ScrapHacks/ScrapHacks/src
Daniel S. 7e044f0114 Lots of changes (expand to read more)
- Update NOTES with new findings
- Add Cutter link to README
- Add ASMJIT, ASMTK and Zydis to CMake
- Make DX8 setting cofigurable via ScrapHacks REPL
- Add scaffolding for build hook trampolines using asmjit
- Add on the fly assembling of code to REPL
- Clean up command structure
- Add memory RWX to REPL
- Add stack dumping to REPL
- Add Gamevar dumping to REPL
- Add hook check to overlay commands (don't work if DX8 not hooked)
- Allow nested command definitions for cleaner REPL
- AllocConsole() as early as possible
- shuffle some code around for cleanup
- Add GameVar, PakEntry and HashIndex structures
2020-01-03 03:22:09 +01:00
..
D3D8_Hook.hpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
D3D8_VMT.hpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
Hook.hpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
Py_Utils.hpp code cleanup, expand REPL, Automatically generate D3D8-VMT header file from include file, made ScrapHacks importable as python module 2019-12-04 00:28:14 +01:00
REPL.hpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
ScrapHack.cpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
Scrapland.hpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
Structures.hpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
Util.hpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00
dllmain.cpp Lots of changes (expand to read more) 2020-01-03 03:22:09 +01:00