "[ " << ent->name << ": " << ent->data << "]";
if (ent->next) {
*out << " -> ";
};
ent = ent->next;
}
*out << endl;
}
}
*out << cnt << " Entries" << endl;
return cnt;
}
size_t dump_ht(HashTable<Entity> *ht,stringstream *out) {
size_t cnt = 0;
for (size_t i = 0; i < ht->size; ++i) {
HashTableEntry<Entity> *ent = ht->chains[i];
if (ent) {
*out << i << ": ";
while (ent) {
++cnt;
*out << "[ " << ent->name << ": " << ent->data << "]";
if (ent->next) {
*out << " -> ";
};
ent = ent->next;
}
*out << endl;
}
}
*out << cnt << " Entries" << endl;
return cnt;
}

View File

@ -1,7 +1,5 @@
#include <Windows.h>
#define DLL_EXPORT extern "C" __declspec(dllexport)
using namespace std;

View File

@ -2,7 +2,6 @@ import os
import sys
import re
outfile,infile=sys.argv[1:]
re_interface=re.compile(r"^DECLARE_INTERFACE_{0,1}\((.*?)\)$")
re_method=re.compile(r"^\w*STDMETHOD_{0,1}\((.*?)\)\((.*?)\).*;")
name=None
@ -22,7 +21,6 @@ with open(infile,"r") as infh:
meth_name=meth_name.split(",")[-1].strip()
VMTs[name][meth_name]=idx
idx+=1
print(f"Generating: {outfile} from {infile} ...")
with open(outfile,"w") as ofh:
for name in sorted(VMTs.keys()):
print(f"namespace {name} {{",file=ofh)

View File

@ -244,6 +244,20 @@ def nuke():
E = Scrap.GetEntity(E.NextInSlot)
def test_func():
E = Scrap.GetFirst()
me = Scrap.UsrEntity(0)
while E:
if E.Name == me.Name:
E = Scrap.GetEntity(E.NextInSlot)
try:
E.Money=1024*1024*1024
# SAI.SetStateVehicle(8,me.Name,E.Name)
except:
pass
E = Scrap.GetEntity(E.NextInSlot)
def become(name):
import CharConversor
enable_all_conv()

View File

@ -1,3 +1,4 @@
import sys
from construct import *
from pprint import pprint
@ -11,10 +12,10 @@ ScrapSave = "ScarpSaveGame" / Struct(
"data" / PrefixedArray(Int32ul, ScrapSaveVar),
Terminated,
)
with open("Save0.sav", "rb") as sav_file:
with open(sys.argv[1], "rb") as sav_file:
save = ScrapSave.parse_stream(sav_file)
print("ID:", save.id)
print("Title:", save.title)
for var in save.data:
print(" - {}: {}".format(var.name, var.data))
print(" {}: {}".format(var.name, var.data))

View File

@ -1,14 +1,20 @@
import r2pipe
import os
import json
from datetime import datetime
import subprocess as SP
from tqdm import tqdm
from pprint import pprint
import os
import sys
r2cmds = []
scrap_exe = sys.argv[1]
x64_dbg_script=[]
scrap_exe = os.path.abspath(sys.argv[1])
folder = os.path.abspath(os.path.dirname(scrap_exe))
script_path=os.path.join(folder, "scrap_dissect.r2")
x64_dbg_script_path=os.path.join(folder, "scrap_dissect.x32dbg.txt")
json_path=os.path.join(folder, "scrap_dissect.json")
assert os.path.isfile(scrap_exe), "File not found!"
r2 = r2pipe.open(scrap_exe)
@ -20,6 +26,14 @@ target_hashes = {
assert file_hashes == target_hashes, "Hash mismatch"
def x64_dbg_label(addr,name,prefix=None):
global x64_dbg_script
if isinstance(addr,int):
addr=hex(addr)
if prefix:
x64_dbg_script.append(f'lbl {addr},"{prefix}.{name}"')
else:
x64_dbg_script.append(f'lbl {addr},"{name}"')
def r2_cmd(cmd):
global r2, r2cmds
@ -38,54 +52,139 @@ def r2_cmdJ(cmd):
r2cmds.append(cmd)
return r2.cmdJ(cmd)
t_start=datetime.today()
print("[*] Running 'aaaaa'")
def analysis(full=False):
print("[*] Running analysis")
steps=[]
if full:
steps=[
"e anal.dataref = true",
# "e anal.esil = true",
"e anal.jmp.after = true",
"e anal.jmp.indir = true",
"e anal.loads = true",
"e anal.pushret = true",
"e anal.refstr = true",
"e anal.strings = true",
"e anal.vinfun = true",
"e asm.anal = true",
]
steps+=["aaaaa"]
for ac in steps:
print(f"[*] Running '{ac}'")
r2_cmd(f"{ac} 2>NUL")
# 0x7fac20
# 0x7fac19
# 0x7faa4c
# 0x7fac1c # activate viewer
# 0x84d400 # lib preloaded
r2_cmd("aaaaa")
# 0x413ee0
#0x7fac20
#0x7fac19
#0x7faa4c
#0x7fac1c # activate viewer
#0x84d400
# 0x7d2094 refcnt
#0x413ee0
comments= {
0x6113f9:"Check if Window exists"
}
#0x7d2094 refcnt
flags = {0x7FE944: ("P_World", 4), 0x79C698: ("Py_Mods", 4),0x852914: ("P_D3D8_Dev",4)}
flags = {
0x7FE944: "P_World",
0x7FBE4C: "P_Vars",
0x79C698: "Py_Mods",
0x852914: "P_D3D8_Dev",
0x7FCC00: "N_Paks_opened",
0x7fcbec: "Hash_Index_Size",
0x7fcbf0: "P_Hash_Index",
0x7fcc08: "Lst_File",
0x7fcc04: "Pak_Locked",
0x7fc1b0: "Pak_Index",
0x84cb64: "P_ConHandler",
0x801e10: "num_arrows",
0x7fac84: "P_Callbacks",
0x80b2cc: "P_ActClassList",
0x807a20: "P_Scorer",
0x80a398: "P_SoundSys",
0x84cb58: "H_RichEd",
0x84cb4c: "P_HWND_Console",
0x80cb40: "Console_Win_Buffer",
0x84d400: "Lib_preloaded",
0x7fac1c: "Activate_Viewer",
0x8b18f0: "P_Models",
0x8b18f4: "P_Scenes",
0x8b18f8: "P_ActiveModels",
0x803bc0: "net_is_server",
0x8045e4: "net_is_master",
0x8038a8: "net_is_client",
0x7fadd8: "is_python",
0x7fc084: "pak_lock",
0x7fbe7c: "current_language",
}
types = ["struct PyMethodDef {char *ml_name; void *ml_meth; int ml_flags; char *ml_doc;};"]
VMTs = {
0x78d4d8: "Py_entity",
0x78cc6c: "World",
0x78b680: "FilePak_1",
0x78b6a4: "FilePak_2",
0x78b638: "AbstractFile",
0x78b4d8: "App",
0x78b480: "Window",
0x78b5c0: "File",
0x78b65c: "FileMem",
0x78b6d0: "IDevice_1",
0x78b6f4: "IDevice_2",
0x78b6fc: "IDevice_Kb",
0x78b720: "IDevice_Mouse",
0x78b74c: "IDevice_Joy",
0x7933ac: "3d_Gfx",
0x7933a0: "NodeFX",
}
types = [
"struct PyMethodDef { char *ml_name; void *ml_meth; int ml_flags; char *ml_doc;};",
"struct GameVar { struct GameVar* next; const char* name; const char* desc; uint64_t d_type; void* value; void* def_value; };",
"struct HT_Entry { void* data; const char* key; struct HT_Entry* next;};",
"struct PakEntry { unsigned char* filename; bool locked; void* data; uint32_t seek;};",
"struct HashIndexEntry { uint32_t offset; uint32_t size; uint32_t status; const char* name; struct HashIndexEntry* next; };",
"struct HashIndex { uint32_t size; struct HashIndexEntry** data; };",
"struct HashTableEntry { void* data; const char *key; struct HashTableEntry* next; };",
"struct HashTable { uint32_t size; struct HashTableEntry** data; };",
]
func_sigs = {
0x5a8390: "int py_exec(const char* script);",
0x5bb9d0: "int PyArg_ParseTuple(void* PyObj, char* format, ...);",
0x4134c0: "int write_log(unsigned int color, const char* msg);",
0x5A8390: "int py_exec(const char* script);",
0x5BB9D0: "int PyArg_ParseTuple(void* PyObj, char* format, ...);",
0x413ee0: "int dbg_log(const char* fmt,...);",
0x4134C0: "int write_log(unsigned int color, const char* msg);",
0x47C1E0: "int ht_hash_ent_list(const char* str);",
0x404BB0: "int ht_hash_ent(const char* str);",
0x4016f0: "int reg_get_val(const char* value);",
0x4016F0: "int reg_get_val(const char* value);",
0x414280: "int prepare_html_log(const char* filename);",
0x6b1c70: "bool strcmp(const char* s1,const char* s2);",
0x6597d0: "bool read_ini_entry(void* dest,const char* key, const char* section);",
0x5A8FB0: "void* Py_InitModule(const char* name,void* methods);",
0x5E3800: "int fopen_1(const char* filename);",
0x5E3800: "int fopen_from_pak(const char* filename);",
0x419950: "int fopen_2(const char* filename);",
0x41AB50: "int open_pak(const char* filename, int unk_1,void* unk_ptr);",
0x404460: "int register_c_callback(const char* name,void* func);"
0x414070: "void throw_assertion_2(const char* check,const char* file, unsigned int line);"
0x5FBC50: "void throw_assertion_1(const char* check,const char* file,const char* date, unsigned int line);",
0x5bc140: "static char* convertsimple1(void *arg, char **p_format, void *p_va);"
0x404460: "int register_c_callback(const char* name,void* func);",
0x414070: "void throw_assertion_2(const char* check,const char* file,const char* date, unsigned int line);",
0x5FBC50: "void throw_assertion_1(const char* check,const char* file, unsigned int line);",
0x5BC140: "static char* convertsimple1(void *arg, char **p_format, void *p_va);",
0x5E3800: "int32_t fopen_from_pak(const char* filename,const char* mode);",
0x5a90f0: "void* Py_BuildValue(const char* format, ...);"
}
functions = {
0x6b1c70: "strcmp",
0x5bb9d0: "PyArg_ParseTuple",
0x5dd510: "init_engine_3d",
0x6B1C70: "strcmp",
0x5BB9D0: "PyArg_ParseTuple",
0x5DD510: "init_engine_3d",
0x401180: "create_window",
0x401240: "create_main_window",
0x4016f0: "reg_get_val",
0x4134c0: "write_log",
0x4016F0: "reg_get_val",
0x4134C0: "write_log",
0x414280: "prepare_html_log",
0x418220: "get_version_info",
0x4137e0: "write_html_log",
0x4137E0: "write_html_log",
0x402190: "handle_console_input",
0x5F9520: "handle_render_console_input",
0x404A50: "find_entity",
@ -93,9 +192,9 @@ functions = {
0x404BB0: "ht_hash_ent",
0x404460: "register_c_callback",
0x417470: "load_game",
0x5E3800: "fopen_1",
0x419950: "fopen_2",
0x403370: "debug_init",
0x5E3800: "fopen_from_pak",
0x5e3500: "fopen",
0x403370: "init_debug",
0x401770: "init",
0x4026D0: "init_py",
0x405B40: "init_py_sub",
@ -105,25 +204,105 @@ functions = {
0x414570: "setup_game_vars",
0x5FBC50: "throw_assertion_1",
0x414070: "throw_assertion_2",
0x5F7000: "load_m3d_ini",
0x5F7000: "read_ini",
0x650F80: "load_sm3",
0x6665A0: "load_m3d_1",
0x666900: "load_m3d_2",
0x479B20: "world_constructor",
0x479B40: "world_init",
0x402510: "world_deinit",
0x479B40: "init_world",
0x402510: "deinit_world",
0x479870: "make_world",
0x602a70: "render_frame"
0x602A70: "render_frame",
0x6B738C: "handle_exception",
0x5B9E70: "py_getattr",
0x413ee0: "dbg_log",
0x5f75e0: "init_d3d",
0x63a2f0: "gdi_draw_line",
0x5e3250: "read_stream",
0x5e3bb0: "read_stream_wrapper",
0x50b9b0: "init_scorer",
0x582e10: "init_action_class_list",
0x528910: "init_sound_sys",
0x5268d0: "try_init_sound_sys",
0x404280: "cPyFunction_set_func",
0x414680: "load_config",
0x414810: "save_config",
0x4f42a0: "close_server_socket",
0x4f4d10: "close_server",
0x4f48e0: "close_client",
0x4f4fb0: "is_server",
0x4f4a10: "is_client",
0x4fac50: "is_master",
0x526910: "close_sound_sys",
0x526520: "shutdown_sound_sys",
0x5dd700: "close_3d_engine",
0x5a7320: "close_window",
0x5dff20: "set_exception_handler",
0x5a7f20: "get_console_wnd",
0x5a73a0: "show_console",
0x666c60: "read_m3d",
0x417df0: "snprintf",
0x5fc930: "printf",
0x6597d0: "read_ini_entry",
0x5fc0a0: "engine_debug_log",
0x5a7440: "create_console_window",
0x6114e0: "setup_window",
0x404420: "clear_functions",
0x405ca0: "close_py_subsys",
0x50bcb0: "close_scorer",
0x479b20: "close_world",
0x582e70: "close_action_class",
0x50b6a0: "get_scorer",
0x50ea20: "scorer_parse_type",
0x636580: "list_models",
0x5a90f0: "Py_BuildValue",
0x41c5a0: "has_lst_file",
0x5a8e90: "py_error",
0x5a9890: "get_module_dict",
0x5c7bb0: "get_current_thread",
0x5aa140: "preload_lib",
0x413c10: "sprintf",
0x405850: "check_is_python",
0x47bf90: "setup_ent_list",
0x474f80: "ent_list_get_set",
}
# 0x853954 ??? some obj ptr
# [0x7fbe98]
# [0x853954]+0x2a3cc debug flag, checked in 0x006113a0 called from 0x005dd5ea
cfg="""
e asm.cmt.right = true
e cmd.stack = true
e scr.utf8 = true
e asm.describe = false
e graph.cmtright = true
e cfg.sandbox = false
e cfg.newtab = true
e cfg.fortunes.type = tips,fun,creepy,nsfw
e dbg.status = true
e pdb.autoload = true
e emu.str = true
e asm.flags.offset = true
""".strip().splitlines()
for line in cfg:
r2_cmd(line)
analysis(False)
for addr,comment in comments.items():
r2_cmd(f"CC {comment} @ {hex(addr)}")
for t in types:
r2_cmd(f'"td {t}"')
for addr, args in flags.items():
name, size = args
r2_cmd(f"f loc.{name} {size} {hex(addr)}")
for addr, name in flags.items():
x64_dbg_label(addr,name,"loc")
r2_cmd(f"f loc.{name} 4 {hex(addr)}")
for addr, name in functions.items():
x64_dbg_label(addr,name,"fcn")
r2_cmd(f"afr fcn.{name} {hex(addr)}")
if addr in func_sigs:
r2_cmd(f'"afs {func_sigs[addr]}" @{hex(addr)}')
@ -135,9 +314,13 @@ def vtables():
vtables = r2_cmdJ("avj")
for c in tqdm(vtables, ascii=True):
methods = []
for m in tqdm(c.methods, ascii=True, leave=False):
name=VMTs.get(c.offset,f"{c.offset:08x}")
x64_dbg_label(c.offset,name,"vmt")
r2_cmd(f"f vmt.{name} 4 {hex(c.offset)}")
for idx,m in enumerate(tqdm(c.methods, ascii=True, leave=False)):
methods.append(hex(m.offset))
r2.cmd(f"afr @{hex(m.offset)} 2>{os.devnull}")
x64_dbg_label(m.offset,f"{name}.{idx}","fcn.vmt")
r2_cmd(f"afr fcn.vmt.{name}.{idx} {hex(m.offset)} 2>NUL")
ret[hex(c.offset)] = methods
return ret
@ -147,60 +330,71 @@ def c_callbacks():
funcs = {}
res = r2_cmd("/r fcn.register_c_callback ~CALL[1]").splitlines()
for addr in tqdm(res, ascii=True):
func, name = r2_cmdJ(f"s {addr};so -3;pdj 2")
r2_cmd(f"s {addr}")
r2_cmd(f"so -3")
func, name = r2_cmdJ(f"pdj 2")
func = func.refs[0].addr
name = r2_cmd(f"psz @{hex(name.refs[0].addr)}").strip()
r2_cmd(f"afr fcn.CB_{name} {hex(func)} 2>NUL")
r2_cmd(f"afr fcn.callbacks.{name} {hex(func)} 2>NUL")
x64_dbg_label(func,f"{name}","fcn.callbacks")
funcs[name] = hex(func)
return funcs
def assertions():
assertions = {}
for (n_args,a_addr) in [(4,"fcn.throw_assertion_1"), (3,"fcn.throw_assertion_2")]:
for (n_args, a_addr) in [
(4, "fcn.throw_assertion_1"),
(3, "fcn.throw_assertion_2"),
]:
print(f"[*] Parsing C assertions for {a_addr}")
res = r2_cmd(f"/r {a_addr} ~CALL[1]").splitlines()
print()
for line in tqdm(res, ascii=True):
addr = line.strip()
dis=r2_cmdJ(f"s {addr};so -{n_args};pij {n_args}") # seek and print disassembly
if n_args==4:
r2_cmd(f"s {addr}")
r2_cmd(f"so -{n_args}")
dis=r2_cmdJ(f"pij {n_args}")
if n_args == 4:
file, msg, date, line = dis
elif n_args==3:
date=None
elif n_args == 3:
date = None
file, msg, line = dis
try:
file = r2_cmd(f"psz @{file.refs[0].addr}").strip()
msg = r2_cmd(f"psz @{msg.refs[0].addr}").strip()
if date:
r2_cmd(f"psz @{date.refs[0].addr}").strip()
line=line.val
file=file.replace("\\\\", "\\")
os.path.isabs(file):
file = os.path.abspath(file)
assertions.setdefault(path, [])
assertions[path].append({'line':line,'date':date,'addr':addr,'msg': msg})
date = r2_cmd(f"psz @{date.refs[0].addr}").strip()
line = line.val
file = file.replace("\\\\", "\\")
assertions.setdefault(file, [])
assertions[file].append(
{"line": line, "date": date, "addr": addr, "msg": msg}
)
except:
pass
for path in assertions:
assertions[path].sort(key=lambda v:v['line'])
assertions[path].sort(key=lambda v: v["line"])
return assertions
def bb_refs(addr):
ret={}
ret = {}
res = r2_cmd(f"/r {addr} ~fcn[0,1]").splitlines()
print()
for ent in res:
func,hit=ent.split()
ret[hit]={'asm':[],'func':func}
func, hit = ent.split()
ret[hit] = {"asm": [], "func": func}
for ins in r2_cmdJ(f"pdbj @{hit}"):
ret[hit]['asm'].append(ins.disasm)
ret[hit]["asm"].append(ins.disasm)
return ret
def world():
print("[*] Parsing World offsets")
return bb_refs("loc.P_World")
def render():
print("[*] Parsing D3D_Device offsets")
return bb_refs("loc.P_D3D8_Dev")
@ -212,7 +406,9 @@ def py_mods():
print()
py_mods = {}
for call_loc in tqdm(res, ascii=True):
args = r2_cmdJ(f"s {call_loc};so -3;pdj 3")
r2_cmd(f"s {call_loc}")
r2_cmd(f"so -3")
args = r2_cmdJ("pdj 3")
refs = []
if not all([arg.type == "push" for arg in args]):
continue
@ -222,7 +418,8 @@ def py_mods():
doc = r2_cmd(f"psz @{doc}").strip()
name = r2_cmd(f"psz @{name}").strip()
r2_cmd(f"s {methods}")
r2_cmd(f"f loc.py.MethodDef_{name} 4 {methods}")
r2_cmd(f"f py.{name} 4 {methods}")
x64_dbg_label(methods,f"{name}","py")
py_mods[name] = {"methods_addr": methods, "doc": doc, "methods": {}}
while True:
m_name, m_func, _, m_doc = [v.value for v in r2_cmdJ(f"pfj xxxx")]
@ -230,16 +427,21 @@ def py_mods():
break
m_name, m_func, m_doc = map(hex, (m_name, m_func, m_doc))
m_name = r2_cmd(f"psz @{m_name}").strip()
r2_cmd(f"f Py_{name}_{m_name}_doc 4 {m_doc}")
m_doc = r2_cmd(f"psz @{m_doc}").strip()
r2_cmd(f"f py.{name}.{m_name}.__doc__ 4 {m_doc}")
if int(m_doc,16)!=0:
x64_dbg_label(m_doc,f"{name}.{m_name}.__doc__","py")
m_doc = r2_cmd(f"psz @{m_doc}").strip()
else:
m_doc=None
py_mods[name]["methods"][m_name] = {"addr": m_func, "doc": m_doc}
r2_cmd(f"afr fcn.py.{name}.{m_name} {m_func} 2>NUL")
r2_cmd(f"afr py.{name}.{m_name} {m_func} 2>NUL")
x64_dbg_label(m_func,f"{name}.{m_name}","fcn.py")
r2_cmd("s +16")
return py_mods
def game_vars():
ret={}
ret = {}
print("[*] Parsing Game variables")
res = r2_cmd("/r fcn.setup_game_vars ~CALL[1]").splitlines()
print()
@ -249,27 +451,28 @@ def game_vars():
args = r2_cmd("pdj -5") # seek and print disassembly
if not args:
continue
args=json.loads(args)
args = json.loads(args)
args_a = []
push_cnt=0
push_cnt = 0
for arg in args[::-1]:
if arg['type'] not in ["push","mov"]:
if arg["type"] not in ["push", "mov"]:
continue
if arg['type']=="push":
push_cnt+=1
if arg["type"] == "push":
push_cnt += 1
args_a.append(arg)
if push_cnt==3:
if push_cnt == 3:
break
if len(args_a)!=4:
if len(args_a) != 4:
continue
if not all(['val' in v for v in args_a]):
if not all(["val" in v for v in args_a]):
continue
addr,name,_,desc=[v['val'] for v in args_a]
name=r2_cmd(f"psz @{hex(name)}").strip()
desc=r2_cmd(f"psz @{hex(desc)}").strip()
addr=hex(addr)
r2_cmd(f"f var_{name} 4 {addr}")
ret[addr]={'name':name,'desc':desc}
addr, name, _, desc = [v["val"] for v in args_a]
name = r2_cmd(f"psz @{hex(name)}").strip()
desc = r2_cmd(f"psz @{hex(desc)}").strip()
addr = hex(addr)
r2_cmd(f"f loc.gvar.{name} 4 {addr}")
x64_dbg_label(addr,f"{name}","loc.gvar")
ret[addr] = {"name": name, "desc": desc}
return ret
@ -283,23 +486,45 @@ ret = dict(
render=render(),
)
r2_cmd("aaaaa") # Propagate type infos
analysis(True)
with open(os.path.join(folder, "Scrap_dissect.json"), "w") as of:
with open(json_path, "w") as of:
json.dump(ret, of, indent=4)
print("[+] Wrote Scrap_dissect.json")
with open(os.path.join(folder, "Scrap_dissect.r2"), "w") as of:
print("[+] Wrote scrap_dissect.json")
with open(x64_dbg_script_path,"w") as of:
of.write("\n".join(x64_dbg_script))
print("[+] Wrote scrap_dissect.x32dbg.txt")
with open(script_path, "w") as of:
wcmds = []
for cmd in r2cmds:
for start in ["f ", "afr ", "aaaaa","afs"]:
record=True
for start in ["p","/","s"]:
if cmd.strip('"').startswith(start):
wcmds.append(cmd)
break
record=False
if record:
wcmds.append(cmd)
of.write("\n".join(wcmds))
print("[+] Wrote Scrap_dissect.r2")
print(f"[*] Done, now cd to '{folder}'...")
print(
"[*] ...and run 'r2 -i Scrap_dissect.r2 Scrap.exe' to load the parsed infos into radare2"
)
print("[+] Wrote scrap_dissect.r2")
r2.quit()
def start_program(cmdl,**kwargs):
if os.name=='nt':
return SP.Popen(['cmd','/c','start']+cmdl,**kwargs)
else:
return SP.Popen(cmdl,**kwargs)
print("[+] Analysis took:",datetime.today()-t_start)
print("[+] Executing Cutter")
try:
start_program(['cutter','-A','0','-i',script_path,scrap_exe],cwd=folder,shell=False)
except FileNotFoundError:
print("[-] cutter not installed, falling back to r2")
start_program(['r2','-i',script_path,scrap_exe],cwd=folder,shell=False)