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// @ts-check
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const assert = require ( "assert" )
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const DiscordTypes = require ( "discord-api-types/v10" )
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const passthrough = require ( "../../passthrough" )
const { sync , db } = passthrough
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/** @type {import("../../matrix/api")} */
const api = sync . require ( "../../matrix/api" )
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/** @type {import("../../matrix/file")} */
const file = sync . require ( "../../matrix/file" )
/** @type {import("./create-room")} */
const createRoom = sync . require ( "./create-room" )
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/ * *
* @ param { import ( "discord-api-types/v10" ) . RESTGetAPIGuildResult } guild
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* @ param { any } kstate
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* /
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async function createSpace ( guild , kstate ) {
const name = kstate [ "m.room.name/" ] . name
const topic = kstate [ "m.room.topic/" ] ? . topic || undefined
assert ( name )
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const roomID = await api . createRoom ( {
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name ,
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preset : "private_chat" , // cannot join space unless invited
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visibility : "private" ,
power _level _content _override : {
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events _default : 100 , // space can only be managed by bridge
invite : 0 // any existing member can invite others
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} ,
invite : [ "@cadence:cadence.moe" ] , // TODO
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topic ,
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creation _content : {
type : "m.space"
} ,
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initial _state : ks . kstateToState ( kstate )
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} )
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db . prepare ( "INSERT INTO guild_space (guild_id, space_id) VALUES (?, ?)" ) . run ( guild . id , roomID )
return roomID
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}
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/ * *
* @ param { DiscordTypes . APIGuild } guild ]
* /
async function guildToKState ( guild ) {
const avatarEventContent = { }
if ( guild . icon ) {
avatarEventContent . discord _path = file . guildIcon ( guild )
avatarEventContent . url = await file . uploadDiscordFileToMxc ( avatarEventContent . discord _path ) // TODO: somehow represent future values in kstate (callbacks?), while still allowing for diffing, so test cases don't need to touch the media API
}
let history _visibility = "invited"
if ( guild [ "thread_metadata" ] ) history _visibility = "world_readable"
const guildKState = {
"m.room.name/" : { name : guild . name } ,
"m.room.avatar/" : avatarEventContent ,
"m.room.guest_access/" : { guest _access : "can_join" } , // guests can join space if other conditions are met
"m.room.history_visibility" : { history _visibility : "invited" } // any events sent after user was invited are visible
}
return guildKState
}
async function syncSpace ( guildID ) {
/** @ts-ignore @type {DiscordTypes.APIGuild} */
const guild = discord . guilds . get ( guildID )
assert . ok ( guild )
/** @type {{room_id: string, thread_parent: string?}} */
const existing = db . prepare ( "SELECT space_id from guild_space WHERE guild_id = ?" ) . get ( guildID )
const guildKState = await guildToKState ( guild )
if ( ! existing ) {
const spaceID = await createSpace ( guild , guildKState )
return spaceID
}
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module . exports . createSpace = createSpace