ScrapHacks/ScrapHacks/ScrapHack/Structures.h

66 lines
724 B
C++

#pragma once
template <typename T>
struct HashTableEntry;
struct Vector3
{
float x;
float y;
float z;
};
struct Matrix3x3
{
Vector3 a;
Vector3 b;
Vector3 c;
};
struct PyMethodDef
{
char *ml_name;
void *ml_meth;
int ml_flags;
char *ml_doc;
};
struct PyMod
{
char *name;
void *init_func;
};
struct Module
{
PyMod *mod;
map<string, PyMethodDef *> methods;
};
struct Entity
{
void *vmt;
const char *name;
};
struct EntityList
{
const char *name;
void *unk_1;
void *unk_2;
const char *mod;
const char *func;
};
template <typename T>
struct HashTable
{
uint32_t size;
HashTableEntry<T> **chains;
};
template <typename T>
struct HashTableEntry
{
T *data;
const char *name;
HashTableEntry *next;
};