synchronise channel updates
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					 3 changed files with 29 additions and 3 deletions
				
			
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					@ -252,8 +252,11 @@ async function createAllForGuild(guildID) {
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	const channelIDs = discord.guildChannelMap.get(guildID)
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						const channelIDs = discord.guildChannelMap.get(guildID)
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	assert.ok(channelIDs)
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						assert.ok(channelIDs)
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	for (const channelID of channelIDs) {
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						for (const channelID of channelIDs) {
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		if (discord.channels.get(channelID)?.type === DiscordTypes.ChannelType.GuildText) { // TODO: guild sync thread channels and such. maybe make a helper function to check if a given channel is syncable?
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							const allowedTypes = [DiscordTypes.ChannelType.GuildText, DiscordTypes.ChannelType.PublicThread]
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			await syncRoom(channelID).then(r => console.log(`synced ${channelID}:`, r))
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							// @ts-ignore
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							if (allowedTypes.includes(discord.channels.get(channelID)?.type)) {
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								const roomID = await syncRoom(channelID)
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								console.log(`synced ${channelID} <-> ${roomID}`)
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		}
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							}
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	}
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						}
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}
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					}
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					@ -44,6 +44,10 @@ const utils = {
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			eventDispatcher.checkMissedMessages(client, message.d)
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								eventDispatcher.checkMissedMessages(client, message.d)
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							} else if (message.t === "CHANNEL_UPDATE" || message.t === "THREAD_UPDATE") {
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								client.channels.set(message.d.id, message.d)
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		} else if (message.t === "GUILD_DELETE") {
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							} else if (message.t === "GUILD_DELETE") {
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			client.guilds.delete(message.d.id)
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								client.guilds.delete(message.d.id)
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			const channels = client.guildChannelMap.get(message.d.id)
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								const channels = client.guildChannelMap.get(message.d.id)
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					@ -74,7 +78,13 @@ const utils = {
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		// Event dispatcher for OOYE bridge operations
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							// Event dispatcher for OOYE bridge operations
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		try {
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							try {
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			if (message.t === "MESSAGE_CREATE") {
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								if (message.t === "CHANNEL_UPDATE") {
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									await eventDispatcher.onChannelOrThreadUpdate(client, message.d, false)
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								} else if (message.t === "THREAD_UPDATE") {
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									await eventDispatcher.onChannelOrThreadUpdate(client, message.d, true)
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								} else if (message.t === "MESSAGE_CREATE") {
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				await eventDispatcher.onMessageCreate(client, message.d)
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									await eventDispatcher.onMessageCreate(client, message.d)
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			} else if (message.t === "MESSAGE_UPDATE") {
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								} else if (message.t === "MESSAGE_UPDATE") {
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					@ -10,6 +10,8 @@ const editMessage = sync.require("./actions/edit-message")
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const deleteMessage = sync.require("./actions/delete-message")
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					const deleteMessage = sync.require("./actions/delete-message")
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/** @type {import("./actions/add-reaction")}) */
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					/** @type {import("./actions/add-reaction")}) */
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const addReaction = sync.require("./actions/add-reaction")
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					const addReaction = sync.require("./actions/add-reaction")
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					/** @type {import("./actions/create-room")}) */
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					const createRoom = sync.require("./actions/create-room")
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/** @type {import("../matrix/api")}) */
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					/** @type {import("../matrix/api")}) */
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const api = sync.require("../matrix/api")
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					const api = sync.require("../matrix/api")
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					@ -99,6 +101,17 @@ module.exports = {
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		}
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							}
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	},
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						},
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							/**
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						 * @param {import("./discord-client")} client
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						 * @param {import("discord-api-types/v10").GatewayChannelUpdateDispatchData} channelOrThread
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						 * @param {boolean} isThread
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						 */
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						async onChannelOrThreadUpdate(client, channelOrThread, isThread) {
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							const roomID = db.prepare("SELECT room_id FROM channel_room WHERE channel_id = ?").get(channelOrThread.id)
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							if (!roomID) return // No target room to update the data on
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							await createRoom.syncRoom(channelOrThread.id)
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						},
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	/**
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						/**
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	 * @param {import("./discord-client")} client
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						 * @param {import("./discord-client")} client
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	 * @param {import("discord-api-types/v10").GatewayMessageCreateDispatchData} message
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						 * @param {import("discord-api-types/v10").GatewayMessageCreateDispatchData} message
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