ScrapModLoader/ScrapModLoader/ScrapModLoader.csproj

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net6.0-windows10.0.22000.0</TargetFramework>
<Nullable>enable</Nullable>
<UseWPF>true</UseWPF>
<SupportedOSPlatformVersion>7.0</SupportedOSPlatformVersion>
<UseWindowsForms>True</UseWindowsForms>
<ApplicationIcon>ScrapModsLoaderIcon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Content Include="ScrapModsLoaderIcon.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="DotNetZip" Version="1.16.0" />
<PackageReference Include="Tommy" Version="3.1.2" />
</ItemGroup>
<ItemGroup>
<Compile Update="Settings.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<None Update="Mods\Speedy D-Tritus.sm">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Mods\Test2.sm">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Mods\TetsMod.sm">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
</Project>