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83
README.md
83
README.md
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@ -1,4 +1,4 @@
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WIP ScrapModLoader
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WIP ScrapModLoader
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==============
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This applications is for managing mods for Scrapland.
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@ -24,68 +24,45 @@ ScrapModLoader supports both original and remastered versions of Scrapland.
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For now mod for Scrapland is a *.sm file that basically is a zip arhive with following content:
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| Filename | Description |
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|------------------------|--------------------------------------------------|
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| icon.png | Icon for mod that will show up in mod loader |
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| config.toml | Information about mod |
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| <game_version\>\ | Folder that named as game version mod made for |
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| <filename\>.packed | Container with all mod game assets |
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| Filename | Description |
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|--------------------|----------------------------------------------|
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| icon.png | Icon for mod that will show up in mod loader |
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| config.xml | Information about mod |
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| <filename\>.packed | Container with all mod game assets |
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You can have as many .packed files as you want. Mod loader will load everything.
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### meta.ini sample
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```xml
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<?xml version="1.0" encoding="UTF-8"?>
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<ScrapMod>
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<Title>Mod Title</Title>
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<Description>Mod Desciption</Description>
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.packed files in the root of mod will be copied to the `Mods` folder of Scrapland.
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.pakced files under game version folder will load only to the appopriate game version.
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### .sm structure sample
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```
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│ icon.png
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│ config.toml
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│ mod_assets.packed
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├──1.0/
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│ only_for_original.packed
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└──1.1/
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only_for_remastered.packed
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```
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### config.toml sample
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```toml
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title = "Mod title"
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description = "Mod description"
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category = "Mod category"
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version = "1.0"
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requiredLauncher = "1.0"
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supportedGameVersions = ["1.0", "1.1"]
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authors = [
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{ name = "Author 1" },
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{ name = "Author 2" }
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]
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[[credits]]
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group = "Group 1"
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credits = [
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{ name = "Author 1" },
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{ name = "Author 2" },
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{ name = "Author 3" }
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]
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[[credits]]
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group = "Group 2"
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credits = [
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{ name = "Author 3" },
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{ name = "Author 4" }
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]
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<Category>Category</Category>
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<Version>1.0</Version>
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<RequiredLauncher>1.0</RequiredLauncher>
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<RequiredGame>1.1</RequiredGame>
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<Author name="Author1" website="https://example.com" />
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<Author name="Author2" />
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<Credits group="Mod author">
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<Credit name="Author1" />
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</Credits>
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<Credits group="Some credit" >
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<Credit name="Credit1" />
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<Credit name="Credit2" />
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<Credit name="Credit3" />
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</Credits>
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</ScrapMod>
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```
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## TODO:
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- [X] Support for custom *.packed
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- [X] Supoprt for Scrapland Remastered
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- [ ] Support for both Scrapland versions in single .sm file
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- [ ] Support for custom game files (i.e. `\Traslation\` files or custom `QuickConsole.py`)
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- [ ] Recompiling *.py to *.pyc
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- [ ] Mod settings.
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- [ ] More meta info in `config.toml`
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- [ ] More meta info in `config.xml`
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- [ ] Multilanguage support
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- [ ] More mods :wink:
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@ -18,7 +18,7 @@
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="2*" />
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<ColumnDefinition Width="5" />
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<ColumnDefinition Name="PreviewColumn" Width="0*" />
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<ColumnDefinition Width="0*" />
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</Grid.ColumnDefinitions>
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<ListView d:ItemsSource="{d:SampleData ItemCount=5}" Name="ModsList" Initialized="ModsList_Initialized" MouseDown="ModsList_MouseDown">
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<ListView.View>
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@ -28,15 +28,14 @@
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<DataTemplate>
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<StackPanel Orientation="Horizontal" VerticalAlignment="Stretch" HorizontalAlignment="Left">
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<CheckBox IsChecked="{Binding Checked}" VerticalAlignment="Center" HorizontalAlignment="Center" Checked="CheckBox_Checked" />
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<Image Source="{Binding Icon}" Stretch="Fill" Width="16" Height="16" />
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<Image Source="{Binding Icon}" Stretch="Fill" Width="16" Height="16" />
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<Label Content="{Binding Name}" HorizontalAlignment="Stretch" VerticalAlignment="Center" />
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</StackPanel>
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</DataTemplate>
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</GridViewColumn.CellTemplate>
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</GridViewColumn>
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<GridViewColumn Header="Category" DisplayMemberBinding="{Binding Category}" />
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<GridViewColumn Header="Mod Version" DisplayMemberBinding="{Binding Version}" />
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<GridViewColumn Header="Game Version" DisplayMemberBinding="{Binding SupportedGameVersionsDisplay}" />
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<GridViewColumn Header="Game Version" DisplayMemberBinding="{Binding RequiredGame}" />
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</GridView>
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</ListView.View>
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<ListView.ItemContainerStyle>
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@ -71,8 +70,8 @@
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</StackPanel>
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<StackPanel Grid.Column="2" Orientation="Horizontal" HorizontalAlignment="Left">
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<ComboBox Name="ScraplandVersion" Margin="0,0,10,0" SelectionChanged="ScraplandVersion_SelectionChanged">
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<ComboBoxItem Name="OriginalVersionItem" Content="Original" IsEnabled="False" />
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<ComboBoxItem Name ="RemasteredVersionItem" Content="Remastered" />
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<ComboBoxItem Content="Original" IsEnabled="False" />
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<ComboBoxItem Content="Remastered" />
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</ComboBox>
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<CheckBox Name="Windowed" Content=" Windowed " Margin="0,0,10,0" HorizontalAlignment="Center" VerticalAlignment="Center" />
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<CheckBox Name="CloseLauncher" Content=" Close launcher " Margin="0,0,10,0" HorizontalAlignment="Center" VerticalAlignment="Center" />
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|
|
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@ -28,7 +28,8 @@ namespace ScrapModLoader
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{
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if (Settings.Default.ModsPathes.Count == 0)
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{
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String path = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments), "Scrapland mods");
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String path = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments)
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+ Path.DirectorySeparatorChar + "Scrapland mods";
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Settings.Default.ModsPathes.Add(path);
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Directory.CreateDirectory(path);
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}
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@ -36,24 +37,16 @@ namespace ScrapModLoader
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// TODO: Refactor it to separate window with pretty loading animation
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if (modsLauncher.ScraplandPath == String.Empty && modsLauncher.ScraplandRemasteredPath == String.Empty)
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{
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try
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Boolean isFoundScrapland = modsLauncher.SearchForScrapland();
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if (!isFoundScrapland)
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{
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Boolean isFoundScrapland = modsLauncher.SearchForScrapland();
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if (!isFoundScrapland)
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{
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ButtonRunScrapland.IsEnabled = false;
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MessageBox.Show("Unable to find Scrapland instalation. Please, specify yours game installation folder in settings.",
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"Warning", MessageBoxButton.OK, MessageBoxImage.Warning);
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}
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}
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catch (KeyNotFoundException ex)
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{
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MessageBox.Show(ex.Message);
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ButtonRunScrapland.IsEnabled = false;
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MessageBox.Show("Error: unable to find Scrapland instalation. Please, specify yours game installation folder in settings.");
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}
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}
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OriginalVersionItem.IsEnabled = modsLauncher.ScraplandPath != String.Empty;
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RemasteredVersionItem.IsEnabled = modsLauncher.ScraplandRemasteredPath != String.Empty;
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((ComboBoxItem)ScraplandVersion.Items[0]).IsEnabled = modsLauncher.ScraplandPath != String.Empty;
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((ComboBoxItem)ScraplandVersion.Items[1]).IsEnabled = modsLauncher.ScraplandRemasteredPath != String.Empty;
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ScraplandVersion.SelectedIndex = modsLauncher.ScraplandRemasteredPath != String.Empty ? 1 : 0;
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@ -62,18 +55,18 @@ namespace ScrapModLoader
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private void ModsList_Initialized(Object sender, EventArgs e) => ModsList.ItemsSource = modsLauncher.Mods;
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private void ModsList_MouseDown(Object sender, MouseButtonEventArgs e)
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private void ModsList_MouseDown(Object sender, System.Windows.Input.MouseButtonEventArgs e)
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{
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if (PreviewColumn.Width.Value != 0)
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if (MainGrid.ColumnDefinitions[2].Width.Value != 0)
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{
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gridLength = PreviewColumn.Width;
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PreviewColumn.Width = new GridLength(0, GridUnitType.Star);
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gridLength = MainGrid.ColumnDefinitions[2].Width;
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MainGrid.ColumnDefinitions[2].Width = new GridLength(0, GridUnitType.Star);
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}
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}
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private void ListViewItem_PreviewMouseLeftButtonDown(Object sender, MouseButtonEventArgs e)
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{
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PreviewColumn.Width = gridLength;
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MainGrid.ColumnDefinitions[2].Width = gridLength;
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if (sender is ListViewItem item)
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{
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@ -81,7 +74,7 @@ namespace ScrapModLoader
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if (selectedModName == null)
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throw new KeyNotFoundException(nameof(selectedModName));
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ScrapMod? mod = modsLauncher.Mods.Find(mod => mod.Name == selectedModName);
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ScrapMod ? mod = modsLauncher.Mods.Find(mod => mod.Name == selectedModName);
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if (mod == null)
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throw new KeyNotFoundException(nameof(mod));
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@ -99,35 +92,34 @@ namespace ScrapModLoader
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private void WriteModInfo(ScrapMod mod)
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{
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ModInfo.Document.Blocks.Clear();
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Paragraph paragraph = new Paragraph();
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Paragraph parahraph = new Paragraph();
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paragraph.Inlines.Add(new Bold(new Run("Description:\n")));
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paragraph.Inlines.Add(new Run(mod.Description));
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parahraph.Inlines.Add(new Bold(new Run("Description:\n")));
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parahraph.Inlines.Add(new Run(mod.Description));
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paragraph.Inlines.Add(new Bold(new Run("\n\nAuthors:\n")));
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parahraph.Inlines.Add(new Bold(new Run("\n\nAuthors:\n")));
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foreach (String autor in mod.Authors)
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paragraph.Inlines.Add(new Run(autor + "\n"));
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parahraph.Inlines.Add(new Run(autor + "\n"));
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ModInfo.Document.Blocks.Add(paragraph);
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ModInfo.Document.Blocks.Add(parahraph);
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ModCreditsTab.Visibility = Visibility.Visible;
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if (mod.Credits.Count == 0)
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ModCreditsTab.Visibility = Visibility.Hidden;
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else
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{
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ModCreditsTab.Visibility = Visibility.Visible;
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ModCredits.Document.Blocks.Clear();
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paragraph = new Paragraph();
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parahraph = new Paragraph();
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foreach (KeyValuePair<String, List<String>> credit in mod.Credits)
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{
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paragraph.Inlines.Add(new Bold(new Run(credit.Key + "\n")));
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parahraph.Inlines.Add(new Bold(new Run(credit.Key + "\n")));
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foreach (String autor in credit.Value)
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paragraph.Inlines.Add(new Run(autor + "\n"));
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paragraph.Inlines.Add(new Run("\n"));
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parahraph.Inlines.Add(new Run(autor + "\n"));
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parahraph.Inlines.Add(new Run("\n"));
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}
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ModCredits.Document.Blocks.Add(paragraph);
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ModCredits.Document.Blocks.Add(parahraph);
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}
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}
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@ -140,8 +132,6 @@ namespace ScrapModLoader
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throw new NullReferenceException(nameof(isChecked));
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StackPanel parent = (StackPanel)checkbox.Parent;
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// TODO: replace by find template
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// https://docs.microsoft.com/ru-ru/dotnet/desktop/wpf/data/how-to-find-datatemplate-generated-elements?view=netframeworkdesktop-4.8
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Label label = (Label)parent.Children[2];
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String? selectedModName = label.Content.ToString();
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@ -158,16 +148,11 @@ namespace ScrapModLoader
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|||
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private void ButtonSettings_Click(Object sender, RoutedEventArgs e)
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{
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SettingsWindow settingsWindow = new SettingsWindow(modsLauncher);
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|
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SettingsWindow settingsWindow = new SettingsWindow();
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settingsWindow.ShowDialog();
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if (settingsWindow.Save)
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modsLauncher.ScanMods();
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ModsList.Items.Refresh();
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OriginalVersionItem.IsEnabled = modsLauncher.ScraplandPath != String.Empty;
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RemasteredVersionItem.IsEnabled = modsLauncher.ScraplandRemasteredPath != String.Empty;
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ScraplandVersion.SelectedIndex = modsLauncher.ScraplandRemasteredPath != String.Empty ? 1 : 0;
|
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}
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private void ButtonRunScrapland_Click(Object sender, RoutedEventArgs e)
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|
@ -181,7 +166,7 @@ namespace ScrapModLoader
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String gamePath = modsLauncher.SelectedGameVersion == "1.0" ?
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modsLauncher.ScraplandPath : modsLauncher.ScraplandRemasteredPath;
|
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|
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Process.Start(Path.Combine(gamePath, @"bin\Scrap.exe"), args);
|
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Process.Start(gamePath + @"\bin\Scrap.exe", args);
|
||||
|
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if (CloseLauncher.IsChecked ?? false)
|
||||
Close();
|
||||
|
|
|
@ -1,10 +1,6 @@
|
|||
using System;
|
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using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
using Ionic.Zip;
|
||||
|
||||
using Microsoft.Win32;
|
||||
|
||||
|
@ -12,17 +8,17 @@ namespace ScrapModLoader
|
|||
{
|
||||
public class ModsLauncher
|
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{
|
||||
public List<ScrapMod> Mods { get; private set; } = new List<ScrapMod>();
|
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public List<String> ModsPathes { get; set; } = Utils.StringCollectionToList(Settings.Default.ModsPathes);
|
||||
public String ScraplandPath { get; set; } = Settings.Default.ScraplandPath;
|
||||
public String ScraplandRemasteredPath { get; set; } = Settings.Default.ScraplandRemasteredPath;
|
||||
public String SelectedGameVersion { get; set; } = "0.0";
|
||||
public String LauncherVersion { get; set; } = "0.3";
|
||||
public String SelectedGamePath { get; set; } = String.Empty;
|
||||
public List<ScrapMod> Mods { get; private set; }
|
||||
public String ScraplandPath { get; set; }
|
||||
public String ScraplandRemasteredPath { get; set; }
|
||||
public String SelectedGameVersion { get; set; }
|
||||
|
||||
public ModsLauncher()
|
||||
{
|
||||
|
||||
Mods = new List<ScrapMod>();
|
||||
ScraplandPath = Settings.Default.ScraplandPath;
|
||||
ScraplandRemasteredPath = Settings.Default.ScraplandRemasteredPath;
|
||||
SelectedGameVersion = "0.0";
|
||||
}
|
||||
|
||||
public void ScanMods()
|
||||
|
@ -34,7 +30,7 @@ namespace ScrapModLoader
|
|||
{
|
||||
String[] files = Directory.GetFiles(folder, "*.sm", SearchOption.AllDirectories);
|
||||
foreach (String file in files)
|
||||
Mods.Add(ScrapMod.LoadFromFile(file));
|
||||
Mods.Add(new ScrapMod(file));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -55,32 +51,26 @@ namespace ScrapModLoader
|
|||
if (key == null)
|
||||
continue;
|
||||
|
||||
foreach (String subKeyName in key.GetSubKeyNames())
|
||||
foreach (String subkey_name in key.GetSubKeyNames())
|
||||
{
|
||||
using RegistryKey? subKey = key.OpenSubKey(subKeyName);
|
||||
if (subKey == null)
|
||||
using RegistryKey? subkey = key.OpenSubKey(subkey_name);
|
||||
if (subkey == null)
|
||||
continue;
|
||||
|
||||
String? displayName = subKey.GetValue("DisplayName")?.ToString();
|
||||
String? displayName = subkey.GetValue("DisplayName")?.ToString();
|
||||
if (displayName == null)
|
||||
continue;
|
||||
|
||||
if (displayName == "Scrapland" || displayName == "American McGee presents Scrapland")
|
||||
if (displayName == "Scrapland")
|
||||
{
|
||||
ScraplandPath = subKey.GetValue("InstallLocation")?.ToString() ?? String.Empty;
|
||||
if (String.IsNullOrEmpty(ScraplandPath))
|
||||
throw new KeyNotFoundException("Installed Scrapland found, but unable to locate the instalation folder");
|
||||
|
||||
ScraplandPath = subkey.GetValue("InstallLocation")?.ToString() ?? "";
|
||||
Settings.Default.ScraplandPath = ScraplandPath;
|
||||
isFound = true;
|
||||
}
|
||||
|
||||
if (displayName == "Scrapland Remastered")
|
||||
{
|
||||
ScraplandRemasteredPath = subKey.GetValue("InstallLocation")?.ToString() ?? String.Empty;
|
||||
if (String.IsNullOrEmpty(ScraplandRemasteredPath))
|
||||
throw new KeyNotFoundException("Installed Scrapland Remastered found, but unable to locate the instalation folder");
|
||||
|
||||
ScraplandRemasteredPath = subkey.GetValue("InstallLocation")?.ToString() ?? "";
|
||||
Settings.Default.ScraplandRemasteredPath = ScraplandRemasteredPath;
|
||||
isFound = true;
|
||||
}
|
||||
|
@ -92,76 +82,22 @@ namespace ScrapModLoader
|
|||
|
||||
public void LoadMods()
|
||||
{
|
||||
SelectedGamePath = SelectedGameVersion == "1.0" ? ScraplandPath : ScraplandRemasteredPath;
|
||||
String gamePath = SelectedGameVersion == "1.0" ? ScraplandPath : ScraplandRemasteredPath;
|
||||
|
||||
foreach (ScrapMod mod in Mods)
|
||||
{
|
||||
// TODO: Warning about not loading mods that not supports selected version
|
||||
if (!mod.SupportedGameVersions.Contains(SelectedGameVersion) ||
|
||||
Single.Parse(mod.RequiredLauncher, CultureInfo.InvariantCulture) < Single.Parse(LauncherVersion, CultureInfo.InvariantCulture))
|
||||
if (mod.RequiredGame != SelectedGameVersion)
|
||||
continue;
|
||||
|
||||
if (mod.Checked)
|
||||
{
|
||||
if (!IsEnabled(mod))
|
||||
Enable(mod);
|
||||
if (!mod.IsEnabled(gamePath))
|
||||
mod.Enable(gamePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (IsEnabled(mod))
|
||||
Disable(mod);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private String ModPath(ScrapMod mod) =>
|
||||
Path.Combine(SelectedGamePath, "Mods", mod.Name);
|
||||
|
||||
public Boolean IsLoaded(ScrapMod mod) =>
|
||||
Directory.Exists(ModPath(mod));
|
||||
|
||||
public Boolean IsEnabled(ScrapMod mod)
|
||||
{
|
||||
if (!IsLoaded(mod))
|
||||
return false;
|
||||
|
||||
return Directory.EnumerateFiles(ModPath(mod), "*.disabled", SearchOption.AllDirectories).FirstOrDefault() == null;
|
||||
}
|
||||
|
||||
public void Enable(ScrapMod mod)
|
||||
{
|
||||
if (!IsLoaded(mod))
|
||||
LoadModToGame(mod);
|
||||
|
||||
if (IsEnabled(mod))
|
||||
return;
|
||||
|
||||
foreach (String file in Directory.EnumerateFiles(ModPath(mod), "*.disabled", SearchOption.AllDirectories))
|
||||
File.Move(file, Path.ChangeExtension(file, null));
|
||||
}
|
||||
|
||||
public void Disable(ScrapMod mod)
|
||||
{
|
||||
if (!IsEnabled(mod))
|
||||
return;
|
||||
|
||||
foreach (String file in Directory.EnumerateFiles(ModPath(mod), "*.packed", SearchOption.AllDirectories))
|
||||
File.Move(file, file + ".disabled");
|
||||
}
|
||||
|
||||
private void LoadModToGame(ScrapMod mod)
|
||||
{
|
||||
Directory.CreateDirectory(ModPath(mod));
|
||||
|
||||
using (ZipFile zipFile = ZipFile.Read(mod.ModPath))
|
||||
{
|
||||
foreach (ZipEntry zipEntry in zipFile)
|
||||
{
|
||||
if (!Path.GetFullPath(zipEntry.FileName).Contains(SelectedGameVersion))
|
||||
continue;
|
||||
|
||||
if (Path.GetExtension(zipEntry.FileName) == ".packed")
|
||||
zipEntry.Extract(ModPath(mod));
|
||||
if (mod.IsEnabled(gamePath))
|
||||
mod.Disable(gamePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,113 +2,199 @@
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Xml;
|
||||
|
||||
using Ionic.Zip;
|
||||
|
||||
using Tommy;
|
||||
|
||||
namespace ScrapModLoader
|
||||
{
|
||||
public class ScrapMod
|
||||
{
|
||||
public String Name { get; private set; } = String.Empty;
|
||||
public String Name { get; private set; }
|
||||
public String Description { get; private set; }
|
||||
public String ModPath { get; private set; }
|
||||
public BitmapImage Icon { get; private set; }
|
||||
public Boolean Checked { get; set; }
|
||||
public String Category { get; private set; }
|
||||
public String Version { get; private set; }
|
||||
public String RequiredLauncher { get; private set; }
|
||||
public String RequiredGame { get; private set; }
|
||||
public List<String> Authors { get; private set; }
|
||||
public Dictionary<String, List<String>> Credits { get; private set; }
|
||||
|
||||
public String Description { get; private set; } = String.Empty;
|
||||
|
||||
public String ModPath { get; private set; } = String.Empty;
|
||||
|
||||
public BitmapImage Icon { get; private set; } = new BitmapImage();
|
||||
|
||||
public Boolean Checked { get; set; } = false;
|
||||
|
||||
public String Category { get; private set; } = String.Empty;
|
||||
|
||||
public String Version { get; private set; } = String.Empty;
|
||||
|
||||
public String RequiredLauncher { get; private set; } = String.Empty;
|
||||
|
||||
public List<String> SupportedGameVersions { get; private set; } = new List<String>();
|
||||
|
||||
public String SupportedGameVersionsDisplay => String.Join(", ", SupportedGameVersions);
|
||||
|
||||
public List<String> Authors { get; private set; } = new List<String>();
|
||||
|
||||
public Dictionary<String, List<String>> Credits { get; private set; } = new Dictionary<String, List<String>>();
|
||||
|
||||
private ScrapMod()
|
||||
public ScrapMod(String path)
|
||||
{
|
||||
|
||||
ModPath = path;
|
||||
Name = Path.GetFileNameWithoutExtension(path);
|
||||
Description = String.Empty;
|
||||
Icon = new BitmapImage();
|
||||
Checked = false;
|
||||
Category = String.Empty;
|
||||
Version = String.Empty;
|
||||
RequiredLauncher = String.Empty;
|
||||
RequiredGame = String.Empty;
|
||||
Authors = new List<String>();
|
||||
Credits = new Dictionary<String, List<String>>();
|
||||
LoadFromFile(path);
|
||||
}
|
||||
|
||||
public static ScrapMod LoadFromFile(String path)
|
||||
|
||||
public Boolean IsLoaded(String gamePath) => Directory.Exists(gamePath + @"Mods\" + Name);
|
||||
|
||||
public Boolean IsEnabled(String gamePath)
|
||||
{
|
||||
using ZipFile zipFile = ZipFile.Read(path);
|
||||
|
||||
Byte[] iconBuffer = Utils.ExtractFromZip(zipFile, "icon.png");
|
||||
Byte[] confBuffer = Utils.ExtractFromZip(zipFile, "config.toml");
|
||||
|
||||
ScrapMod mod = new ScrapMod()
|
||||
if (IsLoaded(gamePath))
|
||||
{
|
||||
ModPath = path,
|
||||
Icon = Utils.LoadImage(iconBuffer)
|
||||
};
|
||||
foreach (String file in Directory.EnumerateFiles(gamePath + @"Mods\" + Name))
|
||||
{
|
||||
if (Path.GetExtension(file) == ".disabled")
|
||||
return false;
|
||||
}
|
||||
|
||||
LoadConfig(mod, confBuffer);
|
||||
|
||||
return mod;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void LoadConfig(ScrapMod mod, Byte[] buffer)
|
||||
public void Enable(String gamePath)
|
||||
{
|
||||
using MemoryStream sourceStream = new MemoryStream(buffer);
|
||||
using StreamReader reader = new StreamReader(sourceStream);
|
||||
if (!IsLoaded(gamePath))
|
||||
LoadModToGame(gamePath);
|
||||
|
||||
TomlTable config = TOML.Parse(reader);
|
||||
if (IsEnabled(gamePath))
|
||||
return;
|
||||
|
||||
CheckConfig(config);
|
||||
|
||||
mod.Name = config["title"];
|
||||
mod.Description = config["description"];
|
||||
mod.Category = config["category"];
|
||||
mod.Version = config["version"];
|
||||
mod.RequiredLauncher = config["requiredLauncher"];
|
||||
|
||||
foreach (TomlNode version in config["supportedGameVersions"])
|
||||
mod.SupportedGameVersions.Add(version);
|
||||
|
||||
foreach (TomlNode author in config["authors"])
|
||||
mod.Authors.Add(author["name"]);
|
||||
|
||||
foreach (TomlNode credit in config["credits"])
|
||||
foreach (String file in Directory.EnumerateFiles(gamePath + @"Mods\" + Name))
|
||||
{
|
||||
List<String> entries = new List<String>();
|
||||
|
||||
foreach (TomlNode entry in credit["credits"])
|
||||
entries.Add(entry["name"]);
|
||||
|
||||
mod.Credits.Add(credit["group"], entries);
|
||||
if (Path.GetExtension(file) == ".disabled")
|
||||
File.Move(file, Path.ChangeExtension(file, null));
|
||||
}
|
||||
}
|
||||
|
||||
private static void CheckConfig(TomlTable config)
|
||||
public void Disable(String gamePath)
|
||||
{
|
||||
if (!config.HasKey("title"))
|
||||
throw new FileFormatException("No 'title' key in 'config.toml'");
|
||||
if (!IsEnabled(gamePath))
|
||||
return;
|
||||
|
||||
if (!config.HasKey("description"))
|
||||
throw new FileFormatException("No 'description' key in 'config.toml'");
|
||||
foreach (String file in Directory.EnumerateFiles(gamePath + @"Mods\" + Name))
|
||||
{
|
||||
if (Path.GetExtension(file) == ".packed")
|
||||
File.Move(file, file + ".disabled");
|
||||
}
|
||||
}
|
||||
|
||||
if (!config.HasKey("category"))
|
||||
throw new FileFormatException("No 'category' key in 'config.toml'");
|
||||
private void LoadModToGame(String gamePath)
|
||||
{
|
||||
gamePath += @"Mods\" + Name;
|
||||
Directory.CreateDirectory(gamePath);
|
||||
|
||||
if (!config.HasKey("version"))
|
||||
throw new FileFormatException("No 'version' key in 'config.toml'");
|
||||
using (ZipFile zipFile = ZipFile.Read(ModPath))
|
||||
{
|
||||
foreach (ZipEntry zipEntry in zipFile)
|
||||
{
|
||||
if (Path.GetExtension(zipEntry.FileName) == ".packed")
|
||||
{
|
||||
zipEntry.Extract(gamePath);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!config.HasKey("requiredLauncher"))
|
||||
throw new FileFormatException("No 'name' key in 'config.toml'");
|
||||
private void LoadFromFile(String path)
|
||||
{
|
||||
using (ZipFile zipFile = ZipFile.Read(path))
|
||||
{
|
||||
Byte[] iconBuffer = ExtractFromZip(zipFile, "icon.png");
|
||||
Byte[] confBuffer = ExtractFromZip(zipFile, "config.xml");
|
||||
LoadIcon(iconBuffer);
|
||||
LoadConfig(confBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
if (!config.HasKey("supportedGameVersions"))
|
||||
throw new FileFormatException("No 'supportedGameVersions' key in 'config.toml'");
|
||||
private Byte[] ExtractFromZip(ZipFile zip, String entry_path)
|
||||
{
|
||||
ZipEntry? entry = zip[entry_path];
|
||||
if (entry == null)
|
||||
throw new FileFormatException($"No '{entry}' in {Name} found");
|
||||
|
||||
Byte[] buffer = new Byte[entry.UncompressedSize];
|
||||
using (MemoryStream zipStream = new MemoryStream(buffer))
|
||||
entry.Extract(zipStream);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private void LoadIcon(Byte[] buffer)
|
||||
{
|
||||
using (MemoryStream sourceStream = new MemoryStream(buffer))
|
||||
{
|
||||
Icon.BeginInit();
|
||||
Icon.CacheOption = BitmapCacheOption.OnLoad;
|
||||
Icon.StreamSource = sourceStream;
|
||||
Icon.EndInit();
|
||||
}
|
||||
}
|
||||
|
||||
private void LoadConfig(Byte[] buffer)
|
||||
{
|
||||
using (MemoryStream sourceStream = new MemoryStream(buffer))
|
||||
{
|
||||
XmlDocument xmlDocument = new XmlDocument();
|
||||
xmlDocument.Load(sourceStream);
|
||||
ParseModInfoFromXml(xmlDocument);
|
||||
ParseAuthorsFromXml(xmlDocument);
|
||||
ParseCreditsFromXml(xmlDocument);
|
||||
}
|
||||
}
|
||||
|
||||
private void ParseModInfoFromXml(XmlDocument xmlDocument)
|
||||
{
|
||||
Description = xmlDocument.GetElementsByTagName("Description").Item(0)?.InnerText ??
|
||||
throw new FileFormatException("No 'Description' tag in 'config.xml'");
|
||||
Category = xmlDocument.GetElementsByTagName("Category").Item(0)?.InnerText ??
|
||||
throw new FileFormatException("No 'Category' tag in 'config.xml'");
|
||||
Version = xmlDocument.GetElementsByTagName("Version").Item(0)?.InnerText ??
|
||||
throw new FileFormatException("No 'Version' tag in 'config.xml'");
|
||||
RequiredLauncher = xmlDocument.GetElementsByTagName("RequiredLauncher").Item(0)?.InnerText ??
|
||||
throw new FileFormatException("No 'RequiredLauncher' tag in 'config.xml'");
|
||||
RequiredGame = xmlDocument.GetElementsByTagName("RequiredGame").Item(0)?.InnerText ??
|
||||
throw new FileFormatException("No 'RequiredGame' tag in 'config.xml'");
|
||||
}
|
||||
|
||||
private void ParseAuthorsFromXml(XmlDocument xmlDocument)
|
||||
{
|
||||
XmlNodeList authors = xmlDocument.GetElementsByTagName("Author");
|
||||
foreach (XmlNode author in authors)
|
||||
{
|
||||
XmlAttribute? nameAttr = author.Attributes?["name"];
|
||||
if (nameAttr == null)
|
||||
throw new FileFormatException("No 'name' attribute in 'Author' tag in 'config.xml'");
|
||||
Authors.Add(nameAttr.InnerText);
|
||||
}
|
||||
}
|
||||
|
||||
private void ParseCreditsFromXml(XmlDocument xmlDocument)
|
||||
{
|
||||
XmlNodeList credits = xmlDocument.GetElementsByTagName("Credits");
|
||||
foreach (XmlNode credit in credits)
|
||||
{
|
||||
List<String> entries = new List<String>();
|
||||
|
||||
XmlAttribute? groupAttr = credit.Attributes?["group"];
|
||||
if (groupAttr == null)
|
||||
throw new FileFormatException("No 'group' attribute in 'Credits' tag in 'config.xml'");
|
||||
|
||||
foreach (XmlNode entry in credit)
|
||||
{
|
||||
XmlAttribute? nameAttr = entry.Attributes?["name"];
|
||||
if (nameAttr == null)
|
||||
throw new FileFormatException("No 'name' attribute in 'Author' tag in 'config.xml'");
|
||||
|
||||
entries.Add(nameAttr.InnerText);
|
||||
}
|
||||
|
||||
Credits.Add(groupAttr.InnerText, entries);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,7 +16,6 @@
|
|||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="DotNetZip" Version="1.16.0" />
|
||||
<PackageReference Include="Tommy" Version="3.1.2" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
|
|
|
@ -63,7 +63,7 @@
|
|||
<TextBox Grid.Row="0" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Center" x:Name="ScraplandPathTextBox" IsEnabled="False" />
|
||||
<StackPanel Grid.Row="0" Grid.Column="2" Orientation="Horizontal">
|
||||
<Button Content=" Browse... " HorizontalAlignment="Right" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonBrowseScrap" Click="ButtonBrowseScrap_Click"/>
|
||||
<Button Content=" Clear " HorizontalAlignment="Right" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonClearScrap" Click="ButtonClearScrap_Click" IsEnabled="False"/>
|
||||
<Button Content=" Clear " HorizontalAlignment="Right" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonClearScrap" Click="ButtonClearScrap_Click"/>
|
||||
<Button Content=" Show In Explorer " HorizontalAlignment="Right" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonShowScrap" IsEnabled="False" Click="ButtonShowScrap_Click" />
|
||||
</StackPanel>
|
||||
|
||||
|
@ -71,10 +71,9 @@
|
|||
<TextBox Grid.Row="1" Grid.Column="1" HorizontalAlignment="Stretch" VerticalAlignment="Center" x:Name="ScraplandRemasteredPathTextBox" IsEnabled="False" />
|
||||
<StackPanel Grid.Row="1" Grid.Column="2" Orientation="Horizontal">
|
||||
<Button Content=" Browse... " HorizontalAlignment="Right" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonBrowseScrapRemaster" Click="ButtonBrowseScrapRemaster_Click"/>
|
||||
<Button Content=" Clear " HorizontalAlignment="Right" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonClearScrapRemaster" Click="ButtonClearScrapRemaster_Click" IsEnabled="False"/>
|
||||
<Button Content=" Clear " HorizontalAlignment="Right" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonClearScrapRemaster" Click="ButtonClearScrapRemaster_Click"/>
|
||||
<Button Content=" Show In Explorer " HorizontalAlignment="Right" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonShowScrapRemaster" IsEnabled="False" Click="ButtonShowScrapRemaster_Click" />
|
||||
</StackPanel>
|
||||
<Button Grid.Column="2" Content=" Auto find " HorizontalAlignment="Right" Grid.Row="2" VerticalAlignment="Center" Margin="5,0,5,0" Name="ButtonAutoFind" Click="ButtonAutoFind_Click" />
|
||||
</Grid>
|
||||
</GroupBox>
|
||||
</Grid>
|
||||
|
|
|
@ -12,28 +12,27 @@ namespace ScrapModLoader
|
|||
/// </summary>
|
||||
public partial class SettingsWindow : Window
|
||||
{
|
||||
|
||||
public List<String> ModsPathes { get; set; }
|
||||
public String ScraplandPath { get; set; }
|
||||
public String ScraplandRemasteredPath { get; set; }
|
||||
public Boolean Save { get; set; }
|
||||
private ModsLauncher ModsLauncherInstance { get; set; }
|
||||
|
||||
public SettingsWindow(ModsLauncher modsLauncher)
|
||||
public SettingsWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
Save = false;
|
||||
ModsLauncherInstance = modsLauncher;
|
||||
|
||||
ModsPathesList.ItemsSource = ModsLauncherInstance.ModsPathes;
|
||||
ScraplandPathTextBox.Text = ModsLauncherInstance.ScraplandPath;
|
||||
ScraplandRemasteredPathTextBox.Text = ModsLauncherInstance.ScraplandRemasteredPath;
|
||||
ModsPathes = Utils.StringCollectionToList(Settings.Default.ModsPathes);
|
||||
ScraplandPath = Settings.Default.ScraplandPath;
|
||||
ScraplandRemasteredPath = Settings.Default.ScraplandRemasteredPath;
|
||||
|
||||
Boolean enable = ModsLauncherInstance.ScraplandPath != String.Empty;
|
||||
ButtonShowScrap.IsEnabled = enable;
|
||||
ButtonClearScrap.IsEnabled = enable;
|
||||
ModsPathesList.ItemsSource = ModsPathes;
|
||||
ScraplandPathTextBox.Text = ScraplandPath;
|
||||
ScraplandRemasteredPathTextBox.Text = ScraplandRemasteredPath;
|
||||
|
||||
enable = ModsLauncherInstance.ScraplandRemasteredPath != String.Empty;
|
||||
ButtonShowScrapRemaster.IsEnabled = enable;
|
||||
ButtonClearScrapRemaster.IsEnabled = enable;
|
||||
ButtonShowScrap.IsEnabled = ScraplandPath != String.Empty;
|
||||
ButtonShowScrapRemaster.IsEnabled = ScraplandRemasteredPath != String.Empty;
|
||||
}
|
||||
|
||||
// -------------------------------------------
|
||||
|
@ -45,13 +44,13 @@ namespace ScrapModLoader
|
|||
{
|
||||
String folder = Utils.GetFolderDialog();
|
||||
if (folder != String.Empty)
|
||||
ModsLauncherInstance.ModsPathes.Add(folder);
|
||||
ModsPathes.Add(folder);
|
||||
|
||||
ModsPathesList.Items.Refresh();
|
||||
}
|
||||
private void ButtonRemove_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
ModsLauncherInstance.ModsPathes.Remove((String)ModsPathesList.SelectedValue);
|
||||
ModsPathes.Remove((String)ModsPathesList.SelectedValue);
|
||||
ModsPathesList.Items.Refresh();
|
||||
|
||||
ButtonRemove.IsEnabled = false;
|
||||
|
@ -65,21 +64,21 @@ namespace ScrapModLoader
|
|||
if (index == 0)
|
||||
return;
|
||||
|
||||
String? temp = ModsLauncherInstance.ModsPathes[index - 1];
|
||||
ModsLauncherInstance.ModsPathes[index - 1] = ModsLauncherInstance.ModsPathes[index];
|
||||
ModsLauncherInstance.ModsPathes[index] = temp;
|
||||
String? temp = ModsPathes[index - 1];
|
||||
ModsPathes[index - 1] = ModsPathes[index];
|
||||
ModsPathes[index] = temp;
|
||||
|
||||
ModsPathesList.Items.Refresh();
|
||||
}
|
||||
private void ButtonDown_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
Int32 index = ModsPathesList.SelectedIndex;
|
||||
if (index == ModsLauncherInstance.ModsPathes.Count - 1)
|
||||
if (index == ModsPathes.Count - 1)
|
||||
return;
|
||||
|
||||
String? temp = ModsLauncherInstance.ModsPathes[index + 1];
|
||||
ModsLauncherInstance.ModsPathes[index + 1] = ModsLauncherInstance.ModsPathes[index];
|
||||
ModsLauncherInstance.ModsPathes[index] = temp;
|
||||
String? temp = ModsPathes[index + 1];
|
||||
ModsPathes[index + 1] = ModsPathes[index];
|
||||
ModsPathes[index] = temp;
|
||||
|
||||
ModsPathesList.Items.Refresh();
|
||||
}
|
||||
|
@ -109,76 +108,50 @@ namespace ScrapModLoader
|
|||
|
||||
private void ButtonBrowseScrap_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
String ScraplandPath = Utils.GetFolderDialog();
|
||||
if (ScraplandPath != String.Empty)
|
||||
String scraplandPath = Utils.GetFolderDialog();
|
||||
if (scraplandPath != String.Empty)
|
||||
{
|
||||
ScraplandPathTextBox.Text = ScraplandPath + "\\";
|
||||
ModsLauncherInstance.ScraplandPath = ScraplandPath + "\\";
|
||||
ScraplandPathTextBox.Text = scraplandPath;
|
||||
ScraplandPath = scraplandPath;
|
||||
ButtonShowScrap.IsEnabled = true;
|
||||
}
|
||||
}
|
||||
private void ButtonBrowseScrapRemaster_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
String ScraplandRemasteredPath = Utils.GetFolderDialog();
|
||||
if (ScraplandRemasteredPath != String.Empty)
|
||||
String scraplandRemasteredPath = Utils.GetFolderDialog();
|
||||
if (scraplandRemasteredPath != String.Empty)
|
||||
{
|
||||
ScraplandRemasteredPathTextBox.Text = ScraplandRemasteredPath + "\\";
|
||||
ModsLauncherInstance.ScraplandRemasteredPath = ScraplandRemasteredPath + "\\";
|
||||
ScraplandRemasteredPathTextBox.Text = scraplandRemasteredPath;
|
||||
ScraplandRemasteredPath = scraplandRemasteredPath;
|
||||
ButtonShowScrapRemaster.IsEnabled = true;
|
||||
}
|
||||
}
|
||||
private void ButtonClearScrap_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
ScraplandPathTextBox.Text = String.Empty;
|
||||
ButtonClearScrap.IsEnabled = false;
|
||||
ButtonShowScrap.IsEnabled = false;
|
||||
ModsLauncherInstance.ScraplandPath = String.Empty;
|
||||
ScraplandPath = String.Empty;
|
||||
}
|
||||
private void ButtonClearScrapRemaster_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
ScraplandRemasteredPathTextBox.Text = String.Empty;
|
||||
ButtonClearScrapRemaster.IsEnabled = false;
|
||||
ButtonShowScrapRemaster.IsEnabled = false;
|
||||
ModsLauncherInstance.ScraplandRemasteredPath = String.Empty;
|
||||
ScraplandRemasteredPath = String.Empty;
|
||||
}
|
||||
private void ButtonShowScrap_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
String? path = Path.GetDirectoryName(ModsLauncherInstance.ScraplandPath);
|
||||
String? path = Path.GetDirectoryName(ScraplandPath);
|
||||
if (path == null)
|
||||
throw new DirectoryNotFoundException("Cannot find direcotry for Scrapland");
|
||||
Process.Start("explorer.exe", path);
|
||||
}
|
||||
private void ButtonShowScrapRemaster_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
String? path = Path.GetDirectoryName(ModsLauncherInstance.ScraplandRemasteredPath);
|
||||
String? path = Path.GetDirectoryName(ScraplandRemasteredPath);
|
||||
if (path == null)
|
||||
throw new DirectoryNotFoundException("Cannot find direcotry for Scrapland");
|
||||
Process.Start("explorer.exe", path);
|
||||
}
|
||||
private void ButtonAutoFind_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
Boolean isFoundScrapland = ModsLauncherInstance.SearchForScrapland();
|
||||
if (!isFoundScrapland)
|
||||
MessageBox.Show("Error: unable to find Scrapland instalation. Please, specify yours game installation folder in settings.");
|
||||
}
|
||||
catch (KeyNotFoundException ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message);
|
||||
}
|
||||
|
||||
ScraplandPathTextBox.Text = ModsLauncherInstance.ScraplandPath;
|
||||
ScraplandRemasteredPathTextBox.Text = ModsLauncherInstance.ScraplandRemasteredPath;
|
||||
|
||||
Boolean enable = ModsLauncherInstance.ScraplandPath != String.Empty;
|
||||
ButtonShowScrap.IsEnabled = enable;
|
||||
ButtonClearScrap.IsEnabled = enable;
|
||||
|
||||
enable = ModsLauncherInstance.ScraplandRemasteredPath != String.Empty;
|
||||
ButtonShowScrapRemaster.IsEnabled = enable;
|
||||
ButtonClearScrapRemaster.IsEnabled = enable;
|
||||
}
|
||||
|
||||
// -------------------------------------------
|
||||
// Window contols buttons
|
||||
|
@ -188,11 +161,10 @@ namespace ScrapModLoader
|
|||
private void ButtonSave_Click(Object sender, RoutedEventArgs e)
|
||||
{
|
||||
Settings.Default.ModsPathes.Clear();
|
||||
Settings.Default.ModsPathes.AddRange(ModsLauncherInstance.ModsPathes.ToArray());
|
||||
Settings.Default.ScraplandPath = ModsLauncherInstance.ScraplandPath;
|
||||
Settings.Default.ScraplandRemasteredPath = ModsLauncherInstance.ScraplandRemasteredPath;
|
||||
Settings.Default.ModsPathes.AddRange(ModsPathes.ToArray());
|
||||
Settings.Default.ScraplandPath = ScraplandPath;
|
||||
Settings.Default.ScraplandRemasteredPath = ScraplandRemasteredPath;
|
||||
Settings.Default.Save();
|
||||
|
||||
Save = true;
|
||||
Close();
|
||||
}
|
||||
|
|
|
@ -1,59 +1,27 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.IO;
|
||||
using System.Windows.Media.Imaging;
|
||||
|
||||
using Ionic.Zip;
|
||||
|
||||
|
||||
namespace ScrapModLoader;
|
||||
|
||||
internal static class Utils
|
||||
namespace ScrapModLoader
|
||||
{
|
||||
public static String GetFolderDialog()
|
||||
internal static class Utils
|
||||
{
|
||||
using System.Windows.Forms.FolderBrowserDialog dialog = new System.Windows.Forms.FolderBrowserDialog();
|
||||
System.Windows.Forms.DialogResult result = dialog.ShowDialog();
|
||||
return dialog.SelectedPath;
|
||||
}
|
||||
|
||||
public static List<String> StringCollectionToList(StringCollection collection)
|
||||
{
|
||||
List<String> list = new List<String>();
|
||||
foreach (String? item in collection)
|
||||
public static String GetFolderDialog()
|
||||
{
|
||||
if (item != null)
|
||||
list.Add(item);
|
||||
using System.Windows.Forms.FolderBrowserDialog? dialog = new System.Windows.Forms.FolderBrowserDialog();
|
||||
System.Windows.Forms.DialogResult result = dialog.ShowDialog();
|
||||
return dialog.SelectedPath;
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
public static Byte[] ExtractFromZip(ZipFile zip, String entry_path)
|
||||
{
|
||||
ZipEntry? entry = zip[entry_path];
|
||||
if (entry == null)
|
||||
throw new FileFormatException($"No '{entry_path}' in {zip.Name} found");
|
||||
|
||||
Byte[] buffer = new Byte[entry.UncompressedSize];
|
||||
using (MemoryStream zipStream = new MemoryStream(buffer))
|
||||
entry.Extract(zipStream);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public static BitmapImage LoadImage(Byte[] buffer)
|
||||
{
|
||||
using MemoryStream sourceStream = new MemoryStream(buffer);
|
||||
|
||||
BitmapImage? image = new BitmapImage();
|
||||
|
||||
image.BeginInit();
|
||||
image.CacheOption = BitmapCacheOption.OnLoad;
|
||||
image.StreamSource = sourceStream;
|
||||
image.EndInit();
|
||||
|
||||
return image;
|
||||
public static List<String> StringCollectionToList(StringCollection collection)
|
||||
{
|
||||
List<String> list = new List<String>();
|
||||
foreach (String? item in collection)
|
||||
{
|
||||
if (item != null)
|
||||
list.Add(item);
|
||||
}
|
||||
return list;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue