ScrapHacks/ScrapHacks/ScrapHack/ScrapHack.cpp

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2019-02-27 03:55:21 +00:00
#include "stdafx.h"
#include <string>
#include <sstream>
#include <vector>
#include <map>
#include <deque>
#include <iomanip>
#include <iostream>
#include <Windows.h>
#include <TlHelp32.h>
#include "Scrapland.h"
#define DLL_EXPORT extern "C" __declspec(dllexport)
struct Module;
using namespace std;
map<string, Module> Py;
bool initialized = false;
bool running = true;
HMODULE mod = 0;
string GetLastErrorAsString()
{
DWORD errorMessageID = GetLastError();
if (errorMessageID == 0)
return "No error";
LPSTR messageBuffer = NULL;
size_t m_size = FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, errorMessageID, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPSTR)&messageBuffer, 0, NULL);
string message(messageBuffer, m_size);
LocalFree(messageBuffer);
if (!message.empty() && message[message.length() - 1] == '\n')
{
message.erase(message.length() - 1);
}
return message;
}
void SetupStreams()
{
FILE *fIn;
FILE *fOut;
freopen_s(&fIn, "conin$", "r", stdin);
freopen_s(&fOut, "conout$", "w", stdout);
freopen_s(&fOut, "conout$", "w", stderr);
ios::sync_with_stdio();
std::wcout.clear();
std::cout.clear();
std::wcerr.clear();
std::cerr.clear();
std::wcin.clear();
std::cin.clear();
}
void SetupConsole()
{
if (!AllocConsole())
{
FreeConsole();
AllocConsole();
}
AttachConsole(GetCurrentProcessId());
SetupStreams();
}
void SetupConsole(const char *title)
{
SetupConsole();
SetConsoleTitleA(title);
}
void FreeConsole(bool wait)
{
if (wait)
{
cout << "[?] Press Enter to Exit";
cin.ignore();
}
FreeConsole();
}
bool in_foreground = false;
BOOL CALLBACK EnumWindowsProcMy(HWND hwnd, LPARAM lParam)
{
DWORD lpdwProcessId;
GetWindowThreadProcessId(hwnd, &lpdwProcessId);
if (lpdwProcessId == lParam)
{
in_foreground = (hwnd == GetForegroundWindow()) || (hwnd == GetActiveWindow());
return FALSE;
}
return TRUE;
}
bool key_down(int keycode, int delay = 100)
{
in_foreground = false;
EnumWindows(EnumWindowsProcMy, GetCurrentProcessId());
if (in_foreground)
{
if (GetAsyncKeyState(keycode))
{
Sleep(delay);
return true;
}
}
return false;
}
bool key_down_norepeat(int keycode, int delay = 100)
{
in_foreground = false;
EnumWindows(EnumWindowsProcMy, GetCurrentProcessId());
if (in_foreground)
{
if (GetAsyncKeyState(keycode))
{
while (GetAsyncKeyState(keycode))
{
Sleep(delay);
}
return true;
}
}
return false;
}
struct PyMethodDef
{
char *ml_name;
void *ml_meth;
int ml_flags;
char *ml_doc;
};
struct PyMod
{
char *name;
void *init_func;
};
struct Module
{
PyMod *mod;
map<string, PyMethodDef> methods;
};
void hexdump(void *addr, size_t count)
{
for (size_t i = 0; i < count; ++i)
{
unsigned int val = (unsigned int)((unsigned char *)addr)[i];
cout << setfill('0') << setw(2) << std::hex << val << " ";
if (((i + 1) % 16) == 0)
{
cout << endl;
}
}
cout << endl;
}
PyMethodDef *find_method_table(size_t base, size_t size)
{
uint8_t *ptr = reinterpret_cast<uint8_t *>(base);
for (size_t offset = 0; offset < size; ++offset)
{
if ((uint16_t)ptr[offset] == 0x68)
{
uint32_t mod_addr = reinterpret_cast<uint32_t *>(base + offset + 1)[0];
if ((mod_addr & 0xf00000) == 0x700000)
{
if (strlen(reinterpret_cast<char *>(mod_addr)) == 3)
{
return reinterpret_cast<PyMethodDef *>(mod_addr);
}
}
}
}
return reinterpret_cast<PyMethodDef *>(0);
}
map<string, Module> get_modules(size_t base)
{
map<string, Module> Py;
PyMod *modules = reinterpret_cast<PyMod *>(base);
for (int i = 0; modules[i].init_func != NULL; i++)
{
Module mod;
mod.mod = &modules[i];
PyMethodDef *method_table = find_method_table((size_t)modules[i].init_func, 64);
for (int j = 0; method_table != NULL && method_table[j].ml_name != NULL; j++)
{
mod.methods[method_table[j].ml_name] = method_table[j];
}
Py[mod.mod->name] = mod;
}
return Py;
}
void *get_py(const char *mod, const char *meth)
{
try
{
return Py.at(mod).methods.at(meth).ml_meth;
}
catch (out_of_range)
{
return NULL;
}
}
void inject(const char *mod, const char *meth, void *detour)
{
try
{
void *orig = get_py(mod, meth);
Py.at(mod).methods.at(meth).ml_meth = detour;
cout << mod << "." << meth << ": " << orig << " -> " << detour << endl;
}
catch (out_of_range)
{
cout << mod << "." << meth << " not found!" << endl;
}
}
uint32_t ptr(uint32_t addr, vector<uint32_t> offsets)
{
cout << "[" << (void *)addr << "]";
for (uint32_t offset : offsets)
{
addr = reinterpret_cast<uint32_t *>(addr)[0];
cout << " -> [" << (void *)addr << " + " << offset << "]";
addr += offset;
};
cout << " -> " << (void *)addr;
cout << endl;
return addr;
}
void MainLoop(HMODULE mod)
{
Sleep(100);
cout << "[*] Starting main Loop" << endl;
cout << endl;
cout << "[F7 ] Set Money to 0x7fffffff" << endl;
cout << "[F8 ] Dump python modules" << endl;
cout << "[F10] Enable python tracing" << endl;
cout << "[F11] Unload ScrapHacks" << endl;
cout << "[ F ] \"Handbrake\" (*Will* crash the game after some time!)" << endl;
while (running)
{
Sleep(100);
if (key_down_norepeat(VK_F10))
{
scrap_exec("dbg.settrace()");
}
while (key_down('F'))
{
scrap_exec("dbg.brake()");
}
if (key_down_norepeat(VK_F6))
{
/*
int32_t* alarm = reinterpret_cast<int32_t*>(ptr(WORLD, { 0x1C6C }));
int16_t* alarm = reinterpret_cast<int16_t*>(ptr(WORLD, { 0x1C6C }));
*/
}
if (key_down_norepeat(VK_F7))
{
/*==========================
mov ecx, [7FE944h]
mov edx, [ecx + 2090h]
==========================*/
int32_t *money = reinterpret_cast<int32_t *>(ptr(WORLD, {0x2090}));
cout << "Money: " << money[0] << endl;
money[0] = 0x7fffffff;
}
if (key_down_norepeat(VK_F8))
{
for (auto mod : Py)
{
for (auto meth : mod.second.methods)
{
if (meth.second.ml_doc != NULL)
{
cout << mod.first << "." << meth.first << " @ " << meth.second.ml_meth << " [" << &(meth.second) << "]" << endl;
}
}
}
}
if (key_down_norepeat(VK_F11))
{
break;
}
}
SetConsoleCtrlHandler(NULL, false);
cout << "[+] ScrapHacks unloaded, you can now close the console!" << endl;
;
FreeConsole();
FreeLibraryAndExitThread(mod, 0);
}
void InitConsole()
{
char me[1024];
GetModuleFileName(mod, me, 1024);
SetupConsole(me);
}
void DllInit(HMODULE _mod)
{
initialized = true;
mod = _mod;
char mfn[1024];
InitConsole();
GetModuleFileName(0, mfn, 1024);
cout << "[+] ScrapHacks v0.1 Loaded in " << mfn << endl;
Py = get_modules(PY_MODS);
cout << "[*] Importing python dbg module" << endl;
scrap_exec("import dbg");
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)MainLoop, mod, 0, 0);
cout << "[*] Starting message pump" << endl;
;
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return;
}