Update README.md
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|  | { | ||||||
|  |     "spellright.language": [ | ||||||
|  |         "de" | ||||||
|  |     ], | ||||||
|  |     "spellright.documentTypes": [ | ||||||
|  |         "markdown", | ||||||
|  |         "latex", | ||||||
|  |         "plaintext" | ||||||
|  |     ] | ||||||
|  | } | ||||||
|  | @ -13,6 +13,11 @@ | ||||||
|  - `dbg.enable_all_conv()` allows you to "overwrite" any character, even if they are protected/invulnerable |  - `dbg.enable_all_conv()` allows you to "overwrite" any character, even if they are protected/invulnerable | ||||||
|  - `dbg.become(name)` allows you to transform into any character |  - `dbg.become(name)` allows you to transform into any character | ||||||
|  - `dbg.helplib()` generates a file `helplib.txt` in the Game's folder containing all available Documentation for all available classes and functions |  - `dbg.helplib()` generates a file `helplib.txt` in the Game's folder containing all available Documentation for all available classes and functions | ||||||
|  - `dbg.settrace()` Logs all Python function calls together with their arguments into a `dbg.txt` file inside the Game's folder |  - `dbg.settrace()` Logs all Python function calls together with their arguments into a  | ||||||
|  |  - `dbg.txt` file inside the Game's folder | ||||||
|  | 
 | ||||||
|  | ## [ScrapHacks](ScrapHacks/README.md) | ||||||
|  | 
 | ||||||
|  | WIP Memory hacking library | ||||||
| 
 | 
 | ||||||
| ## [Notes](NOTES.md) | ## [Notes](NOTES.md) | ||||||
							
								
								
									
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|  | ## Usage | ||||||
|  | 
 | ||||||
|  | `.\Injector.exe dll .\ScrapHack.dll <PATH_TO_SCRAP.exe>` | ||||||
|  | e.g: | ||||||
|  | `.\Injector.exe dll .\ScrapHack.dll "D:\Games\Deep Silver\Scrapland\Bin\Scrap.exe"` | ||||||
|  | 
 | ||||||
|  | or inject into a running instance of the game using your DLL-Injector of choise like so: | ||||||
|  | 
 | ||||||
|  | `.\Injector.exe dll .\ScrapHack.dll <PID>` | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | Currently the Injected DLL creates a thread that waits for you to press F12 and then writes something to the ingame console | ||||||
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