ScrapHacks/lib/dbg.py

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import sys
import Scrap
import quickconsole
import MissionsFuncs
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import SScorer
import Menu
QC = quickconsole
MF = MissionsFuncs
last_frame = None
def reload():
sys.settrace(None)
sys.modules['__builtin__'].reload(sys.modules['dbg'])
def dgb_info():
txt =`last_frame`
SScorer.SetLabelText(txt, Scrap.GetTime()+0.1)
Scrap.AddScheduledFunc(Scrap.GetTime()+0.1, dgb_info, (), "dbg_info")
def crazy():
E = Scrap.GetFirst()
me = Scrap.UsrEntity(0)
while E:
if E.Name == me.Name:
E = Scrap.GetEntity(E.NextInSlot)
try:
E.Action = "CrazyInit"
E.CanPhoto = 1
E.DefLoop = "Crazy"
except:
pass
E = Scrap.GetEntity(E.NextInSlot)
def decrazy():
E = Scrap.GetFirst()
me = Scrap.UsrEntity(0)
while E:
if E.Name == me.Name:
E = Scrap.GetEntity(E.NextInSlot)
try:
E.Action = "CrazyEnd"
E.CanPhoto = 0
E.ForceDefLoop = "Relax"
except:
pass
E = Scrap.GetEntity(E.NextInSlot)
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def p_s(*args):
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msg = ""
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for obj in args:
if msg:
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msg = msg+" "+str(obj)
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else:
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msg = msg+str(obj)
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Scrap.Print(msg)
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def p_e(*args):
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msg = ""
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for obj in args:
if msg:
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msg = msg+" "+str(obj)
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else:
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msg = msg+str(obj)
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Scrap.ConsoleError(msg)
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sys.stdout.write = p_s
sys.stderr.write = p_e
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def p(*args):
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msg = ""
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for obj in args:
if msg:
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msg = msg+" "+str(obj)
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else:
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msg = msg+str(obj)
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Scrap.Print(msg+"\n")
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def e(*args):
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msg = ""
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for obj in args:
if msg:
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msg = msg+" "+str(obj)
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else:
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msg = msg+str(obj)
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Scrap.ConsoleError(msg+"\n")
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# sys.modules['__builtin__'].__dict__['print']=e
sys.modules['__builtin__'].__dict__['s_write'] = p
sys.modules['__builtin__'].__dict__['e_write'] = e
def modhelp(Module="Scrap"):
print "======== [ " + Module + " ] ========"
exec("import "+Module)
for v in dir(eval(Module)):
if v in ("__doc__", "__name__"):
continue
print v + ":"
try:
print " " + eval(Module + "." + v + ".__doc__")
except:
pass
def helpfunc(func):
print func.__name__+":"
print " "+func.__doc__
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for module in sys.builtin_module_names:
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if module[0] == "S":
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print "Loading "+module
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exec("import " + module)
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sys.settrace(None)
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def trace(frame, event, arg):
global last_frame
if event != "call":
return
g = frame.f_globals
l = frame.f_locals
if frame.f_code.co_name == "godcall":
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return
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if frame.f_code.co_filename == ".\\lib\\dbg.py":
return
R = frame.f_code.co_filename+": "+frame.f_code.co_name+"("
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for i in range(frame.f_code.co_argcount):
name = frame.f_code.co_varnames[i]
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R = R+name+"="+repr(frame.f_locals[name])+","
R = R+") Consts: ["
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for const in frame.f_code.co_consts:
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R = R+repr(const)+","
R = R+"]"
print R, "Locals:", l, "Globals:", g
last_frame = R
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return trace
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def menu():
import Menu
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Menu.DebugMenu(1, '')
Menu.InitMenuSys(1)
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def settrace():
sys.settrace(trace)
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def notrace():
sys.settrace(None)
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def log(*args):
if not args:
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open(logfile_name, "w").close()
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return
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msg = ""
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for obj in args:
if msg:
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msg = msg+" "+str(obj)
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else:
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msg = msg+str(obj)
open(logfile_name, "a").write(msg+"\n")
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def helplib():
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global logfile_name
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print "Generating helplib.txt"
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logfile_name = "helplib.txt"
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log()
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for modname, mod in sys.modules.items():
if hasattr(mod, '__file__'):
continue
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log("======== [ "+modname+" ] ========")
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for name, value in vars(mod).items():
if name in ("__doc__", "__name__"):
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continue
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if hasattr(value, "__doc__"):
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if value.__doc__:
log("- "+name+":")
log(" "+value.__doc__)
else:
log("- "+name+": ???")
else:
log("- "+name+": "+repr(value))
log("\n")
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logfile_name = None
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print "Done!"
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def enable_all_conv():
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try:
import CharConversor
except ImportError:
print("CharConversor not available")
return
CharConversor.ConversionChars = list(CharConversor.ConversionChars)
E = Scrap.GetFirst()
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while E:
try:
if E.ActCtrl not in CharConversor.ConversionChars:
CharConversor.ConversionChars.append(E.ActCtrl)
except:
E = Scrap.GetEntity(E.NextInSlot)
continue
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E.Invulnerable = 0
E.Life = 100
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E = Scrap.GetEntity(E.NextInSlot)
print(len(CharConversor.ConversionChars))
print "Done!"
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def goto(name=None):
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if name == None:
name = MF.currentTarget
Scrap.UsrEntity(0).Pos = Scrap.GetEntity(name).Pos
def bring(name=None):
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if name == None:
name = MF.currentTarget
Scrap.GetEntity(name).Pos = Scrap.UsrEntity(0).Pos
def nuke():
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E = Scrap.GetFirst()
me = Scrap.UsrEntity(0)
while E:
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if E.Name == me.Name:
E = Scrap.GetEntity(E.NextInSlot)
try:
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E.Life = 0
E.Invulnerable = 0
except:
pass
E = Scrap.GetEntity(E.NextInSlot)
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def become(name):
enable_all_conv()
import CharConversor
me = Scrap.UsrEntity(0)
ent = Scrap.GetEntity(name)
if ent:
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CharConversor.Possession(me.Name, name)
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else:
print "Entity not found"
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StopMovie = 0
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def movie(MovieName="Movie/Movie"):
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global StopMovie
if LastTime == None:
Scrap.Set("PhysicalAspectRatio", 16.0/9.0)
LastTime = Scrap.GetTime()
StopMovie = 0
if StopMovie == 1:
return
Scrap.Set("DisableSkipSlot", 1)
Scrap.ProcessDVF(MovieName+".dvf", 0)
Scrap.ScreenShot(MovieName+"*")
NextTime = LastTime+1.0/25.0
Scrap.AddScheduledFunc(NextTime, movie, (Speed, MovieName, NextTime))
def park():
me = Scrap.UsrEntity(0)
def find(filt="*"):
Scrap.StartDummySearch(filt, 1)
dummy = 1
while dummy:
dummy = Scrap.NextDummySearch()
print dummy
def getall():
E = Scrap.GetFirst()
me = Scrap.UsrEntity(0)
while E:
try:
E.Pos = me.Pos
except:
pass
E = Scrap.GetEntity(E.NextInSlot)
def god():
e = Scrap.UsrEntity(0)
QC.godcall(None, (1, 1, 1, 1, 1, 1))
Scrap.AddScheduledFunc(Scrap.GetTime()+0.1, god, (), 'dbg.god')
notrace()
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helplib()
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# settrace()
dgb_info()
enable_all_conv()
god()
Scrap.Set("debug", 3)
Scrap.Set("ShowConsoleLog", 1)
print "Debug Module loaded"