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change syncSpace input parameters to fix the test

This commit is contained in:
Cadence Ember 2023-09-20 16:37:24 +12:00
parent cd195f92e0
commit 40922ff479
4 changed files with 23 additions and 19 deletions

View file

@ -68,7 +68,7 @@ function convertNameAndTopic(channel, guild, customName) {
* @param {DiscordTypes.APIGuild} guild * @param {DiscordTypes.APIGuild} guild
*/ */
async function channelToKState(channel, guild) { async function channelToKState(channel, guild) {
const spaceID = await createSpace.ensureSpace(guild.id) const spaceID = await createSpace.ensureSpace(guild)
assert.ok(typeof spaceID === "string") assert.ok(typeof spaceID === "string")
const row = select("channel_room", ["nick", "custom_avatar"], "WHERE channel_id = ?").get(channel.id) const row = select("channel_room", ["nick", "custom_avatar"], "WHERE channel_id = ?").get(channel.id)

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@ -74,30 +74,28 @@ async function guildToKState(guild) {
} }
/** /**
* @param {string} guildID * @param {DiscordTypes.APIGuild} guild
* @param {boolean} shouldActuallySync false if just need to ensure nspace exists (which is a quick database check), * @param {boolean} shouldActuallySync false if just need to ensure nspace exists (which is a quick database check),
* true if also want to efficiently sync space name, space avatar, and child room avatars * true if also want to efficiently sync space name, space avatar, and child room avatars
* @returns {Promise<string>} room ID * @returns {Promise<string>} room ID
*/ */
async function _syncSpace(guildID, shouldActuallySync) { async function _syncSpace(guild, shouldActuallySync) {
/** @ts-ignore @type {DiscordTypes.APIGuild} */
const guild = discord.guilds.get(guildID)
assert.ok(guild) assert.ok(guild)
if (inflightSpaceCreate.has(guildID)) { if (inflightSpaceCreate.has(guild.id)) {
await inflightSpaceCreate.get(guildID) // just waiting, and then doing a new db query afterwards, is the simplest way of doing it await inflightSpaceCreate.get(guild.id) // just waiting, and then doing a new db query afterwards, is the simplest way of doing it
} }
const spaceID = select("guild_space", "space_id", "WHERE guild_id = ?").pluck().get(guildID) const spaceID = select("guild_space", "space_id", "WHERE guild_id = ?").pluck().get(guild.id)
if (!spaceID) { if (!spaceID) {
const creation = (async () => { const creation = (async () => {
const guildKState = await guildToKState(guild) const guildKState = await guildToKState(guild)
const spaceID = await createSpace(guild, guildKState) const spaceID = await createSpace(guild, guildKState)
inflightSpaceCreate.delete(guildID) inflightSpaceCreate.delete(guild.id)
return spaceID return spaceID
})() })()
inflightSpaceCreate.set(guildID, creation) inflightSpaceCreate.set(guild.id, creation)
return creation // Naturally, the newly created space is already up to date, so we can always skip syncing here. return creation // Naturally, the newly created space is already up to date, so we can always skip syncing here.
} }
@ -136,14 +134,20 @@ async function _syncSpace(guildID, shouldActuallySync) {
return spaceID return spaceID
} }
/** Ensures the space exists. If it doesn't, creates the space with an accurate initial state. */ /**
function ensureSpace(guildID) { * Ensures the space exists. If it doesn't, creates the space with an accurate initial state.
return _syncSpace(guildID, false) * @param {DiscordTypes.APIGuild} guild
*/
function ensureSpace(guild) {
return _syncSpace(guild, false)
} }
/** Actually syncs. Efficiently updates the space name, space avatar, and child room avatars. */ /**
function syncSpace(guildID) { * Actually syncs. Efficiently updates the space name, space avatar, and child room avatars.
return _syncSpace(guildID, true) * @param {DiscordTypes.APIGuild} guild
*/
function syncSpace(guild) {
return _syncSpace(guild, true)
} }
/** /**

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@ -140,7 +140,7 @@ module.exports = {
async onGuildUpdate(client, guild) { async onGuildUpdate(client, guild) {
const spaceID = select("guild_space", "space_id", "WHERE guild_id = ?").pluck().get(guild.id) const spaceID = select("guild_space", "space_id", "WHERE guild_id = ?").pluck().get(guild.id)
if (!spaceID) return if (!spaceID) return
await createSpace.syncSpace(guild.id) await createSpace.syncSpace(guild)
}, },
/** /**

View file

@ -66,7 +66,7 @@ async function migrateGuild(guild) {
console.log(`START MIGRATION of ${guild.name} (${guild.id})`) console.log(`START MIGRATION of ${guild.name} (${guild.id})`)
// Step 1: Create a new space for the guild (createSpace) // Step 1: Create a new space for the guild (createSpace)
const spaceID = await createSpace.syncSpace(guild.id) const spaceID = await createSpace.syncSpace(guild)
let oldRooms = oldDB.prepare("SELECT matrix_id, discord_guild, discord_channel FROM room_entries INNER JOIN remote_room_data ON remote_id = room_id WHERE discord_guild = ?").all(guild.id) let oldRooms = oldDB.prepare("SELECT matrix_id, discord_guild, discord_channel FROM room_entries INNER JOIN remote_room_data ON remote_id = room_id WHERE discord_guild = ?").all(guild.id)
const migrated = db.prepare("SELECT discord_channel FROM migration WHERE migrated = 1").pluck().all() const migrated = db.prepare("SELECT discord_channel FROM migration WHERE migrated = 1").pluck().all()
@ -132,6 +132,6 @@ async function migrateGuild(guild) {
} }
// Step 5: Call syncSpace to make sure everything is up to date // Step 5: Call syncSpace to make sure everything is up to date
await createSpace.syncSpace(guild.id) await createSpace.syncSpace(guild)
console.log(`Finished migrating ${guild.name} to Out Of Your Element`) console.log(`Finished migrating ${guild.name} to Out Of Your Element`)
} }