diff --git a/ScrapModLoader/MainWindow.xaml.cs b/ScrapModLoader/MainWindow.xaml.cs index b130e23..d85297d 100644 --- a/ScrapModLoader/MainWindow.xaml.cs +++ b/ScrapModLoader/MainWindow.xaml.cs @@ -181,7 +181,7 @@ namespace ScrapModLoader String gamePath = modsLauncher.SelectedGameVersion == "1.0" ? modsLauncher.ScraplandPath : modsLauncher.ScraplandRemasteredPath; - Process.Start(Path.Combine(gamePath, @"\bin\Scrap.exe"), args); + Process.Start(Path.Combine(gamePath, @"bin\Scrap.exe"), args); if (CloseLauncher.IsChecked ?? false) Close(); diff --git a/ScrapModLoader/ModsLauncher.cs b/ScrapModLoader/ModsLauncher.cs index 35a444f..8afcaaf 100644 --- a/ScrapModLoader/ModsLauncher.cs +++ b/ScrapModLoader/ModsLauncher.cs @@ -114,7 +114,8 @@ namespace ScrapModLoader } } - private String ModPath(ScrapMod mod) => Path.Combine(SelectedGamePath, "Mod", mod.Name); + private String ModPath(ScrapMod mod) => + Path.Combine(SelectedGamePath, "Mods", mod.Name); public Boolean IsLoaded(ScrapMod mod) => Directory.Exists(ModPath(mod));