99 lines
2.7 KiB
JavaScript
99 lines
2.7 KiB
JavaScript
// @ts-check
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const assert = require("assert").strict
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const DiscordTypes = require("discord-api-types/v10")
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const passthrough = require("../../passthrough")
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const { discord, sync, db } = passthrough
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/** @type {import("../../matrix/mreq")} */
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const mreq = sync.require("../../matrix/mreq")
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/** @type {import("../../matrix/file")} */
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const file = sync.require("../../matrix/file")
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/**
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* @param {import("discord-api-types/v10").APIGuildTextChannel} channel
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*/
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async function createRoom(channel) {
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const guildID = channel.guild_id
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assert.ok(guildID)
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const guild = discord.guilds.get(guildID)
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assert.ok(guild)
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const spaceID = db.prepare("SELECT space_id FROM guild_space WHERE guild_id = ?").pluck().get(guildID)
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assert.ok(typeof spaceID === "string")
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const avatarEventContent = {}
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if (guild.icon) {
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avatarEventContent.url = await file.uploadDiscordFileToMxc(file.guildIcon(guild))
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}
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/** @type {import("../../types").R_RoomCreated} */
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const root = await mreq.mreq("POST", "/client/v3/createRoom", {
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name: channel.name,
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topic: channel.topic || undefined,
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preset: "private_chat",
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visibility: "private",
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invite: ["@cadence:cadence.moe"], // TODO
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initial_state: [
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{
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type: "m.room.avatar",
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state_key: "",
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content: avatarEventContent
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},
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{
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type: "m.room.guest_access",
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state_key: "",
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content: {
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guest_access: "can_join"
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}
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},
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{
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type: "m.room.history_visibility",
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state_key: "",
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content: {
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history_visibility: "invited"
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}
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},
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{
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type: "m.space.parent",
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state_key: spaceID,
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content: {
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via: ["cadence.moe"], // TODO: put the proper server here
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canonical: true
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}
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},
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{
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type: "m.room.join_rules",
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content: {
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join_rule: "restricted",
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allow: [{
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type: "m.room.membership",
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room_id: spaceID
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}]
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}
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}
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]
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})
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db.prepare("INSERT INTO channel_room (channel_id, room_id) VALUES (?, ?)").run(channel.id, root.room_id)
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// Put the newly created child into the space
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await mreq.mreq("PUT", `/client/v3/rooms/${spaceID}/state/m.space.child/${root.room_id}`, {
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via: ["cadence.moe"] // TODO: use the proper server
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})
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}
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async function createAllForGuild(guildID) {
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const channelIDs = discord.guildChannelMap.get(guildID)
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assert.ok(channelIDs)
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for (const channelID of channelIDs) {
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const channel = discord.channels.get(channelID)
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assert.ok(channel)
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const existing = db.prepare("SELECT room_id FROM channel_room WHERE channel_id = ?").pluck().get(channel.id)
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if (channel.type === DiscordTypes.ChannelType.GuildText && !existing) {
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await createRoom(channel)
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}
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}
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}
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module.exports.createRoom = createRoom
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module.exports.createAllForGuild = createAllForGuild
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