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Tunnel keepalives from client implemented. If client dies/exits unexpectedly the server
tunnel will disconnect from rport in a timely manner. Signed-off-by: Russ Magee <rmagee@gmail.com>
This commit is contained in:
parent
709f2ae3dd
commit
b0f614f82e
4 changed files with 41 additions and 13 deletions
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@ -60,6 +60,7 @@ const (
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CSOTunAccept // client -> server: tunnel client got an Accept()
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CSOTunAccept // client -> server: tunnel client got an Accept()
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CSOTunRefused // server -> client: tunnel rport connection refused
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CSOTunRefused // server -> client: tunnel rport connection refused
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CSOTunData // packet contains tunnel data [rport:data]
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CSOTunData // packet contains tunnel data [rport:data]
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CSOTunKeepAlive // client tunnel heartbeat
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CSOTunDisconn // server -> client: tunnel rport disconnected
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CSOTunDisconn // server -> client: tunnel rport disconnected
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CSOTunHangup // client -> server: tunnel lport hung up
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CSOTunHangup // client -> server: tunnel lport hung up
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)
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)
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@ -877,6 +877,15 @@ func (hc Conn) Read(b []byte) (n int, err error) {
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} else {
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} else {
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logger.LogDebug(fmt.Sprintf("[Attempt to write data to closed tun [%d:%d]", lport, rport))
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logger.LogDebug(fmt.Sprintf("[Attempt to write data to closed tun [%d:%d]", lport, rport))
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}
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}
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} else if ctrlStatOp == CSOTunKeepAlive {
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// client side has sent keepalive for tunnels -- if client
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// dies or exits unexpectedly the absence of this will
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// let the server know to hang up on Dial()ed server rports.
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_ = binary.BigEndian.Uint16(payloadBytes[0:2])
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//logger.LogDebug(fmt.Sprintf("[Server] Got CSOTunKeepAlive"))
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for _, t := range *hc.tuns {
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t.KeepAlive = 0
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}
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} else if ctrlStatOp == CSONone {
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} else if ctrlStatOp == CSONone {
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hc.dBuf.Write(payloadBytes)
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hc.dBuf.Write(payloadBytes)
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} else {
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} else {
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@ -46,6 +46,7 @@ type (
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Lport uint16 // ... ie., RPort is on server, LPort is on client
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Lport uint16 // ... ie., RPort is on server, LPort is on client
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Peer string //net.Addr
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Peer string //net.Addr
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Died bool // set by client upon receipt of a CSOTunDisconn
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Died bool // set by client upon receipt of a CSOTunDisconn
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KeepAlive uint // must be reset by client to keep server dial() alive
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Ctl chan rune //See TunCtl_* consts
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Ctl chan rune //See TunCtl_* consts
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Data chan []byte
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Data chan []byte
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}
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}
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@ -328,6 +329,14 @@ func (hc *Conn) StartServerTunnel(lport, rport uint16) {
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rBuf = append(tunDst.Bytes(), rBuf[:n]...)
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rBuf = append(tunDst.Bytes(), rBuf[:n]...)
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hc.WritePacket(rBuf[:n+4], CSOTunData)
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hc.WritePacket(rBuf[:n+4], CSOTunData)
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}
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}
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if (*hc.tuns)[rport].KeepAlive > 50 {
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(*hc.tuns)[rport].Died = true
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logger.LogDebug("[ServerTun] worker A: Oh dear, client appears to have died. Hanging up rport Dial().")
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} else {
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(*hc.tuns)[rport].KeepAlive += 1
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}
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}
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}
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logger.LogDebug("[ServerTun] worker A: exiting")
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logger.LogDebug("[ServerTun] worker A: exiting")
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}()
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}()
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@ -26,6 +26,7 @@ import (
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"strings"
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"strings"
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"sync"
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"sync"
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"syscall"
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"syscall"
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"time"
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hkexsh "blitter.com/go/hkexsh"
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hkexsh "blitter.com/go/hkexsh"
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"blitter.com/go/hkexsh/hkexnet"
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"blitter.com/go/hkexsh/hkexnet"
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@ -638,6 +639,14 @@ func main() {
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defer conn.ShutdownChaff()
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defer conn.ShutdownChaff()
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}
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}
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// Keepalive for any tunnels that may exist
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go func() {
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for {
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time.Sleep(time.Duration(2) * time.Second)
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conn.WritePacket([]byte{0,0}, hkexnet.CSOTunKeepAlive)
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}
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}()
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if shellMode {
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if shellMode {
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// TESTING - tunnel
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// TESTING - tunnel
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remAddrs, _ := net.LookupHost(remoteHost)
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remAddrs, _ := net.LookupHost(remoteHost)
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