Add //invite command
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0ed74feb66
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3 changed files with 122 additions and 4 deletions
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@ -18,8 +18,8 @@ const createRoom = sync.require("./actions/create-room")
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const createSpace = sync.require("./actions/create-space")
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/** @type {import("../matrix/api")}) */
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const api = sync.require("../matrix/api")
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/** @type {import("./discord-command-handler")}) */
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const discordCommandHandler = sync.require("./discord-command-handler")
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/** @type {import("../discord/discord-command-handler")}) */
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const discordCommandHandler = sync.require("../discord/discord-command-handler")
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let lastReportedEvent = 0
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@ -10,6 +10,8 @@ const {discord, sync, db} = require("../passthrough")
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const api = sync.require("../matrix/api")
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/** @type {import("../matrix/file")} */
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const file = sync.require("../matrix/file")
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/** @type {import("./utils")} */
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const utils = sync.require("./utils")
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const PREFIX = "//"
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@ -121,9 +123,75 @@ const commands = [{
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aliases: ["invite"],
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execute: replyctx(
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async (message, channel, guild, ctx) => {
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// Check guild is bridged
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const spaceID = db.prepare("SELECT space_id FROM guild_space WHERE guild_id = ?").pluck().get(guild.id)
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const roomID = db.prepare("SELECT room_id FROM channel_room WHERE channel_id = ?").pluck().get(channel.id)
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if (!spaceID || !roomID) return discord.snow.channel.createMessage(channel.id, {
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...ctx,
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content: "This server isn't bridged to Matrix, so you can't invite Matrix users."
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})
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// Check CREATE_INSTANT_INVITE permission
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assert(message.member)
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const guildPermissions = utils.getPermissions(message.member.roles, guild.roles)
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if (!(guildPermissions & BigInt(1))) {
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return discord.snow.channel.createMessage(channel.id, {
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...ctx,
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content: "This command isn't implemented yet."
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content: "You don't have permission to invite people to this Discord server."
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})
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}
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// Get named MXID
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const mxid = message.content.match(/@([^:]+):([a-z0-9:-]+\.[a-z0-9.:-]+)/)?.[0]
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if (!mxid) return discord.snow.channel.createMessage(channel.id, {
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...ctx,
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content: "You have to say the Matrix ID of the person you want to invite. Matrix IDs look like this: `@username:example.org`"
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})
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// Check for existing invite to the space
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let spaceMember
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try {
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spaceMember = await api.getStateEvent(spaceID, "m.room.member", mxid)
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} catch (e) {}
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if (spaceMember && spaceMember.membership === "invite") {
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return discord.snow.channel.createMessage(channel.id, {
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...ctx,
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content: `\`${mxid}\` already has an invite, which they haven't accepted yet.`
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})
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}
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// Invite Matrix user if not in space
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if (!spaceMember || spaceMember.membership !== "join") {
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await api.inviteToRoom(spaceID, mxid)
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return discord.snow.channel.createMessage(channel.id, {
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...ctx,
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content: `You invited \`${mxid}\` to the server.`
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})
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}
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// The Matrix user *is* in the space, maybe we want to invite them to this channel?
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let roomMember
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try {
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roomMember = await api.getStateEvent(roomID, "m.room.member", mxid)
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} catch (e) {}
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if (!roomMember || (roomMember.membership !== "join" && roomMember.membership !== "invite")) {
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const sent = await discord.snow.channel.createMessage(channel.id, {
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...ctx,
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content: `\`${mxid}\` is already in this server. Would you like to additionally invite them to this specific channel?\nHit ✅ to make it happen.`
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})
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return addButton(channel.id, sent.id, "✅", message.author.id).then(async data => {
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await api.inviteToRoom(roomID, mxid)
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await discord.snow.channel.createMessage(channel.id, {
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...ctx,
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content: `You invited \`${mxid}\` to the channel.`
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})
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})
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}
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// The Matrix user *is* in the space and in the channel.
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await discord.snow.channel.createMessage(channel.id, {
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...ctx,
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content: `\`${mxid}\` is already in this server and this channel.`
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})
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}
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)
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50
discord/utils.js
Normal file
50
discord/utils.js
Normal file
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@ -0,0 +1,50 @@
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// @ts-check
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const DiscordTypes = require("discord-api-types/v10")
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/**
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* @param {string[]} userRoles
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* @param {DiscordTypes.APIGuild["roles"]} guildRoles
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* @param {string} [userID]
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* @param {DiscordTypes.APIGuildChannel["permission_overwrites"]} [channelOverwrites]
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*/
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function getPermissions(userRoles, guildRoles, userID, channelOverwrites) {
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let allowed = BigInt(0)
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let everyoneID
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// Guild allows
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for (const role of guildRoles) {
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if (role.name === "@everyone") {
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allowed |= BigInt(role.permissions)
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everyoneID = role.id
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}
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if (userRoles.includes(role.id)) {
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allowed |= BigInt(role.permissions)
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}
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}
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if (channelOverwrites) {
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/** @type {((overwrite: Required<DiscordTypes.APIGuildChannel>["permission_overwrites"][0]) => any)[]} */
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const actions = [
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// Channel @everyone deny
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overwrite => overwrite.id === everyoneID && (allowed &= ~BigInt(overwrite.deny)),
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// Channel @everyone allow
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overwrite => overwrite.id === everyoneID && (allowed |= BigInt(overwrite.allow)),
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// Role deny
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overwrite => userRoles.includes(overwrite.id) && (allowed &= ~BigInt(overwrite.deny)),
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// Role allow
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overwrite => userRoles.includes(overwrite.id) && (allowed |= ~BigInt(overwrite.allow)),
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// User deny
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overwrite => overwrite.id === userID && (allowed &= ~BigInt(overwrite.deny)),
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// User allow
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overwrite => overwrite.id === userID && (allowed |= BigInt(overwrite.allow))
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]
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for (let i = 0; i < actions.length; i++) {
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for (const overwrite of channelOverwrites) {
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actions[i](overwrite)
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}
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}
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}
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return allowed
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}
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module.exports.getPermissions = getPermissions
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