# Infos - Engine: ScrapEngine - Ingame Scripting Language: Python 1.5.2 # Ingame-Console (Ctrl+\^) (Handler@0x42190): * "\" - Try to evaluate Command as Python expression * ":\" - Get Game Engine Global Variable * ":\ \" - Set Game Engine Global Variable * "?" - Show all Global Variable * "?\" - Show all Global Variable matching * "/\" - Run Command defined in QuickConsole.py(c) 'import quickconsole;quickconsole.%s()' * "/\ \,\" - Run function in QuickConsole.py(c) with argument(s) 'import quickconsole;quickconsole.%s(%s)' # External Console (Scenegraph Debugging?) (Handler@0x5f9520): * "listar luces" * "listar" * "arbol" # Patch Scrap.exe@offset 0x314bc0 replace 0x20 with 0x00 (or just type "arbol " with the space at the end) * "mem" * "ver uniones" * Easter Eggs: - "imbecil" - "idiota" - "capullo" ## m3d.ini loader @0x05f7000 ## SM3-Model Loader @0x650f80 (?) ## File Loader @ 0x6665a0 (??) ## *.packed File Format: Header: "BFPK\0\0\0\0" Int32ul: number of files for each file: Int32ul: path length String: path Int32ul: size Int32ul: offset in file ## Interesting file: * m3d.ini: Rendering Engine Configuration * scripts/: Game Engine Scripts # How to enable External Console: 1. exctract `Data.packed` 2. in m3d.ini uncomment "ConsolaWnd" (GUI Console) or "ConsolaTxt" (Text Console) and set the value to "SI" 3. repack "Data.packed" # Misc. Interesting things - sys.path contains "./lib" so you can load your own Python Modules