ScrapMods/README.md

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# Scrapland Mods
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This repository is a just my playground where I learn how to mod Scrapland and
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try to make something useful and/or fun. Don't take this repository too serous.
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It is no near good example on modding Scrapland. I am just playing around here 😅.
**Warning**: everything in here is **in development**! \
Anything, at any time can stop work properly, crash your game, set your pc on
fire, start cancer or kill your dog. Use it on your own.
## Table of content
* [Requirements](#requirements)
* [build.ps1](#buildps1)
* [Setup](#setup)
* [How to use](#how-to-use)
* [Mods structure](#mods-structure)
* [Simple mod](#simple-mod)
* [Mod with misc](#mod-with-misc)
* [Existing mods](#existing-mods)
* [Useful links](#useful-links)
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## Requirements
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For building `.packed` files with `build.sh` I use [ScrapPackedExplorer](https://github.com/romibi/Scrap-Packed-Explorer).
If you want to use my `build.sh` you need to use ScrapPackedExplorer >= 0.3.1.
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For compiling `.py` to `.pyc` you need [Python 1.5.2](https://www.python.org/download/releases/1.5/).
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And preferably you need to have any version of Scrapland itself 😄.
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## build.ps1
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`build.ps1` is a script that can build, install and uninstall mods from this
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repo.
### Setup
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To use `build.ps1` you need to do 2 simple steps:
1. Copy `config.example.ps1` to `config.ps1`
2. Change paths to `ScrapPackedExplorer`, `Python 1.5.2` and `Scrapland` to yours.
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```powershell
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$packed_explorer_path = '..\bins\spe.exe';
$pyhton_path = 'C:\Program Files (x86)\Python\python.exe';
$scrapland_path = 'D:\Games\SteamLibrary\steamapps\common\Scrapland';
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```
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If you will not do this 2 steps `build.ps1` will use default variables.
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### How to use it
Building mods:
```powershell
.\build.ps1 # If no argument specified will build all folders except 'bin' and 'out'
.\build.ps1 ModName # Will build mod from folder "ModName"
```
Flags:
```powershell
.\build.ps1 -i --install # Installs mod after building it
.\build.ps1 -u --uninstall # Instead of building mod will uninstall it
```
Mods will be in the `out` folder
Every folder is a separate mod.
## Mods structure
There is 2 types of "configuration" of mod folder: *simple* and *with misc*
### Simple mod
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Everything in mod folder except `README.md` will be packed in `.packed` file. That's it. Pretty
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simple.
### Mod with misc
```
..
ModFolder\
|__ packed\
|____ ...
|__ misc\
|____ ...
```
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Everything in `packed` folder will be packed in `.packed` file.
Everything in `misc` folder will be copied to the game folder. If that file is
already exists, original file will be backed-up and re-installed on its place on
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uninstalling mod.
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## Existing mods:
- Loader: Contains just `scripts/init.py`.
- Logger: Contains... logger. How surprising.
- Police2Gear: Replaces default money-bagging police action to transforming to armed police
- ScorerPlayground: Just playground for working with `SScorer` where I try to make custom menus
Check out `ModName/README.md` for more info.
## Useful links
- [Python 1.5.2](https://www.python.org/download/releases/1.5/)
- [ScrapPackedExplorer](https://github.com/romibi/Scrap-Packed-Explorer) (@romibi)
- [ScrapHacks](https://gitdab.com/SREP/ScrapHacks) - tools and documenation for reverse-engeenering Scrapland (@earthnuker)
- [Notes about how game engine works](https://gitdab.com/SREP/Notes) (@earthnuker)
- [My mods loader for Scrapland](https://gitdab.com/SREP/ScrapModLoader). Depricated, will work on this sometimes later when I learn more about modding Scrapland
- [Scrapland Discord server](https://discord.gg/eBw2Pzpu4w)