ScrapHacks/ScrapHacks
Daniel Seiller 8d92f25b8c Lots of Updates (expand for more):
- Started implementing new parser for chunked data
- Started documenting data formats
- Started dissector for network protocol
- Added AI-Graph renderer (converts .pth files to python data you can import into Blender)
- Added Script to convert savefile to JSON
- Added (old) parser for chunked data format
- Added basic parser for LFVF data section (Vertex Data)
- Added script to analyze and filter read trace generated with frida script
- Added various Frida scripts
2020-08-04 18:05:34 +02:00
..
.vscode Lots of Updates (expand for more): 2020-08-04 18:05:34 +02:00
src Lots of Updates (expand for more): 2020-08-04 18:05:34 +02:00
utils Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
.gitattributes Add DLL-Injector+ScrapHacks DLL 2019-02-23 22:40:05 +01:00
build.bat Lots of Updates (expand for more): 2020-08-04 18:05:34 +02:00
CMakeLists.txt Lots of Updates (expand for more): 2020-08-04 18:05:34 +02:00
README.md Lots of Updates (expand for more): 2020-08-04 18:05:34 +02:00

Features

  • read and write memory
  • disassemble memory (using zydis)
  • change DirectX state
  • Draw DirectX overlay (still need to make a useful overlay)
  • Dump various data structures to the console
  • Assemble and execute code on the fly (using asmtk)
  • Can be controlled via keyboard shortcuts (TODO: allow defining own shortcuts for commands)

Prerequisites

  • Visual Studio 2017/2019 (others might work)
  • CMake
  • Python 3.6 or newer

Building

Open VS 32-bit command prompt (vcvars32.bat) and run the following two commands

cmake -G"NMake Makefiles" -B build
cmake --build build --target install

This will find the Games's installation folder, verify that the version you have is compatible with ScrapHacks and drop the compiled .pyd file into the correct folder to be imported

Getting started

  • open the ingame console (Ctrl+^)
  • type import ScrapHack
  • type $help

Config file keys

  • patches.asm: map of address->list of assembly instructions
  • patches.hex: map of address->hex bytes

Example:

{
    "patches": {
        "hex": {
            "0xDEADBEEF": "BADFOODDEADFEED"
        },
        "asm": {
            "0xBADF00D": [
                "pushad",
                "call 0xf00dbabe",
                "popad",
                "mov eax, 0x42",
                "ret"
            ]
        },
    }
}

Third-Party components used

  • Zydis disassembler
  • asmJIT/asmTK assembler
  • nlohmann/json JSON-parser