Added dbg.nuke() which destroy everything in the Level
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							|  | @ -121,6 +121,19 @@ def enable_all_conv(): | |||
|     print(len(CharConversor.ConversionChars)) | ||||
|     print "Done!" | ||||
| 
 | ||||
| def nuke(): | ||||
|     E=Scrap.GetFirst() | ||||
|     me = Scrap.UsrEntity(0) | ||||
|     while E: | ||||
|         if E.Name==me.Name: | ||||
|             E = Scrap.GetEntity(E.NextInSlot) | ||||
|         try: | ||||
|             E.Life=0 | ||||
|             E.Invulnerable=0 | ||||
|         except: | ||||
|             pass | ||||
|         E = Scrap.GetEntity(E.NextInSlot) | ||||
| 
 | ||||
| def become(name): | ||||
|     enable_all_conv() | ||||
|     import CharConversor | ||||
|  |  | |||
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